Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 12298042833777317387 0 cedor the Ducker (level 1, 0/13 HPs) Began as a Demonspawn Wanderer on May 18, 2025. Slain by a kobold ... wielding a +3 dagger (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (160 turns). cedor the Ducker (Demonspawn Wanderer) Turns: 160, Time: 00:00:51 Health: 0/13 AC: 5 Str: 9 XL: 1 Next: 8% Magic: 1/1 EV: 10 Int: 11 God: Gold: 27 SH: 4 Dex: 16 Spells: 0/0 levels left rFire . . . - Nothing wielded rCold . . . c - +0 buckler rNeg . . . a - +2 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Skills: + Level 0.0 Fighting + Level 2.6 Armour + Level 2.7 Dodging + Level 0.0 Stealth * Level 1.7 Shields + Level 1.0 Unarmed Combat + Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Armour a - a +2 leather armour (worn) c - a +0 buckler (worn) Magical Staves e - a staff of air {!a} Scrolls g - 2 scrolls of identify {unknown} Potions b - a potion of lignification d - a potion of attraction f - a potion of berserk rage {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ######### #.......######## #######......... #.######## #########.....@.# ###.........#####K# .....######## .# .....####### .# ............ .# .....#.##### .# ...........# .. .....#..##.# .. ........# You could see a kobold. Message History You barely miss the bat. The bat is moderately wounded. The bat barely misses you. The bat hits you but does no damage. You block the bat's attack. You block the bat's attack. You hit the bat. You kill the bat! No target in view! You now have 27 gold pieces (gained 11). A kobold comes into view. It is wielding a +3 dagger. The kobold shouts! You hit the kobold. The kobold is severely wounded. The kobold hits you with a +3 dagger. You completely miss the kobold. The kobold is severely wounded. You block the kobold's attack. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +3 dagger. You barely miss the kobold. The kobold is severely wounded. The kobold hits you with a +3 dagger. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +3 dagger. You die... Action || total ---------------------------++------- Melee: Unarmed || 10 Armour: Leather armour || 7 Dodge: Dodged || 5 Block: Buckler || 4 Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_loops_ring, angelslayer_ecumenical_altar_muddy Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cedor the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | cedor set off with the following items: a +2 leather | armour, a potion of lignification, a +0 buckler, a potion | of attraction. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 160 | D:1 | Slain by a kobold Vanquished Creatures A bat (D:1) 1 creature vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 160 | 0 | 0 | 134 | 1 | 160.0 | Dungeon | 160 | 160 | 0 | 0 | 134 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 160 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------