Dungeon Crawl Stone Soup version 0.34.0-22-gdac046dcfe (webtiles) character file. Game seed: 2890435751384654693 9 d4nkd4ddy the Grave Robber (level 2, -4/24 HPs) Began as a Revenant Necromancer on Feb 22, 2026. Killed from afar by Sigmund (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:06:22 (769 turns). d4nkd4ddy the Grave Robber (Revenant Necromancer) Turns: 769, Time: 00:06:23 Health: -4/24 AC: 9 Str: 11 XL: 2 Next: 6% Magic: 1/5 EV: 11 Int: 14 God: Gold: 27 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) d - +1 dagger (protect) rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: under a protective aura A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +1 dagger of protection (weapon) Missiles c - 2 poisoned darts (quivered) Armour b - a +0 robe (worn) Scrolls i - 2 scrolls of identify W - a scroll of brand weapon Potions g - a potion of magic b - a potion of brilliance L - a potion of lignification c - a potion of curing Skills: * Level 2.0 Fighting - Level 1.7 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 b - Grave Claw Necr 24% 2d8 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Casting: Grave Claw (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (severely wounded, chance to affect: 54%) Sigmund resists with significant effort. Sigmund hits you with a +2 scythe of venom! * * * LOW HITPOINT WARNING * * * You barely miss Sigmund. Sigmund is severely wounded. Sigmund barely misses you. Okay, then. Okay, then. You barely miss Sigmund. Sigmund is severely wounded. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (severely wounded, chance to affect: 54%) A fragment of Sigmund's soul is dislodged from his body. Sigmund looks weaker. Sigmund casts a spell at you. You resist with significant effort. Your soul wisp barely misses Sigmund. You hit Sigmund. Your weapon exudes an aura of protection. Sigmund is severely wounded. Sigmund hits you with a +2 scythe of venom. * * * LOW HITPOINT WARNING * * * Your soul wisp touches Sigmund. You closely miss Sigmund. Sigmund is severely wounded. Your soul wisp touches Sigmund. Sigmund gestures at you while chanting. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. #++###........# #..... .............# #..... ............# #..... #....<.....#####<.... #...............#.... #...........###.#..## #...........#...#.... ###*#######.#.####### #@@..............# ##########..####.# #....##..# #.##.....# #....###.# ####.# #.# #.###.# #.....# ####### You could see Sigmund (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | d4nkd4ddy the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 172 | D:1 | Reached skill level 1 in Fighting 470 | D:1 | Reached XP level 2. HP: 19/24 MP: 1/5 473 | D:1 | Learned a level 2 spell: Grave Claw 753 | D:2 | Encountered Sigmund 769 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms, kennysheep_pointless_box, amcnicky_mini_rare_corridor_liquid D:2: layout_basic, shapermc_ecumenical_altar_rom_forum, basic_altar, kennysheep_generic_room_12, uniq_sigmund, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.0 Necromancy | | 4.0 Action || total ---------------------------++------- Attack: Normal || 43 Spellclaws || 1 Melee: Dagger || 44 Cast: Soul Splinter || 11 Grave Claw || 1 Read: Identify || 4 Stab: Sleeping || 2 Armour: Robe || 22 Dodge: Dodged || 26