Dungeon Crawl Stone Soup version 0.17-a0-1718-g72dbe4d (webtiles) character file. 9 cmdexe the Skirmisher (level 2, 7/24 HPs) Began as a Demonspawn Fighter on Aug 26, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (206 turns). cmdexe the Skirmisher (Demonspawn Fighter) Turns: 206, Time: 00:00:16 Health: 7/24 AC: 6 Str: 21 XL: 2 Next: 3% Magic: 2/2 EV: 7 Int: 9 God: Gold: 17 SH: 9 Dex: 12 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 war axe rCold . . . Clarity . b - +0 scale mail rNeg . . . SustAt . c - +0 shield rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: mighty, not resistant to hostile enchantments, very unstealthy A: nightstalker 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls f - 2 scrolls of enchant weapon {unknown} Comestibles e - a bread ration Skills: + Level 3.4 Fighting + Level 1.8 Axes + Level 2.7 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Drink which item? (? for menu, Esc to quit) You feel very mighty all of a sudden. You block the jackal's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the jackal! You kill the jackal! You block the jackal's attack. You slash the jackal! You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You slip into the darkness of the dungeon. The jackal barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... >. .. ###### .# .....#.### ....... ♣...♣ ♣h♣ ♣@♣ . ♣.♣# ... ♣♣♣.♣.♣♣♣..... ..♣♣♣......# ♣♣♣.♣.♣♣♣...# ♣.♣# ..# ♣.♣ ♣..# . #♣.♣# #♣..# ... .♣♣♣...♣♣♣...# .... You could see a jackal. Vanquished Creatures An ooze (D:1) 3 jackals (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | cmdexe the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 205 | D:1 | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry] 205 | D:1 | Reached XP level 2. HP: 6/24 MP: 2/2 206 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_concentric_ovals, minivault_27, minmay_stone_trees_medium, kennysheep_decorative_pillar Action || total -------------------------++------- Melee: War axe || 14 Use: Potion || 1