dearth Level 1 of the Dungeon (-22, 6, D:1) a +0 club (-41, 11, D:1) a +0 club (8, 28, D:1) a +0 leather armour (-40, 34, D:1) a +0 short sword (15, 41, D:1) a +0 dagger (-36, 43, D:1) a +0 dagger (-9, 45, D:1) a cursed -3 club (-29, 46, D:1) a +0 mace (-28, 46, D:1) a +0 club (11, 46, D:1) an uncursed ring of see invisible (-44, 50, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 13 bolts (-8, 3, D:2) a +0 club (14, 6, D:2) a +0 club (-12, 8, D:2) a +0 hand axe (21, 12, D:2) a +0 dagger (-15, 15, D:2) a +0 club (20, 16, D:2) a +0 robe (-13, 23, D:2) 25 arrows (18, 40, D:2) a cursed -1 club Level 3 of the Dungeon (-20, 7, D:3) a +0 ring mail (-19, 8, D:3) a meat ration (14, 8, D:3) a meat ration (-18, 9, D:3) a +0 long sword of holy wrath (27, 12, D:3) a +0 ring mail (-13, 15, D:3) a cursed -3 rapier (-24, 17, D:3) a +0 club (-23, 17, D:3) a +0 club (-19, 18, D:3) a +0 dagger (-20, 26, D:3) a +0 hunting sling (still there?) 5 stones (still there?) (-20, 27, D:3) 3 stones (10, 32, D:3) a +1 spear of venom (19, 32, D:3) a +0 leather armour (28, 39, D:3) a +0 robe (-12, 40, D:3) a +0 war axe (-3, 42, D:3) 11 poisoned needles (-4, 45, D:3) a +0 robe Level 4 of the Dungeon (12, 9, D:4) a +0 long sword (5, 10, D:4) a +0 long sword (12, 10, D:4) a meat ration (-19, 17, D:4) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (-19, 19, D:4) a +0 whip a +0 scale mail (4, 20, D:4) a +0 ring mail (40, 25, D:4) a +0 club (38, 26, D:4) a +0 morningstar (39, 26, D:4) a +0 dagger a +0 leather armour (-9, 27, D:4) a +0 dagger (41, 28, D:4) a +0 dagger a +0 robe (4, 29, D:4) a +0 giant club (-13, 40, D:4) a +0 club (37, 42, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) 30 arrows (-1, 2, D:5) 21 arrows a +0 quarterstaff (20, 4, D:5) a +0 rapier (19, 9, D:5) the cursed +1 hand axe of Bodily Harmony {flame, rN+++ Str-4 Int+2 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-4). It affects your intelligence (+2). It renders you almost immune to negative energy. It lets you see invisible. It has a curse placed upon it. (-6, 14, D:5) 24 arrows (13, 14, D:5) a +1 spear of venom (-12, 15, D:5) a hound corpse (skeletalised by now) (6, 21, D:5) an adder skeleton (5, 25, D:5) an iguana skeleton (-9, 27, D:5) a +0 leather armour of fire resistance (-20, 28, D:5) a -3 ring of dexterity (-5, 28, D:5) a +0 falchion (-21, 29, D:5) a scroll of noise (5, 30, D:5) a +0 giant club (8, 30, D:5) a +0 giant club an ogre corpse (skeletalised by now) (17, 30, D:5) a meat ration (-12, 32, D:5) a +0 trident (-9, 35, D:5) a +2 pair of boots of running (-17, 39, D:5) a potion of brilliance (5, 39, D:5) a +0 robe (3, 40, D:5) a +0 falchion Level 6 of the Dungeon (-2, 4, D:6) an arrow (-2, 5, D:6) an arrow (-2, 6, D:6) an arrow (0, 9, D:6) an arrow (-9, 10, D:6) 11 gold pieces (-7, 14, D:6) a scroll of noise (0, 14, D:6) an arrow (0, 15, D:6) a jackal corpse