Dungeon Crawl Stone Soup version 0.34-a0-1908-g1e4f93a5ba (webtiles) character file. Game seed: 2677681845959993095 128 crawlacc the Conjurer (level 5, -4/31 HPs) Began as an Octopode Conjurer on Dec 23, 2025. Slain by Ijyb ... wielding a +1 dagger of draining (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:44 (1606 turns). crawlacc the Conjurer (Octopode Conjurer) Turns: 1606, Time: 00:03:44 Health: -4/31 AC: 1 Str: 6 XL: 5 Next: 12% Magic: 1/9 EV: 12 Int: 21 God: Gold: 28 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . (100%) g - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) d - ring of see invisible rCorr . (100%) (no ring) SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: blinded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +2 mace of concussion g - a +2 dagger of venom (weapon) Missiles a - 4 javelins e - 3 poisoned darts Jewellery d - a ring of see invisible (worn) f - an amulet of wildshape Scrolls c - a scroll of vulnerability {unknown} d - a scroll of noise {unknown} e - 2 scrolls of identify {unknown} h - a scroll of summoning {unknown} Potions g - 2 potions of magic f - 2 potions of mutation {unknown} j - a potion of moonshine {unknown} Skills: + Level 0.0 Fighting + Level 2.8 Dodging + Level 4.0 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations + Level 0.0 Translocations + Level 2.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * _You take 17 damage. !!!!! lost over 50% hp !!!!! The searing ray misses Ijyb. The searing ray hits Ijyb. Ijyb is moderately wounded. Ijyb screams, "Me wand stronger than you!" The searing ray misses Ijyb. You finish channelling your searing ray. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +1 dagger of draining, wearing a +0 scale mail and carrying a wand of light (moderately wounded, 52% to hit at this distance) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is heavily wounded. (Press r to maintain the ray.) Ijyb completely misses you. Without enough magic to sustain it, your Searing Ray dissipates. Ijyb zaps a wand. The bolt of light hits you! You are blinded for an even longer time. * * * LOW HITPOINT WARNING * * * _You take 14 damage. !!!! lost over 40% hp !!!! You hit Ijyb but do no damage. Ijyb is poisoned. Your grab misses Ijyb. Ijyb is heavily wounded. Ijyb closely misses you. You barely miss Ijyb. Your grab misses Ijyb. Your squeeze misses Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. The bolt of light misses you. You barely miss Ijyb. Your grab misses Ijyb. Ijyb is heavily wounded. Ijyb screams, "Time for continue experiment!" Ijyb zaps a wand. The bolt of light misses you. You barely miss Ijyb. You grab Ijyb. You squeeze Ijyb, but do no damage. Ijyb is severely wounded. You constrict Ijyb. Ijyb zaps a wand. The bolt of light misses you. You barely miss Ijyb. Ijyb is severely wounded. You constrict Ijyb. Ijyb hits you with a +1 dagger of draining. You die... Ijyb moans, "Good help so hard to find!" ▒·▒▒▒·▒▒▒·▒ ▒·▒ ▒·▒ ▒·▒ ▒·▒ ▒·▒ ▒·▒▒▒·▒ ▒·▒ ▒·▒ ▒▒▒▒▒·····▒▒▒·▒ ▒▲▒ ▒·············▒ ▒·▒ ▒·▒▒▒·▒▒▒▒▒▒··▒ ▒·▒ ▒·▒ ▒·▒▒▒▒▒▒··▒ ▒·▒ ▒·▒ ▒·g····⇧· ▒ ▒·▒ ·▒▒▒▒▒▒·▒▒▒@▒▒▒▒▒ ··· ···↑············▒ ▒·▒ ···▒▒·▒·▒▒▒··▒▒·▒ ▒·▒ ▒·▒·▒ ▒··▒ ▒ ▒·▒ ▒·]▒ ··· ·τ·· ··· ~≋~≋≋ ▒··· ≋≋≋~≋≋ ▒···· ≋░░▒░░ You could see Ijyb (poisoned). Vanquished Creatures Natasha (thrice) (D:2) 2 adders (D:2) A ribbon worm (D:2) An orc (D:3) 2 endoplasms (D:2) 2 hobgoblins A quokka (D:2) 6 ball pythons 4 bats (D:1) 12 frilled lizards 5 goblins 4 kobolds 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crawlacc the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 129 | D:1 | Reached XP level 2. HP: 16/17 MP: 0/5 602 | D:2 | Reached skill level 1 in Evocations 649 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/6 1015 | D:2 | Found Guig's Antique Weapon Emporium. 1055 | D:2 | Encountered Natasha 1059 | D:2 | Killed Natasha 1060 | D:2 | Reached XP level 4. HP: 21/27 MP: 7/7 1367 | D:2 | Encountered Natasha 1373 | D:2 | Killed Natasha 1417 | D:2 | Encountered Natasha 1422 | D:2 | Killed Natasha 1423 | D:2 | Reached XP level 5. HP: 16/31 MP: 0/9 1551 | D:3 | Learned a level 2 spell: Searing Ray 1595 | D:3 | Encountered Ijyb 1601 | D:3 | HP: 1/31 [Ijyb/bolt of light (14)] 1606 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, minmay_lizard_king D:2: layout_basic, serial_shops, nicolae_shop_swords_in_saltire, uniq_natasha D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_3], layout_loops_ring, nicolae_tso_swordbearing_angel, hellmonk_ecumenical_altar_run_dry, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Evocations | 1 2 | 2.0 Dodging | | 2.8 Spellcasting | | 2.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 17 | 7 || 24 Melee: Dagger | 9 | 7 || 16 Constrict | 6 | 2 || 8 Tentacles | 6 | 1 || 7 Mace | 8 | || 8 Cast: Magic Dart | 44 | 27 || 71 Searing Ray | | 2 || 2 Stab: Sleeping | 4 | || 4 Armour: None | 7 | 5 || 12 Dodge: Dodged | 3 | 5 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1609 | 1555 | 54 | 172 | 1156 | 3 | 536.3 | Dungeon | 1609 | 1555 | 54 | 172 | 1156 | 3 | 536.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 939 daAuts D:1: 597 daAuts D:3: 72 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+