dearth Level 1 of the Dungeon (0, 3, D:1) a +0 whip (6, 9, D:1) 28 arrows (-27, 11, D:1) a +0 robe (-25, 11, D:1) 10 bolts of frost (-28, 13, D:1) a +0 dagger (-20, 17, D:1) a +0 short sword (-23, 18, D:1) a stone (-20, 19, D:1) a +0 club (-16, 25, D:1) 13 arrows (3, 25, D:1) a +0 robe (9, 35, D:1) a +0 leather armour (15, 39, D:1) a +0 club (15, 41, D:1) a stone (14, 44, D:1) a +0 short sword a stone (-12, 50, D:1) a +0 hand axe (-7, 52, D:1) 24 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 whip (-11, 1, D:2) 29 stones (-2, 2, D:2) a +0 robe (3, 2, D:2) a +0 club (-23, 9, D:2) 16 poisoned needles (-20, 9, D:2) a +0 leather armour (19, 10, D:2) 4 fruits (-2, 12, D:2) a -1 dagger (-17, 17, D:2) a cursed -1 whip (-10, 17, D:2) a meat ration (6, 20, D:2) a +0 trident (-16, 23, D:2) a +0 buckler (-18, 36, D:2) 8 arrows of frost (-12, 36, D:2) a +0 dagger (13, 36, D:2) 24 stones (18, 38, D:2) a +0 pair of gloves (-18, 40, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (-9, 6, D:3) a +0 club (-29, 7, D:3) a +0 club (-65, 12, D:3) a +0 mace (-48, 15, D:3) a +0 dagger a +0 robe of positive energy (-48, 20, D:3) a +0 flail a +0 chain mail (-10, 21, D:3) 6 javelins of penetration (-15, 31, D:3) a +0 club (-24, 35, D:3) a beef jerky (-51, 38, D:3) a +0 ring mail (-56, 39, D:3) a +0 hunting sling (still there?) 2 stones (still there?) (-55, 39, D:3) 4 stones (-54, 39, D:3) 5 stones (still there?) 4 stones (still there?) (-48, 39, D:3) a +0 club (-52, 40, D:3) a +0 dagger (-21, 40, D:3) a +0 short sword (-17, 59, D:3) 22 bolts (-12, 60, D:3) a +0 trident (-15, 61, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Gichyar's Antique Weapon Shoppe a +5 war axe of draining (84 gold) a +0 rapier (96 gold) a +0 spear (72 gold) a +1 rapier of speed (96 gold) a +1 great mace of protection (156 gold) the +2 battleaxe "Lyssid" {pain, Str+4} (276 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). the +10 hand axe of Okawaru's Condemnation {flame, Int+4} (192 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). a +3 falchion of holy wrath (72 gold) (0, 0, D:4) a +0 dagger (25, 1, D:4) a cursed -1 whip (33, 8, D:4) a +2 spear of flaming (41, 12, D:4) 6 needles of confusion (11, 18, D:4) 22 sling bullets (13, 18, D:4) a +0 ring mail (10, 20, D:4) 9 gold pieces (44, 26, D:4) a +0 ring mail the Ecumenical Temple a sewer (0, 0, Sewer) a rat corpse (-7, 2, Sewer) a rat corpse (-6, 2, Sewer) a rat corpse (1, 4, Sewer) a rat corpse (-9, 5, Sewer) an adder corpse (-59, 6, Sewer) an adder corpse (2, 6, Sewer) a giant cockroach corpse (-54, 8, Sewer) a rat corpse (-39, 8, Sewer) a rat corpse a giant cockroach corpse (-25, 9, Sewer) a +0 spear a sickly merfolk corpse a rat corpse (-24, 9, Sewer) an adder corpse (-23, 9, Sewer) a rat corpse (-22, 9, Sewer) a giant newt corpse (-40, 10, Sewer) a ball python corpse (-53, 13, Sewer) a rat corpse (-44, 13, Sewer) a giant gecko corpse a ball python corpse (-49, 16, Sewer) a rat corpse