dearth Level 1 of the Dungeon (4, -4, D:1) a cursed -2 club (4, 34, D:1) 14 sling bullets (9, -3, D:1) 16 arrows (22, 21, D:1) 20 stones (28, 2, D:1) 26 stones (37, 2, D:1) a stone (39, -8, D:1) a +0 ring mail (39, 3, D:1) a +0 club Level 2 of the Dungeon (7, -40, D:2) 22 stones (7, -2, D:2) 3 stones (8, -5, D:2) 8 stones (8, -4, D:2) a +0 dagger a +0 short sword 13 stones (8, -3, D:2) a stone (13, -18, D:2) a +0 ring mail (17, -24, D:2) a stone (18, -27, D:2) a +0 club a stone (22, -16, D:2) a +0 hand axe (34, -33, D:2) 22 stones a +0 hunting sling a +0 dagger (38, -47, D:2) a +0 leather armour (44, -43, D:2) a +0 buckler (46, -29, D:2) a +0 short sword (46, -9, D:2) 15 stones (47, -25, D:2) 25 arrows (51, -42, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a cursed -1 whip (3, 1, D:3) 26 arrows (8, -1, D:3) 15 poisoned needles (9, 30, D:3) a +0 dagger a +0 robe (10, 0, D:3) a +0 whip (10, 6, D:3) a +0 club (10, 7, D:3) a +0 short sword a +0 hand axe (10, 8, D:3) a +0 war axe a +0 ring mail (13, 9, D:3) 22 stones (14, 31, D:3) 22 bolts (15, 35, D:3) a +0 whip 4 stones (16, 32, D:3) 10 arrows (17, 33, D:3) a stone (30, 10, D:3) a +2 halberd of venom (31, 10, D:3) a +2 flail of draining a +0 ring mail (31, 13, D:3) a cursed +0 leather armour (31, 14, D:3) a +0 flail (32, 2, D:3) a +1 naga barding (33, 18, D:3) 18 stones (34, 30, D:3) 21 stones (36, 30, D:3) a stone (38, 16, D:3) 18 bolts (39, 29, D:3) a stone (40, 22, D:3) a +0 ring mail a +0 whip a cursed +0 flail (40, 23, D:3) a +0 halberd (40, 30, D:3) 2 stones (41, 15, D:3) a +0 ring mail (44, 6, D:3) 29 stones (45, 10, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +0 robe (10, -6, D:4) 17 stones (11, -14, D:4) a +2 antimagic trident (14, -27, D:4) 20 stones (20, -22, D:4) a +0 helmet (27, 1, D:4) 18 poisoned needles (35, -34, D:4) a +0 pair of gloves (37, -32, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Maihyuff's Weapon Emporium 24 stones (33 gold) the +6 morningstar of the Chickpea {flame, *Rage Str+3} (677 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It may make you go berserk in combat. 21 arrows (58 gold) a +0 hunting sling (21 gold) a +0 great mace (91 gold) 19 bolts (53 gold) a +0 war axe (49 gold) a +0 short sword (42 gold) a +0 war axe (49 gold) a +0 morningstar (56 gold) a +0 hand crossbow (49 gold) (0, 0, D:5) 23 stones (0, 30, D:5) a cursed -2 dagger (9, 10, D:5) a +0 giant club (11, 20, D:5) 21 sling bullets (14, -11, D:5) 13 stones (19, 33, D:5) an uncursed staff of energy (32, 18, D:5) a +0 leather armour a +0 hand axe 5 tomahawks a +0 dagger a +0 robe a +0 whip (32, 22, D:5) a +0 short sword a +0 leather armour (32, 24, D:5) a +0 dagger a +0 robe (44, 26, D:5) 29 stones Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, -18, D:6) a +2 cloak (8, -30, D:6) 15 bolts (13, -32, D:6) a +0 battleaxe (18, -20, D:6) a +0 flail (19, -32, D:6) a +0 hand axe (29, -39, D:6) a +0 dagger (31, 6, D:6) 24 stones (36, -39, D:6) 6 tomahawks (38, -31, D:6) a +0 dagger (38, -30, D:6) a +0 scimitar a cursed +0 plate armour (38, -12, D:6) an Akashic Record (39, -31, D:6) a +0 mace a +0 ring mail (41, -12, D:6) a +0 short sword (41, 0, D:6) a +0 short sword (44, 9, D:6) a +0 hand axe (47, -10, D:6) a +0 club a +0 leather armour a +0 club (47, -8, D:6) a +0 chain mail a +0 mace (48, -10, D:6) a +0 dagger a +0 robe (53, -7, D:6) 16 stones Level 7 of the Dungeon (0, 0, D:7) a +0 club (0, 1, D:7) a +0 hand axe a +0 mace (1, 0, D:7) a +0 leather armour a +0 hand axe (1, 1, D:7) a +0 flail (1, 7, D:7) a book of Frost (6, -2, D:7) a potion of degeneration (10, -4, D:7) a +0 giant club (18, -24, D:7) a cursed -3 giant club a throwing net (21, -19, D:7) a +0 animal skin (21, -17, D:7) a cursed +0 animal skin (22, -19, D:7) a +0 animal skin (22, -18, D:7) a +0 whip of freezing a +0 robe (25, -12, D:7) a +2 quarterstaff of protection a +0 hunting sling 30 sling bullets a +0 leather armour a wand of paralysis (0/24) (30, -8, D:7) a sling bullet a +0 scale mail (30, 6, D:7) a +0 mace (31, 7, D:7) a +0 war axe a +4 quarterstaff of chaos (37, -7, D:7) a +0 robe (41, 0, D:7) a cursed -2 mace 30 arrows a +0 shortbow (42, 7, D:7) a +0 mace (44, 0, D:7) a +0 giant spiked club (46, -21, D:7) 4 tomahawks of returning (50, -20, D:7) 18 bolts (52, -20, D:7) 2 potions of berserk rage (52, -19, D:7) 14 gold pieces (52, -18, D:7) a scroll of blinking (53, -20, D:7) a scroll of blinking (53, -19, D:7) a scroll of magic mapping (53, -18, D:7) 9 gold pieces (54, -20, D:7) 12 gold pieces (54, -19, D:7) a +0 quarterstaff (54, -18, D:7) 26 bolts Level 8 of the Dungeon (0, 0, D:8) a cursed +0 plate armour (0, 10, D:8) 18 stones (1, -9, D:8) 14 stones (23, -5, D:8) a scroll of immolation (23, 1, D:8) 14 stones (24, 0, D:8) a phantom mirror (24, 1, D:8) 6 needles of confusion (24, 2, D:8) 23 stones (25, 1, D:8) an uncursed amulet of harm the Ecumenical Temple