Dungeon Crawl Stone Soup version 0.17-a0-2027-gcac42c4 (webtiles) character file. 4 derrpe the Charmwright (level 1, 0/14 HPs) Began as a Halfling Skald on Oct 11, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (75 turns). derrpe the Charmwright (Halfling Skald) Turns: 75, Time: 00:00:52 Health: 0/14 AC: 3 Str: 12 XL: 1 Next: 66% Magic: 2/3 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . e - -2 dagger (curse) rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (shield restricted) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: infused, not resistant to hostile enchantments, very unstealthy A: mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword e - a cursed -2 dagger (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration {@e1} f - 4 fruits Skills: + Level 1.9 Fighting * Level 2.8 Short Blades + Level 1.2 Armour + Level 1.3 Dodging - Level 1.5 Spellcasting + Level 3.2 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History The jackal misses you. The jackal barely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The jackal completely misses you. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.>.#...# #...#...# #.>.#.<.# #...#...# #.>.#...# #...#...# ## ##+###'## ##...###......# ......h@.###### ##...###.# ## #.# #.# #.# #.# #.# #.# You could see a jackal. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | derrpe the Halfling Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 75 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_up_and_down, kennysheep_another_room Action || total -------------------------++------- Melee: Dagger || 58 Cast: Infusion || 1