Dungeon Crawl Stone Soup version 0.18-a0-801-gb01a236 (webtiles) character file. 8 cluie the Gusty (level 2, 20/20 HPs) Began as a Demonspawn Air Elementalist on Dec 14, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:01:52 (857 turns). cluie the Gusty (Demonspawn Air Elementalist) Turns: 857, Time: 00:01:52 Health: 20/20 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 16 God: Gold: 74 SH: 0 Dex: 13 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Dismiss . (no gloves) rMut . Rnd*Tele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) e - ring of teleportation (curse) @: not resistant to hostile enchantments, unstealthy A: demonic guardian 1 a: Evoke Teleportation You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 74 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a cursed ring of teleportation (left hand) Potions d - a potion of magic {unknown} Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a bread ration f - 2 meat rations Skills: + Level 0.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 1.3 Conjurations + Level 2.8 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold The zap hits the kobold. The kobold is severely wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (severely wounded) The zap hits the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......##.# #..>#####.######.# ......##.# #................# ....[.##.####.######.#####..# ......##.............[.# #..# ......######.#######.#.# #..# ...................#.#.###..# ############.#####.#.#......# #.# #...#.######.# #.# #@###........# #.# #..##..#####.# #.# ...##..# ### ..#.#†.##..# .##.#..##..# # ...##..# ##.##..######## .##.........# #.#######.# There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | cluie the Demonspawn Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 803 | D:1 | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 803 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 857 | D:1 | Quit the game Vault maps used: D:1: elethiomel_arrival_maze Action || total -------------------------++------- Melee: Unarmed || 16 Cast: Shock || 12 Use: Scroll || 1