css Level 1 of the Dungeon (0, 0, D:1) a cursed +0 mace (2, 11, D:1) a +0 leather armour (8, 15, D:1) 26 sling bullets (17, 17, D:1) a +0 club (23, 12, D:1) a +0 hunting sling (24, 25, D:1) a +0 short sword (29, -5, D:1) a +0 club (32, 17, D:1) a +0 robe (40, -10, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) a stone (2, 3, D:2) a +0 hunting sling 23 stones (16, 27, D:2) a +0 club (20, 45, D:2) 21 arrows (36, 17, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 mace 2 tomahawks of returning a +2 short sword of electrocution a +0 ring mail (2, -1, D:3) a +0 dagger a +0 robe (4, 28, D:3) a +0 club a +0 animal skin a +0 club a +0 dagger (6, 28, D:3) a +0 dagger (8, -1, D:3) a +0 plate armour (9, -16, D:3) a +0 hand axe (10, 33, D:3) a +0 club (15, -7, D:3) a +0 war axe a +0 chain mail (19, -7, D:3) 24 bolts (19, 33, D:3) a +0 dagger (24, 10, D:3) a +0 robe (33, 2, D:3) a poisoned needle (33, 3, D:3) a poisoned needle (33, 25, D:3) 17 arrows (34, 27, D:3) a +0 club (34, 30, D:3) 12 stones (35, 2, D:3) a +0 short sword a +0 blowgun 8 poisoned needles Level 4 of the Dungeon (1, -14, D:4) a +0 giant spiked club (2, -14, D:4) a +0 dagger a +0 trident (20, -7, D:4) a +0 dagger a +0 flail a +0 leather armour a +0 leather armour (22, -7, D:4) a tomahawk (23, -8, D:4) a tomahawk (24, -9, D:4) a tomahawk (25, -10, D:4) a +0 leather armour a +0 club (26, -10, D:4) a +0 flail a +0 chain mail (37, 18, D:4) a +0 dagger (44, -16, D:4) a +0 war axe a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (48, -25, D:4) a +0 ring mail (52, -29, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (6, -19, D:5) an uncursed staff of summoning (8, -19, D:5) 25 sling bullets (12, -14, D:5) 10 poisoned needles (17, -31, D:5) an uncursed ring of teleportation (18, -47, D:5) 7 javelins (23, -47, D:5) a +0 ring mail (32, -36, D:5) 10 bolts (52, -28, D:5) 18 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, -25, D:6) a +0 giant club (7, -14, D:6) 19 bolts (8, -31, D:6) 21 stones (9, -30, D:6) 3 stones (9, -28, D:6) a stone (9, -27, D:6) a stone (10, -30, D:6) a cursed -1 club (10, -29, D:6) a +0 short sword (14, -15, D:6) a +0 arbalest (43, -31, D:6) a +0 spear (45, -31, D:6) a +0 club (48, -15, D:6) a +0 robe Level 7 of the Dungeon (0, 15, D:7) a +0 club (5, -8, D:7) 2 fruits (7, -9, D:7) 2 fruits (7, -8, D:7) 2 fruits (11, -25, D:7) a +0 plate armour (13, -24, D:7) a +0 cloak (16, -6, D:7) a +0 dire flail (25, -28, D:7) a +0 war axe (25, -19, D:7) a +0 chain mail (26, 9, D:7) a +0 chain mail (30, -17, D:7) a cursed -1 dagger (31, -18, D:7) 8 stones (33, -12, D:7) a +0 plate armour (33, -10, D:7) a +0 spear (35, 14, D:7) a +0 cloak (35, 16, D:7) a +0 ring mail (36, -31, D:7) a +0 ring mail (38, -6, D:7) a cursed -1 short sword a +0 leather armour (39, -28, D:7) a +0 robe (40, -10, D:7) a +1 morningstar of protection (41, -14, D:7) a +0 whip (43, -28, D:7) 16 arrows Level 8 of the Dungeon (18, 25, D:8) 18 stones (29, -23, D:8) a +0 trident a +0 plate armour (29, 23, D:8) 2 tomahawks of dispersal (35, -16, D:8) 5 arrows (36, -16, D:8) a +0 dagger a +0 robe a cursed +0 dagger a +0 robe (37, -17, D:8) a +0 hand axe a +0 dagger a +0 robe a +0 flail a +0 chain mail a +0 club a +0 chain mail a +0 whip a +0 flail a +0 plate armour (37, -16, D:8) a +0 hand axe a +0 shortbow a +0 long sword a +0 chain mail a +0 war axe a +0 club a cursed +0 ring mail 12 arrows (37, -15, D:8) a +0 dagger a +0 hand axe a +0 short sword a +0 trident a +0 chain mail (39, 5, D:8) a +0 war axe (40, -33, D:8) 24 arrows (40, 6, D:8) a +0 war axe a +0 ring mail (42, 20, D:8) a +0 flail a +0 falchion a +0 dagger a +0 robe a +0 club a +0 ring mail (42, 22, D:8) a +0 hand axe a +0 scale mail (48, -26, D:8) a +0 trident (49, -15, D:8) a +0 quarterstaff (50, 7, D:8) a +0 dagger a +0 leather armour (51, -21, D:8) a +0 hand axe (51, 7, D:8) a +1 whip of electrocution a +0 dagger a +0 robe (52, 7, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon [Shop] Muni's Armour Emporium a +0 leather armour (22 gold) the cursed +1 plate armour "Vasimul" {Int+4} (444 gold) It affects your intelligence (+4). It has a curse placed upon it. a +0 leather armour (22 gold) a +4 plate armour of fire resistance (550 gold) a +0 robe (7 gold) the cursed +0 pair of boots of the Locust {rC+ MR+} (232 gold) It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 scale mail (44 gold) a +0 chain mail (49 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 chain mail (49 gold) the cursed +1 chain mail of Patterns {rElec MR++ Str-2 Dex+4} (364 gold) It affects your strength (-2). It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. [Shop] Onied's Weapon Emporium a +5 dagger of holy wrath (367 gold) 5 javelins (48 gold) the +9 hand crossbow "Souzxe" {flame, Dex+4 Stlth+} (834 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It makes you more stealthy. a +0 halberd (48 gold) 18 arrows (43 gold) a cursed -1 war axe (1 gold) a +3 battleaxe of electrocution (398 gold) a +2 battleaxe of electrocution (338 gold) a +0 demon trident of draining (348 gold) a +0 battleaxe (78 gold) 15 arrows of flame (90 gold) a +0 morningstar (48 gold) [Shop] Retz's Antique Weapon Emporium a +0 shortbow (81 gold) a +0 hand axe (81 gold) a +0 long sword (94 gold) a cursed +0 club (2 gold) the +5 battleaxe "Jematali" {chop, *Drain rPois MP-9 Str+8} (1541 gold) It inflicts extra damage upon your enemies. It affects your strength (+8). It protects you from poison. It affects your magic capacity (-9). It causes draining when unequipped. a +1 hunting sling of flaming (261 gold) a +0 quarterstaff (108 gold) a +0 spear (81 gold) a +2 vampiric lajatang (1539 gold) a +0 quarterstaff (108 gold) the +2 quarterstaff "Farphuah" {elec, +Rage rF+ Int+2} (1125 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It protects you from fire. It lets you go berserk. (0, 0, D:9) 15 stones (1, -5, D:9) 20 poisoned needles (3, 10, D:9) a scroll of noise (4, 31, D:9) a +0 giant spiked club a +0 robe (6, 1, D:9) a +0 hand axe (6, 10, D:9) a tomahawk (7, 11, D:9) 2 tomahawks (7, 12, D:9) a +0 mace a +0 leather armour (7, 13, D:9) a +0 mace (8, 13, D:9) a +0 dagger a cursed +0 robe (8, 15, D:9) a +0 trident a +0 chain mail (13, 19, D:9) 28 stones (13, 31, D:9) 14 arrows (14, 35, D:9) a +0 scale mail (15, 19, D:9) 15 stones (18, -5, D:9) a +0 giant club (19, 38, D:9) 26 stones (20, 26, D:9) a scroll of noise (20, 45, D:9) a +0 mace (22, 34, D:9) a +0 hand crossbow (32, 35, D:9) a +0 falchion (35, 22, D:9) a +0 falchion a +0 scimitar a +0 chain mail a +0 dagger a +0 hand axe (36, 18, D:9) a tomahawk (36, 19, D:9) a tomahawk (36, 23, D:9) a +0 mace a +0 leather armour a cursed -2 club a +0 flail a +0 leather armour (38, 14, D:9) a +0 flail (38, 15, D:9) a +0 war axe a +0 chain mail a +0 hand axe a +0 chain mail (40, 37, D:9) a +0 dagger a +0 robe a +0 flail of protection 27 stones a +0 flail a +0 plate armour Level 10 of the Dungeon [Shop] Irchic's Book Emporium a manual of Staves (1214 gold) a book of Unlife (715 gold) a book of Conjurations (330 gold) a book of Fire (715 gold) a Young Poisoner's Handbook (440 gold) a book of the Sky (715 gold) a book of Minor Magic (220 gold) a Grand Grimoire (1214 gold) a book of Debilitation (440 gold) a book of Air (385 gold) a Grand Grimoire (1214 gold) a book of Air (385 gold) Sif Muna's Volume of Good Luck (645 gold) Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Shroud of Golubria Charms/Translocation 2 d - Deflect Missiles Charms/Air 6 (0, 0, D:10) a +0 giant club (1, -3, D:10) a throwing net (1, 8, D:10) a +0 scale mail (7, -11, D:10) a +0 cloak (9, 13, D:10) a +0 falchion (23, 15, D:10) the +0 scale mail "Fech" {-Tele rC+ rN+ Str+2} It affects your strength (+2). It protects you from cold. It protects you from negative energy. It prevents most forms of teleportation. a +1 helmet a +2 helmet a +0 scale mail (34, 2, D:10) 3 scrolls of random uselessness (38, 12, D:10) a +0 leather armour (41, -14, D:10) a +0 giant club (41, 11, D:10) a +0 shortbow 9 arrows (43, 11, D:10) an arrow (44, 11, D:10) an arrow (45, 11, D:10) an arrow (46, 12, D:10) an arrow (50, -4, D:10) a +0 ring mail Level 11 of the Dungeon (9, 7, D:11) a +0 quarterstaff (11, -2, D:11) a +0 giant club (15, -8, D:11) 2 potions of lignification (17, -12, D:11) 14 poisoned needles (24, -11, D:11) a +0 robe (30, -14, D:11) a +0 flail a +0 flail a cursed +0 leather armour a +0 short sword a +0 leather armour (30, -13, D:11) a cursed -1 dire flail a cursed +0 chain mail (31, -21, D:11) a book of Beasts (31, -15, D:11) 4 large rocks (36, -14, D:11) a large rock