deorigin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 9, D:1) a +0 dagger (36, 23, D:1) a +0 club (47, 4, D:1) 27 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 robe (1, 11, D:2) a +0 long sword (3, -9, D:2) a +0 whip (5, 25, D:2) a +0 hand axe (6, 26, D:2) 18 bolts (8, 12, D:2) a +0 leather armour (9, 2, D:2) a +0 club (12, 24, D:2) a +0 large shield (13, 6, D:2) a sling bullet (15, -8, D:2) a +0 club (15, 5, D:2) a +0 leather armour (18, 1, D:2) a +0 hunting sling 15 sling bullets (25, -7, D:2) a +0 club (30, 2, D:2) a cursed -2 dagger (37, -6, D:2) a +0 club a +0 hunting sling (37, 35, D:2) a +0 dagger (45, -11, D:2) a +0 club (48, -8, D:2) a +0 whip a +0 dagger (48, 33, D:2) a +0 robe (52, 3, D:2) a +0 mace (57, -11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (10, 20, D:3) 20 sling bullets (12, -15, D:3) a +0 dagger (24, -3, D:3) a +0 club (26, -2, D:3) a +0 club (27, -4, D:3) a +0 rapier (28, 26, D:3) a +0 dagger a +0 leather armour (29, 26, D:3) a +0 leather armour (43, 2, D:3) a large rock (44, 7, D:3) a large rock (48, 9, D:3) a +0 robe (48, 31, D:3) a +0 club (55, -6, D:3) 23 arrows (57, 20, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (4, -16, D:4) a +1 falchion a +0 robe (5, -16, D:4) a +0 spear of piercing a +0 robe a +0 falchion a +2 robe of magic resistance (11, -18, D:4) 26 bolts (11, 32, D:4) a +1 short sword of speed (12, 31, D:4) a +0 dagger a +0 robe (12, 32, D:4) a +0 mace a +0 ring mail (13, -17, D:4) a +0 club (14, -14, D:4) a +0 robe (16, -15, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (11, 36, D:5) a cursed -2 robe (15, 18, D:5) a +0 rapier (17, 8, D:5) a +0 mace (18, 4, D:5) a +0 falchion (20, 16, D:5) a +0 chain mail (21, 9, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 mace (11, 1, D:6) a cursed -2 robe a +0 morningstar (12, 27, D:6) a +0 mace a +0 dagger a +0 leather armour a +0 dagger a +0 robe (14, 22, D:6) 2 arrows (14, 23, D:6) a +0 dagger a +0 robe (15, 18, D:6) a +0 shortbow 14 arrows (15, 21, D:6) an arrow (15, 24, D:6) an arrow (17, -4, D:6) the cursed +3 hunting sling of the Butterfly {flame, *Corrode Fragile rN++ Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from negative energy. It may corrode you when you take damage. It will be destroyed if unequipped. It makes you more stealthy. It has a curse placed upon it. a +0 falchion (24, 14, D:6) an arrow (24, 16, D:6) an arrow (24, 17, D:6) a +0 flail a +0 ring mail a +0 dagger a +0 robe an arrow (24, 18, D:6) an arrow (24, 19, D:6) an arrow a +0 robe a +0 dagger (24, 21, D:6) a +0 giant club 22 arrows a +0 shortbow (25, -4, D:6) a +0 trident (25, 0, D:6) a +0 dagger a +0 robe (26, -4, D:6) a +0 dagger a +0 morningstar a +0 short sword (26, 6, D:6) a cursed +0 robe (26, 11, D:6) a +2 hand axe of freezing a +0 robe (26, 13, D:6) a +3 long sword a +0 robe (26, 14, D:6) a +0 flail a +2 robe of magic resistance (27, -4, D:6) a +0 dagger a +0 robe (27, 23, D:6) a +0 dagger (28, 21, D:6) a +2 vampiric dagger a +0 leather armour (30, 14, D:6) a +0 falchion a +0 leather armour (30, 16, D:6) a +0 flail (31, 23, D:6) a +0 dagger (48, 23, D:6) a +0 club (48, 24, D:6) a +0 hand axe a +0 robe a +0 dagger (58, 7, D:6) a +0 dagger (67, 37, D:6) a cursed -2 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +2 spear of flaming a +0 trident a +0 scale mail (2, -2, D:7) a +0 whip a +0 spear a +0 spear (3, 21, D:7) a +0 whip (5, -1, D:7) 26 arrows (7, 15, D:7) a +0 mace (10, 26, D:7) a +0 giant club a cursed -3 giant club (10, 34, D:7) a +0 ring mail (11, 21, D:7) a +0 dagger (unseen) (11, 22, D:7) a +0 club (13, 22, D:7) a bolt (14, 22, D:7) a bolt (15, 24, D:7) 2 arrows (16, 26, D:7) a +0 mace (17, 28, D:7) an arrow (17, 30, D:7) 25 arrows a +0 shortbow (26, 28, D:7) a +0 club a +0 chain mail a +0 battleaxe a +0 club a +0 leather armour (27, 28, D:7) a +0 leather armour a +0 dagger (34, 37, D:7) a +0 giant spiked club (39, 3, D:7) a +1 trident of freezing (40, 30, D:7) a +0 war axe (49, 34, D:7) a +0 hand axe a +0 club a +0 dagger a +0 leather armour a +0 club (50, 34, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) 6 arrows (5, -33, D:8) a +0 robe (9, 10, D:8) a +0 flail (13, 0, D:8) a +0 ring mail (14, -31, D:8) a cursed +0 leather armour a +0 hand axe (14, -30, D:8) a cursed +0 plate armour a +0 scimitar (14, -29, D:8) a +0 ring mail a +2 hand axe of chopping (15, -22, D:8) a +0 giant club (16, -29, D:8) a +0 hand axe (19, -27, D:8) a cursed -1 robe a +3 trident (20, -24, D:8) a +0 plate armour (21, -20, D:8) 2 potions of degeneration a potion of lignification (34, -20, D:8) a +0 ring mail (34, -9, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 pair of gloves (5, -3, D:9) a +0 dagger a +0 robe (6, -2, D:9) the +1 glaive of the Swamp {freeze, *Corrode rPois Str+10 Dex-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+10). It affects your dexterity (-5). It protects you from poison. It may corrode you when you take damage. (8, 14, D:9) a +3 dire flail of freezing a +0 robe (16, 10, D:9) a cursed +0 dagger a +0 robe (17, 9, D:9) a +0 mace a +0 leather armour (17, 10, D:9) a +0 dagger (17, 36, D:9) a +0 scale mail a +0 dagger a +0 robe (18, 9, D:9) a +0 flail a +0 scale mail (19, 5, D:9) 23 arrows (24, 15, D:9) a +0 club (24, 17, D:9) a +0 scale mail (31, -12, D:9) a potion of lignification (31, -9, D:9) 17 tomahawks (35, 13, D:9) a +1 short sword of electrocution (35, 14, D:9) a +0 dagger 4 tomahawks of returning (36, 2, D:9) a +0 ring mail (36, 15, D:9) a tomahawk of returning (41, 16, D:9) a +0 war axe a cursed +0 chain mail (46, 20, D:9) a +0 short sword of venom a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (4, 7, D:10) a +0 giant club (4, 31, D:10) the +0 leather armour of Relativism {rElec rPois MR-} It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (7, -3, D:10) a +0 trident (19, 29, D:10) a +0 arbalest (21, -7, D:10) a +0 leather armour (24, 16, D:10) a +0 robe (24, 27, D:10) a +0 mace a +0 plate armour a +4 short sword of speed a +0 animal skin (25, 26, D:10) a +0 hand axe a +0 ring mail a +0 club (25, 27, D:10) a +0 short sword a cursed +0 robe a +0 dagger (26, 26, D:10) a +0 dagger a cursed +0 leather armour a +0 leather armour a +0 dagger 2 potions of degeneration (26, 27, D:10) a +0 club a potion of degeneration (29, -10, D:10) a +0 flail a +0 flail a +0 dagger a +0 robe (33, 27, D:10) a cursed +0 chain mail a +0 battleaxe a +0 ring mail a +0 short sword a potion of degeneration (34, 27, D:10) a +0 dagger a potion of degeneration (38, 27, D:10) a +0 flail (40, 10, D:10) a +0 dagger a +0 robe (40, 11, D:10) a cursed -2 long sword a +0 robe a cursed +1 dire flail of draining a +0 robe (43, -15, D:10) a +0 giant spiked club (43, 24, D:10) a +0 robe (43, 28, D:10) a +0 flail (47, -13, D:10) a +0 club (53, -4, D:10) a +0 robe a +0 dagger (56, 30, D:10) a +0 club (63, 28, D:10) a potion of degeneration (63, 29, D:10) a potion of degeneration (63, 30, D:10) a potion of degeneration Level 1 of the Lair of Beasts (6, -2, Lair:1) a scroll of noise a labyrinth (0, 0, Lab) a +0 ring mail (2, 6, Lab) a +0 dire flail (unseen)