derrpe Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 leather armour (16, 3, D:1) a +0 dagger (31, 7, D:1) a +0 mace (41, 7, D:1) a +0 short sword (43, 7, D:1) a stone (52, 20, D:1) a +0 hunting sling (15, 28, D:1) a +0 club (33, 28, D:1) a +0 dagger (34, 32, D:1) 21 arrows (33, 33, D:1) 28 arrows (17, 34, D:1) 5 poisoned needles (45, 35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 12 stones (-35, 3, D:2) 17 sling bullets (-25, 6, D:2) 22 arrows (1, 13, D:2) a +0 short sword (-39, 18, D:2) a +0 whip (-30, 20, D:2) a +0 robe (-39, 22, D:2) a +0 club (-41, 24, D:2) 7 arrows (16, 24, D:2) a +0 ring mail (6, 28, D:2) a +0 leather armour (-28, 30, D:2) 25 arrows (-1, 31, D:2) 19 arrows (3, 44, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +3 short sword of the Cup {drain, rC+} (3140 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It has a curse placed upon it. the amulet "Reurph" {rCorr rF+ rC- Dex+3} (3330 gold) [amulet of resist corrosion] It protects you from acid and corrosion. It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. the ring "Uhenit" {*Confuse rElec rF+++ MP+9} (6340 gold) [ring of magical power] It renders you almost immune to fire. It insulates you from electricity. It affects your magic capacity (+9). It may confuse you when you take damage. the +0 pair of boots "Xontao Xuet" {-Tele rElec rN+ Dex+4 SInv} (2970 gold) It affects your dexterity (+4). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. It prevents most forms of teleportation. (0, 0, D:3) 21 stones (-10, 9, D:3) a +0 club (-47, 12, D:3) 11 poisoned needles (-5, 14, D:3) 22 stones (-1, 23, D:3) 23 stones (-46, 29, D:3) a +0 robe (-48, 31, D:3) a +0 short sword a +0 hand axe (-36, 32, D:3) a +0 club (-6, 38, D:3) a +0 club (5, 40, D:3) a +0 spear (5, 51, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a cursed -3 war axe (14, 11, D:4) a +0 long sword (5, 13, D:4) 20 stones (-5, 15, D:4) a +0 mace (1, 15, D:4) a +0 leather armour (28, 22, D:4) a +0 whip a +0 dagger a +0 ring mail a +0 club (29, 22, D:4) a +0 whip a +0 leather armour (31, 38, D:4) a +0 scale mail (22, 39, D:4) a +0 hand axe (23, 46, D:4) a cursed +0 hand axe (25, 46, D:4) a +0 spear (23, 48, D:4) a +0 falchion (25, 48, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) 20 stones (-1, 4, D:5) a +0 shortbow (5, 4, D:5) a water moccasin skeleton (16, 20, D:5) 15 gold pieces (14, 22, D:5) a potion of heal wounds (15, 22, D:5) a potion of resistance (10, 27, D:5) 4 bolts of flame (-1, 36, D:5) a cursed -3 quarterstaff