Dungeon Crawl Stone Soup version 0.17-a0-2064-g265a032 (webtiles) character file. 4 derrpe the Charmwright (level 1, 0/14 HPs) Began as a Halfling Skald on Oct 12, 2015. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (75 turns). derrpe the Charmwright (Halfling Skald) Turns: 75, Time: 00:00:22 Health: 0/14 AC: 3 Str: 12 XL: 1 Next: 77% Magic: 0/3 EV: 13 Int: 11 God: Gold: 15 SH: 0 Dex: 13 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (shield restricted) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of teleportation {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration {@e1} Skills: + Level 1.7 Fighting * Level 3.1 Short Blades - Level 1.1 Armour + Level 1.4 Dodging - Level 1.5 Spellcasting + Level 3.2 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History You hit the bat but do no damage. The bat is severely wounded. The bat hits you but does no damage. You barely miss the bat. The bat is severely wounded. The bat barely misses you. x2 You are too injured to fight recklessly! You hit the bat. You kill the bat! Your Short Blades skill increases to level 3! You are too injured to fight recklessly! You closely miss the jackal. The jackal is lightly wounded. The jackal completely misses you. You are too injured to fight recklessly! You closely miss the jackal. The jackal is lightly wounded. You are no longer magically infusing your attacks. The jackal bites you. You die... ...# # ..####.# . .......# ...####......#. #.b........... #h?.....# #†####### ###.###.#...####.#.## .........(.rh@....... ###.###.#.#h####.#..# #.#.#.####.#..# #.#.#.#........ ### #.#........#... #.+.#.###.#.#...... #.#.......#.#.####. #.#####...#.# # #.#.......#.# You could see 2 jackals and a rat. Vanquished Creatures A hobgoblin (D:1) 2 bats (D:1) A giant newt (D:1) A jackal (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | derrpe the Halfling Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 75 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_three_doors Action || total -------------------------++------- Melee: Short sword || 35 Cast: Infusion || 1