chei the Dungeon (0, 0, D) a +0 plate armour (1, 0, D) a +0 giant spiked club (2, 0, D) a +0 giant club a hill giant corpse (skeletalised by now) (3, 0, D) a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of protection a +3 war axe of freezing a +2 rapier of draining (44, 0, D) a stone