cluie Level 1 of the Dungeon (0, 0, D:1) 12 stones (5, -10, D:1) a +0 dagger (7, -13, D:1) 20 arrows (13, 31, D:1) a +0 ring mail (16, -12, D:1) a +0 club (16, 18, D:1) a stone (18, 12, D:1) 2 stones (19, 7, D:1) a stone (19, 8, D:1) a stone (19, 14, D:1) a +0 robe (19, 16, D:1) 23 arrows (21, 5, D:1) a stone (21, 6, D:1) a stone (23, 8, D:1) 2 stones (24, 10, D:1) a stone (26, -9, D:1) a +0 club (28, -10, D:1) a +0 ring mail (34, 42, D:1) a +0 dagger (45, -3, D:1) a +0 mace (48, 7, D:1) a +0 mace (53, -8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 2 tomahawks (3, -8, D:2) a +0 halberd (5, -14, D:2) a +0 hunting sling (23, 8, D:2) a +0 dagger (32, 33, D:2) a +0 leather armour (34, 33, D:2) 21 stones (35, 33, D:2) a +0 short sword (39, -21, D:2) a +0 dagger (44, -14, D:2) a +0 whip (45, -10, D:2) a stone (47, 23, D:2) a +0 club (50, -12, D:2) a +0 short sword a +0 short sword (51, 4, D:2) 22 stones (54, 23, D:2) 21 stones (61, -21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 23 stones a +0 dagger a +0 hunting sling (6, 48, D:3) a +0 dagger (21, 49, D:3) 20 stones (25, 24, D:3) a +0 club (26, 31, D:3) 24 stones (28, 26, D:3) a +0 club (28, 29, D:3) a +0 club (34, 34, D:3) 4 stones (36, 46, D:3) a potion of poison (41, 25, D:3) a +0 whip a potion of degeneration (41, 54, D:3) a +0 club (42, 36, D:3) a +0 hand axe (42, 56, D:3) a +0 dagger (43, 32, D:3) a +0 scale mail (53, 46, D:3) a cursed +0 ring mail a +0 hand axe (58, 43, D:3) a +0 hunting sling Level 4 of the Dungeon (16, 40, D:4) a +0 falchion a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (2, -11, D:5) 18 stones (8, -5, D:5) 14 stones (11, 12, D:5) a +0 hand axe a +0 chain mail (12, 13, D:5) a +0 hand axe a +0 ring mail (13, -8, D:5) a +0 whip (16, 15, D:5) a +0 trident (18, 17, D:5) a +0 flail (19, -5, D:5) a +0 giant club (21, -5, D:5) a +0 giant club (21, 20, D:5) a +0 leather armour a cursed +0 hand axe a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 16 arrows (10, -22, D:6) a +0 flail (12, 8, D:6) a +2 whip of flaming a +0 robe (12, 23, D:6) a +0 rapier (16, -14, D:6) a +0 morningstar a +0 ring mail (16, 10, D:6) a +0 war axe (18, -9, D:6) a +0 dagger of venom a +0 trident a +0 leather armour (19, -12, D:6) a +0 flail (20, 23, D:6) 26 stones (21, 7, D:6) a +0 scale mail (24, -29, D:6) a +0 robe a +0 dagger (29, 6, D:6) a +0 trident a +0 robe (33, -20, D:6) 17 stones (33, -1, D:6) a cursed +0 dagger a +0 leather armour (34, 3, D:6) a +0 trident a +0 leather armour (35, 5, D:6) a +0 robe Level 7 of the Dungeon [Shop] Oblouklegi's Antique Armour Shoppe a +0 ring mail (140 gold) the cursed +1 chain mail of the Blessed Realm {rN+ MP-9 Dex+3 Slay+6} (332 gold) It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from negative energy. It affects your magic capacity (-9). It has a curse placed upon it. a +0 scale mail (140 gold) a +0 ring mail (140 gold) a +0 scale mail of magic resistance (140 gold) a +0 robe (24 gold) a +0 leather armour of poison resistance (70 gold) a cursed +0 ring mail (140 gold) a +3 scale mail of positive energy (140 gold) (0, 0, D:7) 15 stones (11, -8, D:7) a +0 robe a +0 halberd (14, -9, D:7) a +0 robe a +0 short sword (14, -8, D:7) a +0 robe a cursed +0 dagger (15, 8, D:7) the +2 leather armour "Tastrun" {rN+ Int-2 Slay+2} It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. (17, 6, D:7) a +0 animal skin (20, -1, D:7) a +0 animal skin (21, 3, D:7) a +0 animal skin (23, -5, D:7) a -1 glaive a cursed +0 animal skin (24, -2, D:7) a +0 robe a +0 dagger (25, -2, D:7) a +0 leather armour a +0 trident a +0 dagger a +0 leather armour (26, -2, D:7) a +0 robe a +0 dagger (27, -7, D:7) a +0 club a +0 flail a +0 chain mail a +0 vampiric trident a +0 chain mail (27, -3, D:7) a +0 club (28, 3, D:7) an arrow (29, -4, D:7) a cursed +0 leather armour a +0 mace (29, 3, D:7) an arrow (31, 4, D:7) a +0 rapier (33, -6, D:7) a +0 dagger a +0 leather armour a potion of degeneration a +0 dire flail a +0 plate armour (34, -14, D:7) a +0 robe (34, -3, D:7) 6 large rocks (39, 6, D:7) 17 arrows a +0 shortbow a +0 club (42, -17, D:7) a +0 animal skin (46, -16, D:7) 13 stones (46, 3, D:7) a +0 whip a +0 ring mail a +0 dagger a +0 robe a stone (47, 3, D:7) a +0 mace a +0 whip a +0 ring mail a +0 dagger a +0 scale mail a cursed +0 ring mail 17 stones a +0 dagger a +0 short sword a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (23, 31, D:8) a +0 robe a +0 spear (25, 40, D:8) a +0 battleaxe a cursed +0 robe (33, 50, D:8) a +0 robe (39, 26, D:8) 3 arrows (39, 27, D:8) 2 arrows (46, 22, D:8) a +0 shortbow 24 arrows (57, 29, D:8) a +0 giant club a +0 robe (64, 13, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (0, 4, D:9) a +0 dagger a +0 robe (6, -14, D:9) 20 stones (12, -5, D:9) a +0 club a +0 leather armour (14, -9, D:9) a +0 hand axe a +3 flail a +0 dagger a +0 robe a +2 dagger of speed a +0 robe (16, -42, D:9) a +0 shortbow of flaming 27 arrows (20, 5, D:9) a cursed +2 long sword a +0 robe (21, -42, D:9) an arrow (21, -18, D:9) a +0 giant spiked club (22, 5, D:9) a +0 mace a +0 robe (27, 7, D:9) a +0 scimitar a +0 robe (33, 2, D:9) a +0 flail a +0 dagger a +0 leather armour a cursed +0 leather armour a +0 dagger a +0 robe a cursed -1 dagger (40, -22, D:9) a +0 giant club a +0 giant club (41, -1, D:9) a +0 plate armour Level 10 of the Dungeon [Shop] Pyjer's Armour Emporium the +1 plate armour "Mumonn" {MR+ rCorr Dex+2 Slay+3} (1008 gold) It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. a +2 robe (203 gold) a +0 troll leather armour (240 gold) a +3 leather armour of poison resistance (336 gold) a +0 plate armour of magic resistance (480 gold) a +2 helmet of intelligence (344 gold) a +2 chain mail of fire resistance (344 gold) a +2 leather armour of cold resistance (304 gold) a +4 scale mail of poison resistance (448 gold) (0, 0, D:10) a +0 longbow (0, 6, D:10) 10 steel sling bullets (6, 26, D:10) a cursed +0 ring mail (14, 26, D:10) a +0 short sword (16, 38, D:10) a +2 scimitar of draining a +2 plate armour of fire resistance (22, -11, D:10) a +0 whip (22, -8, D:10) a stone (24, -9, D:10) 4 stones (24, -4, D:10) a +0 leather armour (28, -14, D:10) a +0 quarterstaff (32, -4, D:10) a +0 short sword a +0 giant club (39, 4, D:10) a +0 giant club (40, -6, D:10) 13 sling bullets Level 11 of the Dungeon [Shop] Wiagg's Food Shop a royal jelly (20 gold) a bread ration (50 gold) a meat ration (50 gold) a bread ration (50 gold) a slice of pizza (15 gold) a meat ration (50 gold) a beef jerky (15 gold) a beef jerky (15 gold) a royal jelly (20 gold) a beef jerky (15 gold) a bread ration (50 gold) a meat ration (50 gold) (0, 0, D:11) a +0 short sword (1, -2, D:11) a +0 rapier (6, -23, D:11) a cursed -1 club a +0 ring mail (7, 1, D:11) a +0 hunting sling (8, 1, D:11) a +0 quarterstaff (20, -29, D:11) 13 stones (24, -37, D:11) a +0 leather armour (27, -38, D:11) a +0 club (28, -42, D:11) a +0 giant spiked club (31, -20, D:11) a +0 dagger a +0 dagger a +0 robe a +0 scimitar a cursed +0 chain mail (33, -14, D:11) a cursed -1 club Level 12 of the Dungeon (0, 0, D:12) a +0 short sword a +0 trident a +0 ring mail (0, 1, D:12) a +0 hand axe (1, -39, D:12) a +0 dagger 3 stones (1, -34, D:12) a +0 short sword (2, -40, D:12) a +0 giant club (2, -35, D:12) a +0 blowgun 7 curare-tipped needles (2, -34, D:12) 5 stones (5, -42, D:12) 13 bolts (5, -23, D:12) a +0 leather armour (9, -35, D:12) a large rock (10, -33, D:12) a large rock (12, -10, D:12) a +0 robe a +0 dagger (12, -8, D:12) a +0 robe a +0 dagger (13, -35, D:12) a large rock (14, -35, D:12) a large rock (17, -39, D:12) 2 large rocks (20, -39, D:12) a large rock (21, -39, D:12) a large rock (21, -8, D:12) a +0 robe a +0 dagger a cursed -2 cloak a +0 dagger (22, -8, D:12) a +0 short sword (23, -8, D:12) a cursed -3 dagger a +0 dagger 3 tomahawks a +0 dagger (26, -10, D:12) a stone (27, -12, D:12) a stone (27, -11, D:12) a tomahawk (28, -24, D:12) 14 sling bullets (29, -38, D:12) a +0 dagger (29, -34, D:12) a +0 morningstar (30, -35, D:12) a +0 leather armour (31, 3, D:12) a +0 long sword (32, -14, D:12) a tomahawk (34, -40, D:12) a +2 falchion of holy wrath a +0 robe (34, -30, D:12) a +0 dagger a +0 scale mail a +0 dagger 2 tomahawks a +0 hand axe (35, -30, D:12) a tomahawk a +0 robe a +0 dagger a +0 mace a +0 plate armour a +0 mace a +0 robe a +0 dagger (36, -38, D:12) a +0 club (40, -29, D:12) a +0 giant club (48, -33, D:12) 3 large rocks a +0 giant club (49, -36, D:12) a +4 rapier of draining (49, 4, D:12) 10 stones Level 13 of the Dungeon [Shop] Poguromp's Antique Weapon Boutique the +10 blowgun of Ojoghor {evade, +Blink rF+} (225 gold) It affects your evasion (+5 to EV). It protects you from fire. It lets you blink. a +2 great sword of flaming (195 gold) the cursed +0 arbalest "Digamuq" {flame, Str+4 Int+3} (285 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (+3). It has a curse placed upon it. the +7 long sword of Dividends {antimagic, Fragile Str+8 Int+5} (255 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+8). It affects your intelligence (+5). It will be destroyed if unequipped. a +0 scimitar of venom (120 gold) a +5 shortbow of flaming (90 gold) a +0 mace of venom (90 gold) a +6 antimagic trident (105 gold) a +0 rapier of speed (120 gold) a +0 long sword of freezing (105 gold) a +2 spear of pain (90 gold) a +3 trident of freezing (105 gold) (0, 0, D:13) a +0 long sword (1, -28, D:13) a scroll of holy word (3, -15, D:13) a +0 falchion (3, -12, D:13) a +0 ring mail a +0 short sword (3, -5, D:13) a +0 robe a +0 dagger (4, -15, D:13) 2 tomahawks of returning a +0 war axe (4, -14, D:13) a +0 flail (4, -13, D:13) a tomahawk of returning (5, -43, D:13) a +0 flail (5, -40, D:13) an arrow (6, -40, D:13) 2 arrows (6, -36, D:13) a javelin (7, -40, D:13) an arrow (7, -22, D:13) a +0 scale mail a +0 glaive (8, -40, D:13) 2 javelins (9, -23, D:13) 2 javelins (9, -16, D:13) a +0 ring mail (10, -40, D:13) 23 bolts (13, -37, D:13) a +0 longbow 14 arrows (14, -35, D:13) an arrow (16, -30, D:13) an arrow (18, -4, D:13) a +0 mace (18, -2, D:13) 2 needles of sleeping (18, 0, D:13) a +0 mace (20, -4, D:13) a wand of random effects (28) (21, -4, D:13) a +0 flail of protection (33, -41, D:13) a wand of paralysis (18) (33, -24, D:13) a +0 centaur barding (34, -44, D:13) a +0 war axe 20 stones a +0 plate armour a +0 shield (37, -26, D:13) a +2 whip of venom (39, -26, D:13) 62 arrows Level 14 of the Dungeon [Shop] Kechyb's Distillery a potion of curing (51 gold) a potion of cancellation (136 gold) a potion of haste (170 gold) a potion of poison (17 gold) a potion of ambrosia (136 gold) a potion of haste (170 gold) a potion of curing (51 gold) (0, 0, D:14) a cursed +0 scale mail (8, 10, D:14) a +0 war axe a +0 robe (9, 9, D:14) a +2 war axe a +0 robe (9, 10, D:14) a cursed +0 dire flail a +0 robe (9, 11, D:14) a +0 longbow 8 arrows of frost (10, 9, D:14) an arrow of frost (15, -25, D:14) a +0 dagger a +0 robe (25, 18, D:14) a +0 giant club (26, -11, D:14) a +0 buckler (29, 24, D:14) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger a +0 robe a +0 dagger (30, 24, D:14) a +0 robe a cursed +0 dagger a +0 plate armour a +0 flail a +0 giant club (31, 5, D:14) a +0 scimitar a +0 leather armour a +0 leather armour a +0 leather armour a +0 hand axe a +0 robe (32, -12, D:14) a +0 falchion a scroll of random uselessness (32, 5, D:14) a +0 club a +0 long sword a +0 leather armour a +0 shield a +0 ring mail (33, 5, D:14) a +0 plate armour a +0 long sword (33, 24, D:14) 18 stones (34, 0, D:14) an arrow (34, 2, D:14) an arrow of flame (34, 3, D:14) 2 poisoned arrows a +0 dagger a +0 longbow 14 arrows (34, 5, D:14) a +0 hand axe (35, -8, D:14) a +0 giant club (35, -1, D:14) a +0 shortbow 11 poisoned arrows (35, 1, D:14) a +0 shortbow 16 arrows of flame an arrow (35, 2, D:14) a +0 shortbow a +0 quarterstaff 15 arrows (35, 3, D:14) a +0 shortbow 12 arrows (35, 5, D:14) a +0 leather armour a +0 whip (36, 10, D:14) a +0 short sword Level 15 of the Dungeon [Shop] Uliskel's Antique Weapon Shoppe a +3 quarterstaff of speed (112 gold) a +3 rapier of draining (112 gold) a +4 quarterstaff of speed (112 gold) a +0 whip of electrocution (70 gold) the +5 scythe "Finisher" {speed, Str+3} (1324 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} (2172 gold) It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. a +6 battleaxe of flaming (182 gold) the +7 halberd "Xuaskuil" {holy, SInv Stlth+} (252 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It lets you see invisible. It makes you more stealthy. a +0 short sword of venom (84 gold) the +3 long sword of Enipp {speed, rC+ MP+9 Int-4} (238 gold) Attacks with this weapon are significantly faster. It affects your intelligence (-4). It protects you from cold. It affects your magic capacity (+9). a +6 blowgun (70 gold) a +3 shortbow of freezing (84 gold) (0, 0, D:15) a cursed -2 mace (1, 17, D:15) 15 stones (6, -10, D:15) 19 stones (9, 9, D:15) a +0 trident (12, 7, D:15) a box of beasts (13, 10, D:15) a book of Envenomations (15, -5, D:15) a cursed -1 shortbow a +0 flail 22 arrows (16, 9, D:15) a +1 cloak (17, -5, D:15) an arrow (18, -5, D:15) an arrow (18, 14, D:15) a +0 leather armour (19, -5, D:15) an arrow (19, 17, D:15) a cursed +0 leather armour (21, -6, D:15) an arrow (21, 3, D:15) 21 stones (28, 3, D:15) an uncursed staff of death (30, 2, D:15) 13 arrows (31, -7, D:15) 23 arrows (34, -19, D:15) 2 large rocks (36, -16, D:15) a large rock (36, -13, D:15) a +0 mace (40, -21, D:15) a +0 ring mail of positive energy (41, -4, D:15) a +0 giant club (42, 12, D:15) a +0 halberd (43, -2, D:15) the +1 short sword of Bodily Humours {elec, rElec rF++ rC+ Str+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It greatly protects you from fire. It protects you from cold. It insulates you from electricity. (47, -13, D:15) a +0 battleaxe (48, 1, D:15) a wand of flame (25) a wand of flame (13) (55, 25, D:15) the +1 robe "Zurch" {Int+4} It affects your intelligence (+4). Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (0, 1, Orc:1) a +0 dagger a +0 robe (0, 2, Orc:1) a +0 club a +0 leather armour (5, 3, Orc:1) a +0 giant club (6, -23, Orc:1) 5 gold pieces (10, 20, Orc:1) a +2 chain mail of magic resistance (12, 17, Orc:1) a +0 giant club a +0 giant club a +0 giant spiked club a +0 club a +0 robe a +0 giant spiked club (17, -22, Orc:1) 21 gold pieces (19, -18, Orc:1) 21 gold pieces (20, -24, Orc:1) 17 gold pieces (21, -18, Orc:1) 29 gold pieces (23, 19, Orc:1) a +0 giant club (24, 19, Orc:1) a +0 giant spiked club a +0 giant spiked club (26, -27, Orc:1) 30 gold pieces (28, -4, Orc:1) a +0 giant club (28, -3, Orc:1) a +0 giant club (31, -18, Orc:1) 23 gold pieces (33, -34, Orc:1) 12 gold pieces (33, -30, Orc:1) 18 gold pieces (35, -11, Orc:1) 18 gold pieces (39, 19, Orc:1) a +0 giant club (40, 19, Orc:1) a cursed -1 giant club (46, 15, Orc:1) the +7 war axe "Vublik" {chop, rElec rF- Str+7 SInv} It inflicts extra damage upon your enemies. It affects your strength (+7). It makes you vulnerable to fire. It insulates you from electricity. It lets you see invisible. (46, 16, Orc:1) a +5 falchion of protection (47, 15, Orc:1) a +4 long sword of holy wrath (47, 16, Orc:1) a +1 hand crossbow of velocity (48, 15, Orc:1) a +4 long sword of flaming (48, 16, Orc:1) the +9 long sword "Muwnefu" {slice, +Inv rPois Str-5 Int+2} It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your intelligence (+2). It protects you from poison. It lets you turn invisible. (48, 19, Orc:1) a +0 giant club (49, 15, Orc:1) a +4 falchion of freezing (49, 16, Orc:1) a +5 blowgun (50, 15, Orc:1) a +0 bardiche of venom (50, 16, Orc:1) the +7 spear "Zosoac" {vamp, MP+9 Dex+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+3). It affects your magic capacity (+9). (53, 16, Orc:1) 2 large rocks (54, 16, Orc:1) a large rock (55, 10, Orc:1) 6 gold pieces (56, 16, Orc:1) a large rock (58, -14, Orc:1) 27 gold pieces (58, 3, Orc:1) 12 gold pieces (59, 14, Orc:1) a cursed -1 pair of gloves (59, 15, Orc:1) 15 gold pieces (60, 14, Orc:1) 14 arrows of dispersal (60, 15, Orc:1) a +0 short sword (61, -9, Orc:1) 20 gold pieces (61, 14, Orc:1) a +0 robe (61, 15, Orc:1) 24 gold pieces (63, -40, Orc:1) 24 gold pieces (65, -8, Orc:1) 14 gold pieces