cireshan Level 1 of the Dungeon (0, 0, D:1) 22 arrows (1, -10, D:1) 4 stones (3, 14, D:1) a +0 club (8, -10, D:1) a stone (15, -7, D:1) a +0 club (24, -20, D:1) a +0 club (33, 19, D:1) a +0 club (39, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 23, D:2) a +0 short sword (6, 10, D:2) a +0 short sword 4 stones (7, -4, D:2) 23 bolts (9, 18, D:2) 7 stones a +0 ring mail (10, -16, D:2) a +0 dagger (12, 13, D:2) a +0 robe (12, 14, D:2) a +0 ring mail (14, 21, D:2) a stone (20, -3, D:2) 25 stones (30, -23, D:2) a +0 club (33, 1, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) 16 arrows of dispersal (4, -35, D:3) 22 stones 12 arrows (8, -16, D:3) a +0 plate armour (13, -9, D:3) a +0 blowgun 13 poisoned needles (17, -16, D:3) a +0 hunting sling (27, -37, D:3) a +0 scythe a +0 robe (28, -14, D:3) a +0 robe (33, -2, D:3) a +0 scale mail (39, -17, D:3) a +0 trident (42, -18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -20, D:4) 3 scrolls of immolation (3, -16, D:4) a +0 broad axe (4, -27, D:4) a +2 chain mail of magic resistance (18, 8, D:4) a +2 whip of flaming a +0 robe a +0 animal skin (20, 8, D:4) a +0 animal skin (22, 9, D:4) a +0 animal skin (23, -19, D:4) a cursed -3 mace a +0 leather armour (23, -18, D:4) a +0 flail a +0 leather armour (23, -17, D:4) a +0 robe (25, -21, D:4) 12 poisoned needles (37, -2, D:4) a +0 giant club a +0 giant club (37, 16, D:4) 18 sling bullets Level 5 of the Dungeon [Shop] Zaum's Antique Weapon Shop a +2 hunting sling of freezing (455 gold) a +0 long sword (108 gold) a +0 flail (108 gold) a +0 trident (108 gold) a +0 flail (108 gold) a +6 flail of holy wrath (1187 gold) a +0 shortbow of evasion (173 gold) a +0 war axe (108 gold) a cursed -1 halberd (3 gold) the +10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} (3236 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. (0, 0, D:5) an uncursed amulet of guardian spirit (12, -14, D:5) a +0 hand axe a +0 robe (20, -27, D:5) a cursed -1 whip a +0 scale mail (21, -26, D:5) 14 stones (23, 31, D:5) a +0 dagger (24, -3, D:5) a +0 spear (46, -17, D:5) 12 stones (53, -1, D:5) a +0 ring mail (55, 0, D:5) 8 arrows of flame (57, 2, D:5) a scroll of noise Level 6 of the Dungeon (0, 0, D:6) 25 arrows (5, -11, D:6) 14 arrows (6, -5, D:6) a +0 falchion (9, -4, D:6) a +0 leather armour a +0 hand axe a +0 hand axe (10, -4, D:6) a +0 short sword (11, 20, D:6) a +4 morningstar (19, 27, D:6) a +0 chain mail (24, 9, D:6) a +0 dagger a cursed +0 ring mail (26, 8, D:6) a +0 falchion of electrocution a +0 whip a +0 robe a +0 leather armour (27, 10, D:6) a +0 war axe (31, 10, D:6) a +0 hand crossbow (47, -1, D:6) a +0 dagger (47, 0, D:6) a +0 club (47, 1, D:6) a +0 short sword (47, 2, D:6) a stone Level 7 of the Dungeon [Shop] Oduigai's Weapon Shoppe a +0 club (12 gold) 23 stones (27 gold) a +1 quarterstaff of protection (141 gold) a +0 greatsling (180 gold) the +5 halberd "Embalmer" {chop, rN+} (506 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. 22 stones (26 gold) the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} (1028 gold) It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. a +0 glaive (78 gold) a +1 quarterstaff of draining (170 gold) a +1 rapier of venom (141 gold) the +7 halberd of Grace {flame, MP+9} (590 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your magic capacity (+9). (0, 0, D:7) a +0 mace (3, 4, D:7) 9 stones (8, 12, D:7) 9 stones (11, 12, D:7) a +0 robe (12, 0, D:7) a +0 war axe (25, -11, D:7) a +0 club a +0 mace (27, 14, D:7) a scroll of immolation (30, -5, D:7) a poisoned needle 4 stones (31, -4, D:7) a +0 whip (31, -3, D:7) 2 stones (32, -3, D:7) a +0 dagger (32, -1, D:7) 4 stones (33, -2, D:7) a +0 blowgun a +0 short sword 16 poisoned needles a +0 whip a stone (33, 4, D:7) a +0 hat (34, 0, D:7) a +0 whip (44, 14, D:7) a +0 long sword (45, 5, D:7) the +1 ring mail "Sarraupn" {-Cast rN+ Int+7} It affects your intelligence (+7). It protects you from negative energy. It prevents spellcasting. (54, -4, D:7) 3 tomahawks (54, -3, D:7) a +0 whip a +0 ring mail a +0 flail (54, -2, D:7) a +0 trident a +0 scale mail a +0 short sword (56, 1, D:7) a +0 club (58, -1, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a scroll of immolation (2, -7, D:8) a scorpion corpse (6, -16, D:8) a +0 halberd a gnoll skeleton (7, -17, D:8) a +0 whip a gnoll skeleton (7, -15, D:8) a +0 whip (7, -4, D:8) a hound corpse (14, -16, D:8) a +0 hand axe a +0 scale mail a +0 giant club (20, -20, D:8) a cursed -1 dagger a +0 dagger of venom a +0 robe (21, -18, D:8) a +0 short sword (28, -14, D:8) a +0 chain mail (32, 5, D:8) a +0 short sword a +0 leather armour (33, 3, D:8) a +0 chain mail (33, 5, D:8) a +0 flail (34, -10, D:8) a +0 hand axe a +0 animal skin (34, 5, D:8) a +0 morningstar a +0 leather armour (37, -6, D:8) a +1 vampiric hand axe 10 stones