Dungeon Crawl Stone Soup version 0.35-a0-438-gd14a962eff (webtiles) character file. Game seed: 297662520487276437 363 decei the Shooter (level 6, -3/47 HPs) Began as a Coglin Hunter on June 2, 2026. Slain by a river rat (6 damage) ... in a sewer. The game lasted 00:04:43 (2382 turns). decei the Shooter (Coglin Hunter) Turns: 2382, Time: 00:04:43 Health: -3/47 AC: 5 Str: 11 XL: 6 Next: 67% Magic: 6/6 EV: 12 Int: 8 God: Gold: 290 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . (100%) a - +3 sling {Yan} rCold . . . (100%) c - +0 sling {Ælfric} rNeg . . . (100%) b - +1 leather armour rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 290 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Yan} c - a +0 sling (offhand) {Ælfric} Armour b - a +1 leather armour (worn) d - a +0 helmet (worn) Wands f - a wand of mindburst (20) Scrolls s - a scroll of butterflies w - 2 scrolls of enchant weapon i - 4 scrolls of identify Potions d - a potion of enlightenment {unknown} f - 2 potions of brilliance {unknown} c - a potion of curing j - a potion of might {unknown} Skills: + Level 3.4 Fighting * Level 5.2 Ranged Weapons + Level 3.1 Dodging + Level 2.5 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Magic Dart Conj 0% 1d3 50% 1 Sandblast Erth 0% 2d4 50% 1 Soul Splinter Necr 0% N/A 50% 1 Maxwell's Portable Pile Tloc 0% (3-9)d2 86% 3 Passwall Erth 0% N/A 86% 3 Stone Arrow Conj/Erth 0% 3d7 86% 3 Martyr's Knell Necr/Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Trog Shops: D:1 : Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History There is an empty arch of ancient stone here. You shoot a sling bullet. The sling bullet hits the river rat but does no damage. You shoot a sling bullet. The sling bullet closely misses the river rat. The sling bullet barely misses the river rat. The river rat barely misses you. Okay, then. You feel better. The river rat misses you. You encounter an adder. You shoot a sling bullet. The sling bullet hits the river rat but does no damage. You shoot a sling bullet. The sling bullet hits the river rat but does no damage. The river rat barely misses you. The river rat bites you. * * * LOW HITPOINT WARNING * * * The rat leaves your sight. You shoot a sling bullet. The sling bullet hits the river rat. The river rat is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the river rat. The sling bullet hits the river rat. The river rat is severely wounded. The river rat closely misses you. You shoot a sling bullet. The sling bullet hits the river rat. The river rat is almost dead. You shoot a sling bullet. The sling bullet hits the river rat but does no damage. The river rat is almost dead. The river rat bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the river rat. The sling bullet barely misses the river rat. You shoot a sling bullet. The sling bullet closely misses the river rat. The sling bullet hits the river rat but does no damage. The river rat is severely wounded. The river rat bites you. You die... ..~≈≈≈≈......## ...~≈≈≈~~.....# ..r~~~~..S...## ...~≈~.~.....## ....≈~~.......## ....~~.......rr## ...~~≈~......#rr# †...≈≈†.....###r# ....≈≈~.....###@# #...~≈†~.....#### ##..≈≈~......## #~.~≈~.~..††.# #..~~≈≈.~.....## ..~~≈≈≈≈~....†.# ..~≈≈≈≈≈~......# ..~≈≈≈≈~.~.....# ..~≈≈≈≈≈~....## You could see 2 river rats and 3 rats. Vanquished Creatures An orc priest (D:4) 3 clockroaches (D:4) Terence (D:2) 2 orc wizards An adder (D:2) 4 gnolls (D:4) 7 river rats (Sewer) 2 dart slugs A ribbon worm (D:3) 6 orcs 4 endoplasms 4 hobgoblins 4 jackals (D:1) 3 quokkas 10 ball pythons 4 bats 4 frilled lizards 6 goblins 11 kobolds 14 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | decei the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 130 | D:1 | Found Yrghod's Book Emporium. 168 | D:1 | Reached skill level 1 in Stealth 229 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 668 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 683 | D:2 | Reached skill level 4 in Ranged Weapons 1130 | D:2 | Encountered Terence 1139 | D:2 | Killed Terence 1140 | D:2 | Reached XP level 4. HP: 30/34 MP: 4/4 1617 | D:3 | Found a bloodstained altar of Trog. 2024 | D:4 | Reached XP level 5. HP: 35/40 MP: 5/5 2179 | D:4 | Found a glowing drain. 2185 | D:4 | Reached XP level 6. HP: 45/47 MP: 6/6 2193 | D:4 | Reached skill level 5 in Ranged Weapons 2203 | Sewer | Entered a sewer 2382 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_cross, serial_shops, nicolae_book_shop_shelving D:2: layout_loops_cross, uniq_terence D:3: layout_loops_ring, trog_butcher_becter, item_on_display_a_b D:4: layout_loops_ring, nicolae_overflow_four_foyers_orthogonal, lemuel_temple_firewalk_b, portal_sewer_entry_f, chequers_serial_rivers_large_b, uniq_duvessa Sewer: sewer_minmay_treatment Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 1 2 | 2.5 Dodging | 2 3 | 3.1 Ranged Weapons | 4 5 | 5.2 Fighting | 3 | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 136 | 270 || 406 Drink: Curing | | 1 || 1 Read: Identify | 1 | || 1 Enchant weapon | 1 | || 1 Enchant armour | 1 | || 1 Immolation | 1 | || 1 Fog | 1 | || 1 Armour: Leather armour | 11 | 46 || 57 Dodge: Dodged | 7 | 40 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2430 | 2340 | 90 | 34 | 1855 | 5 | 486.0 | Dungeon | 2240 | 2150 | 90 | 34 | 1752 | 4 | 560.0 | Sewer | 189 | 189 | 0 | 0 | 103 | 1 | 189.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 767 daAuts D:1: 667 daAuts D:2: 592 daAuts D:4: 213 daAuts Sewer: 189 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+