datmedicine Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (8, 0, D:1) a +0 leather armour (-2, 4, D:1) a stone (-1, 4, D:1) a stone (-2, 7, D:1) a +0 whip a stone (14, 15, D:1) a +0 dagger (0, 17, D:1) a +0 hand axe (-20, 30, D:1) a +0 ring mail (-11, 31, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (24, 5, D:2) 12 poisoned needles (23, 9, D:2) a +0 club (-37, 12, D:2) a +0 club (-12, 14, D:2) a +0 leather armour (-1, 14, D:2) a +0 dagger (9, 15, D:2) a +0 spear (27, 19, D:2) a cursed -1 whip (6, 22, D:2) 29 stones (-8, 25, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (unseen) (1, 2, D:3) a +0 club a +0 robe (-23, 5, D:3) a +0 ring mail (0, 7, D:3) 26 stones (0, 8, D:3) a +0 flail (-1, 11, D:3) a +0 dagger (-5, 12, D:3) a +0 quarterstaff (-28, 13, D:3) a +0 dagger (-30, 14, D:3) a stone (-43, 16, D:3) a +0 dagger (-22, 18, D:3) 24 stones (-43, 22, D:3) a +0 rapier (-27, 26, D:3) a +0 shield (-32, 27, D:3) a +0 scythe a +2 robe of the Archmagi (-38, 34, D:3) a stone (-36, 34, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) 8 sling bullets of frost (-23, 4, D:4) a +0 giant club (-22, 6, D:4) a +0 halberd (-52, 8, D:4) a +0 club (unseen) (10, 8, D:4) a +0 club (-20, 12, D:4) 6 tomahawks (-18, 13, D:4) 23 arrows (-44, 17, D:4) a +0 leather armour (-43, 17, D:4) a cursed -2 short sword a +0 chain mail (-42, 17, D:4) a +0 whip a +0 leather armour (-44, 18, D:4) a +0 short sword (unseen) (-37, 19, D:4) a +0 whip 2 stones (-37, 23, D:4) a stone (-5, 23, D:4) a +0 hunting sling (-39, 24, D:4) a stone (-38, 24, D:4) a stone (9, 25, D:4) a throwing net (8, 28, D:4) a +0 spear (-17, 29, D:4) a cursed -1 whip (-4, 32, D:4) a +0 dagger (-1, 44, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Inegoin's Antique Weapon Emporium a +0 mace (93 gold) a +1 shortbow of velocity (93 gold) a +4 scythe (93 gold) the cursed +2 long sword "Haluagh" {flame, Dex+4} (263 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It has a curse placed upon it. a +0 scythe (93 gold) a +0 hand axe (93 gold) a +0 morningstar (124 gold) a +0 short sword (93 gold) a +0 quarterstaff (124 gold) a +0 mace (93 gold) a +0 hunting sling of velocity (46 gold) a +0 hunting sling of flaming (46 gold) a +0 great sword of protection (201 gold) a +0 mace (93 gold) (0, 0, D:5) a scroll of amnesia (1, 0, D:5) a scroll of identify (8, 4, D:5) a +0 hand axe (7, 6, D:5) a +0 ring mail a +0 dagger (16, 6, D:5) a cursed -2 club 4 stones a kobold corpse (26, 12, D:5) a +0 mace (-3, 13, D:5) a +0 ring mail (-7, 18, D:5) a +0 robe (-9, 19, D:5) a +0 dagger a +0 robe (-5, 23, D:5) a +0 scale mail (-19, 32, D:5) a +0 dagger (-5, 34, D:5) a +0 robe (-9, 42, D:5) 11 arrows Level 6 of the Dungeon (-27, 2, D:6) a +0 scale mail (-33, 5, D:6) a +0 shortbow 22 arrows (-32, 7, D:6) an arrow (-30, 8, D:6) an arrow (-20, 10, D:6) a cursed -3 whip a +0 scale mail (-19, 10, D:6) a +0 flail a +0 club (-20, 11, D:6) a +0 short sword (8, 18, D:6) a +0 club (unseen) (-29, 19, D:6) 11 arrows (-21, 20, D:6) a cursed -3 club (16, 21, D:6) 12 gold pieces (13, 23, D:6) a scroll of identify (-27, 24, D:6) a +0 chain mail the Ecumenical Temple