cireshan Level 1 of the Dungeon (0, 0, D:1) a +0 club (27, 2, D:1) a +0 club (-15, 10, D:1) a +0 club (15, 13, D:1) 2 stones (10, 16, D:1) a stone (10, 20, D:1) 27 sling bullets Level 2 of the Dungeon (0, 0, D:2) 17 poisoned needles (3, 1, D:2) a +0 ring mail (-7, 11, D:2) 19 stones (-19, 14, D:2) a +4 plate armour (-2, 26, D:2) a +0 dagger 4 stones (-9, 28, D:2) a stone (-12, 33, D:2) a +0 short sword (16, 38, D:2) a +0 club (16, 46, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed +0 dagger (-39, 4, D:3) a +0 falchion (-15, 4, D:3) a +0 dagger (-47, 10, D:3) a +0 dagger a +0 whip a +0 dagger (-47, 11, D:3) a +0 trident (-46, 11, D:3) a +0 trident a +0 club (0, 12, D:3) a +0 club (-32, 13, D:3) a +0 robe (-30, 17, D:3) a +0 dagger (-26, 20, D:3) 11 arrows (-46, 25, D:3) a +0 chain mail (-14, 29, D:3) a +0 large shield (-11, 29, D:3) 19 stones (-11, 34, D:3) a cursed -1 dagger (1, 46, D:3) 12 stones (-57, 52, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (-3, 8, D:4) a +0 giant club (6, 10, D:4) 30 stones (16, 10, D:4) a +0 dagger (34, 12, D:4) a +0 short sword a +0 chain mail (9, 14, D:4) a +0 trident (3, 16, D:4) a +0 ring mail (26, 18, D:4) a tomahawk (12, 21, D:4) 18 stones (26, 22, D:4) a +0 dagger a +0 robe (26, 23, D:4) a +0 war axe 2 tomahawks (30, 24, D:4) 13 stones (25, 25, D:4) 18 stones (26, 28, D:4) a +0 dagger a +0 robe a +0 club (18, 32, D:4) 21 stones (17, 34, D:4) 13 stones (34, 36, D:4) a +0 club a +0 chain mail Level 5 of the Dungeon [Shop] Ohed's Antique Weapon Shoppe the +5 trident of the Thirteen Stars {freeze, Dex+6} (255 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). a +0 hand axe (90 gold) a +0 spear (90 gold) a +0 trident (105 gold) a +0 long sword (105 gold) a +2 quarterstaff of distortion (120 gold) the +4 glaive of the Warrior {freeze, rElec rF+ MP+9} (345 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). a +1 halberd of protection (120 gold) (-3, 3, D:5) a +0 giant club (20, 3, D:5) 20 stones (29, 3, D:5) a +0 mace (27, 5, D:5) a +0 ring mail (28, 5, D:5) a +0 falchion a +0 leather armour (28, 8, D:5) a +0 club a +0 flail a cursed -1 ring mail (38, 13, D:5) 16 arrows (46, 16, D:5) 18 stones (17, 22, D:5) a +0 mace (3, 23, D:5) a +0 whip a cursed +0 scale mail (12, 24, D:5) a +0 falchion a +0 ring mail a +0 dagger a +0 robe (18, 24, D:5) 19 arrows (2, 25, D:5) a +0 hand axe (35, 27, D:5) 11 arrows Level 6 of the Dungeon (0, 0, D:6) 19 arrows (-32, 4, D:6) a +0 robe a +0 dagger (-32, 6, D:6) a +0 robe a cursed -2 scimitar (-13, 6, D:6) an arrow (-33, 7, D:6) a +0 robe a cursed +1 trident (-21, 9, D:6) a +0 short sword (-22, 11, D:6) a cursed +0 robe a +0 great sword a tomahawk (-23, 12, D:6) a +0 leather armour 2 tomahawks a +0 trident (-15, 13, D:6) 7 curare-tipped needles (-21, 14, D:6) a +0 mace (-21, 15, D:6) a +0 robe a +0 dagger (-16, 17, D:6) 20 stones (-21, 19, D:6) a +0 robe (1, 20, D:6) a +0 long sword (-5, 43, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (-48, 1, D:7) a +0 shortbow (-50, 5, D:7) a +0 war axe (-13, 21, D:7) a +0 hand axe (-16, 26, D:7) a +0 short sword (-23, 31, D:7) a +0 flail (-15, 31, D:7) 18 stones a +0 ring mail (-37, 32, D:7) 18 stones (-24, 32, D:7) a +0 leather armour (-23, 33, D:7) a +0 short sword (-20, 36, D:7) a +0 club (-51, 37, D:7) 17 stones Level 8 of the Dungeon [Shop] Hyeph's Antique Weapon Shop a +0 battleaxe (156 gold) a +4 short sword of draining (72 gold) a +0 war axe (84 gold) a +0 great sword (156 gold) the +9 hand crossbow "Rogrit" {velocity, rPois Str+5} (204 gold) Any bolt fired from it inflicts extra damage. It affects your strength (+5). It protects you from poison. a +0 halberd (96 gold) a +0 dagger (48 gold) a cursed -3 club (24 gold) a +0 lajatang (360 gold) a +0 dagger (48 gold) a +0 flail (84 gold) (0, 0, D:8) 27 stones (-17, 15, D:8) a +0 flail (-18, 20, D:8) a scroll of amnesia (6, 22, D:8) 21 stones (6, 25, D:8) a +0 giant club a +0 giant club (19, 25, D:8) 91 arrows a cursed +2 dagger of freezing a +0 leather armour a +0 pair of boots a scroll of random uselessness a +0 shortbow (17, 26, D:8) 25 sling bullets (-3, 29, D:8) a +0 leather armour (-9, 31, D:8) 15 poisoned needles (-3, 31, D:8) a +0 mace (unseen) (-2, 32, D:8) 21 stones (21, 39, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 22 stones (-17, 12, D:9) a +0 halberd (-12, 13, D:9) a +0 robe (7, 15, D:9) a +0 short sword (9, 15, D:9) a +0 whip (-12, 18, D:9) 22 bolts (-17, 19, D:9) a +0 robe a +0 pair of boots (-16, 19, D:9) a +0 shortbow (-15, 19, D:9) a cursed -3 trident (-17, 21, D:9) an arrow of flame (-16, 22, D:9) an arrow of flame (-18, 23, D:9) a scroll of amnesia (4, 26, D:9) a +0 chain mail a +0 hand axe (1, 28, D:9) a +0 giant club (12, 34, D:9) a +0 leather armour (13, 34, D:9) a +0 club a +0 flail (14, 34, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a scroll of amnesia (-1, 4, D:10) a tomahawk (-4, 5, D:10) a cursed +0 dagger a +0 leather armour (-3, 5, D:10) a +0 scimitar of draining a cursed -1 plate armour a scroll of random uselessness (-2, 5, D:10) a +0 whip (2, 5, D:10) 2 tomahawks (-15, 21, D:10) a +0 dagger (-23, 27, D:10) a -2 chain mail a +3 leather armour a +0 leather armour (-22, 27, D:10) a +0 mace of draining a +0 ring mail a +0 flail a +0 ring mail (-20, 29, D:10) a +0 dagger of venom (-19, 30, D:10) a +0 ring mail a +0 war axe (-18, 30, D:10) a +2 mace of protection (-3, 30, D:10) a +0 rapier a +0 robe (-5, 31, D:10) a scroll of noise (-3, 32, D:10) a +0 dagger a +0 mace of venom a +0 chain mail (-10, 33, D:10) 28 bolts (-31, 37, D:10) 10 arrows (-12, 38, D:10) 13 stones (8, 41, D:10) a +0 leather armour (13, 44, D:10) a +0 mace (-16, 45, D:10) a -4 ring of strength (3, 45, D:10) a +0 chain mail (9, 45, D:10) a +0 club (10, 45, D:10) a +0 hand axe (12, 45, D:10) a +0 falchion a cursed +0 leather armour (13, 46, D:10) a +0 club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (-3, 1, Orc:1) a +0 whip (-18, 16, Orc:1) a tomahawk (-13, 20, Orc:1) a cursed -2 dagger a +0 leather armour (-14, 23, Orc:1) a +0 hand axe a tomahawk (-6, 25, Orc:1) a +0 mace (-5, 25, Orc:1) a +0 leather armour (-5, 26, Orc:1) a +0 glaive a +1 plate armour of cold resistance (-5, 28, Orc:1) a +0 leather armour a +0 short sword (13, 32, Orc:1) a +0 giant club (15, 33, Orc:1) a cursed +0 trident (-1, 35, Orc:1) a +0 club (10, 35, Orc:1) a +0 robe a +0 dagger (-3, 39, Orc:1) a +0 chain mail a +0 morningstar (-2, 39, Orc:1) a +0 mace (-1, 40, Orc:1) a tomahawk (8, 40, Orc:1) a +0 trident (9, 40, Orc:1) 3 tomahawks a +0 club (-2, 41, Orc:1) a +0 scale mail (unseen) (4, 41, Orc:1) a +0 club (6, 41, Orc:1) a +0 dagger (-3, 42, Orc:1) a +0 ring mail (unseen) (1, 42, Orc:1) a +0 falchion an orc corpse (skeletalised by now) (19, 44, Orc:1) a +0 morningstar (4, 45, Orc:1) a +0 falchion (19, 45, Orc:1) a +0 short sword a +0 leather armour (18, 46, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 short sword (-5, 1, Orc:2) a +0 falchion 2 tomahawks (-6, 2, Orc:2) a +0 short sword (-4, 2, Orc:2) a +0 falchion a +0 leather armour (-5, 3, Orc:2) a +0 hand axe a +0 club a +0 morningstar (-3, 3, Orc:2) a +0 dagger a +0 robe (-6, 6, Orc:2) a +0 short sword (unseen) (2, 8, Orc:2) a tomahawk (-23, 13, Orc:2) a +0 hand axe (unseen) (-12, 13, Orc:2) a +0 leather armour (-12, 15, Orc:2) a +0 giant club (-7, 15, Orc:2) a +0 scale mail (unseen) (16, 15, Orc:2) a +0 ring mail (17, 15, Orc:2) a cursed -3 club a +0 leather armour (18, 15, Orc:2) a +0 dagger (-24, 16, Orc:2) a +0 trident (still there?) 15 gold pieces (still there?) (18, 16, Orc:2) a +0 club a +0 ring mail (-24, 17, Orc:2) a +0 flail (unseen) (-10, 17, Orc:2) a +0 club (17, 17, Orc:2) a +0 mace (-13, 18, Orc:2) a +0 plate armour a +0 long sword (-2, 18, Orc:2) a +0 dagger a +0 robe (-12, 19, Orc:2) a +0 robe a +0 dagger (-10, 19, Orc:2) a +0 flail a +0 mace (-4, 19, Orc:2) a +0 hand axe a +0 leather armour (-3, 19, Orc:2) a cursed -2 flail (-2, 19, Orc:2) a +0 whip a +0 scale mail (11, 19, Orc:2) 3 tomahawks (-5, 22, Orc:2) a stone (-3, 22, Orc:2) a stone (-5, 23, Orc:2) a large rock (-4, 23, Orc:2) a stone (-3, 23, Orc:2) a large rock (-6, 24, Orc:2) a stone (-4, 24, Orc:2) a stone (-4, 25, Orc:2) a stone (-1, 25, Orc:2) a large rock (-5, 26, Orc:2) a stone (-3, 26, Orc:2) a stone (-15, 28, Orc:2) a +0 giant club (3, 31, Orc:2) a cursed -3 flail a +0 leather armour Level 3 of the Orcish Mines (0, 0, Orc:3) a +1 short sword of draining a +0 ring mail (1, 1, Orc:3) a cursed +0 war axe (11, 1, Orc:3) a cursed -1 club (1, 2, Orc:3) 2 tomahawks a +0 leather armour (10, 2, Orc:3) a +0 dagger a +0 scale mail (4, 3, Orc:3) a +0 hand axe (9, 3, Orc:3) a +0 hand axe a +0 dagger a +0 robe (0, 6, Orc:3) a +0 dagger a +0 ring mail (3, 9, Orc:3) a +0 dagger a +0 robe a +0 club a +0 leather armour (2, 10, Orc:3) a +0 dagger a +0 leather armour (1, 11, Orc:3) a +0 ring mail a +0 club (-1, 13, Orc:3) a large rock (1, 13, Orc:3) a +0 short sword (1, 14, Orc:3) a +0 robe a +0 dagger (-17, 16, Orc:3) a +0 flail (-8, 21, Orc:3) a tomahawk (30, 21, Orc:3) a +0 short sword (5, 22, Orc:3) a +0 robe a +0 dagger a +0 short sword (7, 22, Orc:3) a +0 dagger (-10, 23, Orc:3) a +0 mace (-10, 24, Orc:3) a cursed +0 war axe (-4, 24, Orc:3) a +0 leather armour 2 tomahawks (4, 24, Orc:3) a +0 chain mail (-10, 25, Orc:3) a +0 ring mail a +0 dagger (-3, 25, Orc:3) a +0 war axe (unseen) (4, 25, Orc:3) a +0 ring mail a +0 mace (29, 26, Orc:3) a +0 mace 3 tomahawks a +0 leather armour a +0 short sword (31, 26, Orc:3) a +0 mace a +0 ring mail (30, 27, Orc:3) a +0 hand axe 3 tomahawks (-17, 29, Orc:3) a +0 leather armour a +2 mace of crushing (-14, 29, Orc:3) a +0 robe a +0 dagger (-16, 30, Orc:3) a +1 morningstar of flaming (-15, 30, Orc:3) a +0 leather armour (-18, 31, Orc:3) a +0 dagger (-16, 31, Orc:3) a +0 robe a +0 dagger (-15, 31, Orc:3) a +0 leather armour a +0 flail (-19, 32, Orc:3) a +0 club (32, 33, Orc:3) 2 tomahawks (27, 35, Orc:3) a +0 dagger a +0 robe (23, 36, Orc:3) a +0 flail of holy wrath a +0 mace (27, 36, Orc:3) a +0 mace (28, 37, Orc:3) a +0 club (3, 41, Orc:3) a +0 scimitar a +0 plate armour (3, 42, Orc:3) a +0 trident a +0 ring mail (20, 42, Orc:3) a +0 club (21, 42, Orc:3) a +1 falchion of draining (0, 43, Orc:3) a +0 scale mail (2, 43, Orc:3) a +0 hand axe (1, 44, Orc:3) a +0 leather armour (18, 44, Orc:3) a +0 falchion a +0 dire flail a +0 plate armour (17, 45, Orc:3) a +0 whip a +0 ring mail (16, 46, Orc:3) a cursed +0 dagger (14, 48, Orc:3) 4 tomahawks (16, 48, Orc:3) a +0 falchion Level 4 of the Orcish Mines (0, 0, Orc:4) 9 gold pieces (-5, 1, Orc:4) 19 gold pieces (-1, 3, Orc:4) 6 gold pieces (-4, 4, Orc:4) a +0 chain mail (unseen) (-3, 4, Orc:4) a +0 mace (unseen) (3, 6, Orc:4) 18 gold pieces (-23, 14, Orc:4) 19 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 sling bullets (27, 3, Lair:1) a +0 halberd (46, 8, Lair:1) 17 arrows (38, 13, Lair:1) a +0 robe (39, 18, Lair:1) 10 gold pieces (37, 34, Lair:1) a cursed +0 chain mail (47, 34, Lair:1) a +0 chain mail (-2, 36, Lair:1) 18 stones (6, 41, Lair:1) a +0 ring mail (50, 47, Lair:1) 20 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (-9, 12, Lair:2) a +0 leather armour (-8, 17, Lair:2) a +0 mace (-32, 26, Lair:2) a +0 chain mail (-3, 27, Lair:2) 20 stones (16, 30, Lair:2) 11 stones (-26, 38, Lair:2) a +0 battleaxe 4 tomahawks of returning a potion of berserk rage a +0 hand crossbow a +0 hunting sling (-34, 39, Lair:2) 24 bolts (-25, 40, Lair:2) 10 bolts of penetration Level 3 of the Lair of Beasts (0, 0, Lair:3) 14 sling bullets of flame (45, 0, Lair:3) a +0 glaive (0, 1, Lair:3) the +5 flail "Naishrayr" {antimagic, -Tele +Fly Int+5} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+5). It lets you fly. It prevents most forms of teleportation. a +2 dagger of pain a +0 halberd of protection (66, 2, Lair:3) a scroll of noise (29, 9, Lair:3) an uncursed amulet of guardian spirit an uncursed staff of cold a wand of digging (9) (3, 33, Lair:3) a +0 chain mail (32, 37, Lair:3) 18 bolts (52, 49, Lair:3) a +0 short sword (44, 51, Lair:3) 4 tomahawks (4, 52, Lair:3) 18 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 8 poisoned sling bullets (-21, 7, Lair:4) an uncursed amulet of guardian spirit (-31, 12, Lair:4) a +0 trident (-30, 28, Lair:4) 22 stones (-23, 29, Lair:4) a +0 scale mail (-48, 30, Lair:4) a +0 robe (-41, 37, Lair:4) a +4 chain mail (-45, 39, Lair:4) a scroll of amnesia Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 rapier (-3, 7, Lair:5) a +1 falchion of holy wrath (-2, 7, Lair:5) an uncursed ring of loudness (-44, 14, Lair:5) a +0 shortbow (-48, 21, Lair:5) a +0 leather armour (-10, 23, Lair:5) 24 stones (21, 23, Lair:5) 8 steel sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) a wand of paralysis (12) (1, 0, Lair:6) a +2 rapier of holy wrath (-46, 10, Lair:6) a +0 battleaxe (-12, 11, Lair:6) a +0 ring mail (-10, 21, Lair:6) a +0 falchion (-57, 23, Lair:6) 27 gold pieces (-22, 31, Lair:6) 23 stones (-2, 35, Lair:6) a +0 longbow (-28, 39, Lair:6) a +0 hand axe (-55, 48, Lair:6) 16 stones (-59, 52, Lair:6) 18 stones