Dungeon Crawl Stone Soup version 0.35-a0-516-g35e06dca8b (console) character file. Game seed: 17835361010585388120 966 casual the Magician (level 8, -1/50 HPs) Began as a Djinni Conjurer on June 14, 2026. Killed by divine providence ... invoked by Jeremiah (14 damage) ... on level 6 of the Dungeon. The game lasted 00:05:27 (4655 turns). casual the Magician (Djinni Conjurer) Turns: 4655, Time: 00:05:28 Health: -1/50 AC: 3 Str: 6 XL: 8 Next: 38% Gold: 219 EV: 12 Int: 23 God: SH: 0 Dex: 11 rFire + + . (33%) b - staff of necromancy rCold x . . (150%) (no offhand) rNeg + . . (50%) i - +0 robe {Will+} rPois ∞ (0%) g - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ++... c - ring of willpower Stlth + (no ring) HPRegen 0.28/turn %: infuse magic (-2 HP) @: confused, ambrosia-drunk, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 249 gold pieces. You spent 30 gold pieces at shops. Inventory: Armour a - a +0 robe d - a +1 ring mail of willpower g - a +0 helmet (worn) i - a +0 robe of willpower (worn) Magical Staves b - a staff of necromancy (weapon) Jewellery c - a ring of willpower (worn) Talismans e - a rimehorn talisman f - a spore talisman h - an inkwell talisman j - a medusa talisman Wands b - a wand of quicksilver (8) Scrolls T - 3 scrolls of torment t - 6 scrolls of teleportation j - a scroll of amnesia {unknown} w - a scroll of enchant weapon e - a scroll of enchant armour {unknown} k - a scroll of fear {unknown} m - a scroll of immolation {unknown} p - a scroll of poison h - a scroll of summoning {unknown} Potions i - a potion of invisibility A - 2 potions of attraction a - 2 potions of ambrosia l - a potion of magic {unknown} e - 2 potions of enlightenment f - a potion of resistance {unknown} B - 2 potions of berserk rage d - a potion of heal wounds {unknown} o - a potion of haste {unknown} q - a potion of moonshine {unknown} s - a potion of brilliance {unknown} Baubles g - 2 flux baubles Skills: + Level 5.0 Dodging - Level 1.5 Stealth - Level 7.0 Spellcasting - Level 7.0 Conjurations - Level 7.0 Hexes - Level 7.0 Summonings - Level 7.0 Necromancy - Level 7.0 Translocations - Level 7.0 Forgecraft - Level 7.0 Fire Magic - Level 7.0 Ice Magic - Level 7.0 Air Magic - Level 7.0 Earth Magic - Level 7.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 4% 4 d - Fulminant Prism Conj/Alch 20% 3d12 4% 4 e - Magic Dart Conj 100% 1d8 1% 1 f - Lesser Beckoning Tloc 80% N/A 1% 2 g - Momentum Strike Conj/Tloc 80% 3d10 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Fedhas Makhleb Yredelemnul Shops: D:1 = D:2 ? D:4 = Annotations: D:6 Jeremiah Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap hits your fulminant prism. Your fulminant prism completely resists. The zap hits the centaur! The centaur is moderately wounded. The zap hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow closely misses you. Your fulminant prism crackles loudly. You take 1 damage, and have 28/50 hp. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Really fire in your fulminant prism's direction? Okay, then. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the centaur!! You kill the centaur! You hear a splash. You hear a shout! You hear an angry hiss. Your Dodging skill increases to level 5! You take 21 damage, and have 7/50 hp. MASSIVE DAMAGE!! Jeremiah breaks down the door. You encounter Jeremiah, Barachi Dreamer and 2 adders. Jeremiah is wielding a +3 trident of draining and wearing an orb of guile. Found a mace. You are confused. You feel invigorated. The adder hisses angrily. Jeremiah lets out a twisted cry. Something smites you! You die... Jeremiah asks, "Is it over? Can I wake up now?" ██≈≈≈≈~~~~~≈~~~~~≈~≈ ..)≈≈~~~≈~.~~.≈~~~≈~ █...~≈~~~~~≈~~~~~≈~≈ ..~..≈≈~~~≈~~~~~≈.~~ █.~...~.~.~...~█≈~ █████.....██████ ≈ ██.████ █.█ █@█ █b█ .Fb ....S ......S ......... +.........+ █.....)...█ You could see Jeremiah and 2 adders. Vanquished Creatures A water moccasin (D:5) A centaur (D:6) 2 scorpions (D:5) 3 bombardier beetles 3 orc priests 3 hounds Jessica (D:2) A sleepcap (D:5) 2 iguanas (D:5) 3 orc wizards A gnoll (D:1) 11 adders 3 shadow imps A white imp (D:5) 2 dart slugs (D:4) 2 ribbon worms (D:2) 14 orcs 4 endoplasms 3 hobgoblins 6 jackals 4 quokkas 6 ball pythons 8 bats 3 frilled lizards 7 goblins 4 kobolds 4 rats 103 creatures vanquished. Vanquished Creatures (others) A sky beast (D:6) 2 ufetubi (D:6) 3 creatures vanquished. Grand Total: 106 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | casual the Djinni Conjurer began the quest for the Orb. 0 | D:1 | casual set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 67 | D:1 | Found Beackaotitz's Jewellery Shoppe. 228 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 532 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 532 | D:1 | Learned a level 1 spell: Shock 932 | D:2 | Found Lilet's Magic Scroll Emporium. 1004 | D:2 | Bought a scroll of teleportation for 30 gold pieces 1412 | D:2 | Encountered Jessica 1415 | D:2 | Killed Jessica 1416 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1735 | D:3 | Reached XP level 5. HP: 33/35 MP: 0/0 1735 | D:3 | Learned a level 2 spell: Lesser Beckoning 2163 | D:3 | Reached skill level 5 in Spellcasting 2163 | D:3 | Reached skill level 5 in Conjurations 2163 | D:3 | Reached skill level 5 in Hexes 2163 | D:3 | Reached skill level 5 in Summonings 2163 | D:3 | Reached skill level 5 in Necromancy 2163 | D:3 | Reached skill level 5 in Translocations 2163 | D:3 | Reached skill level 5 in Forgecraft 2163 | D:3 | Reached skill level 5 in Fire Magic 2163 | D:3 | Reached skill level 5 in Ice Magic 2163 | D:3 | Reached skill level 5 in Air Magic 2163 | D:3 | Reached skill level 5 in Earth Magic 2163 | D:3 | Reached skill level 5 in Alchemy 2254 | D:3 | Found a faded altar of an unknown god. 2403 | D:4 | Found Tigaetzu's Jewellery Shoppe. 2560 | D:4 | Reached XP level 6. HP: 38/40 MP: 0/0 2742 | D:4 | Found a blossoming altar of Fedhas. 2746 | D:4 | Found a basalt altar of Yredelemnul. 3139 | D:5 | Entered Level 5 of the Dungeon 3485 | D:5 | Found a burning altar of Makhleb. 3497 | D:5 | Reached XP level 7. HP: 41/45 MP: 0/0 3497 | D:5 | Learned a level 2 spell: Momentum Strike 3961 | D:5 | Reached XP level 8. HP: 40/50 MP: 0/0 4086 | D:5 | Found a broken altar of Ashenzari. 4651 | D:6 | Reached skill level 5 in Dodging 4654 | D:6 | Encountered Jeremiah 4655 | D:6 | Killed from afar by Jeremiah Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, serial_shops, nicolae_shop_real_fake_doors D:2: layout_rooms, serial_shops, nicolae_shop_pleasant_corner_grove, uniq_jessica D:3: layout_rooms, shapermc_ecumenical_altar_mp_vishouse, st_stairs_2, minmay_close_crescents D:4: layout_loops_cross, jmf_multi_god_temple2, serial_shops, nicolae_shop_just_a_little_nook D:5: layout_loops_ring, lemuel_doored_altar, nicolae_ashenzari_church_of_fetters, kennysheep_diamond D:6: layout_loops_corners, slow_altar_1, minmay_temple_entry_large_hall, chequers_serial_rivers_large_a, lemuel_flamethrower_2, uniq_pikel, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 | 7.0 Conjurations | 4 5 6 7 | 7.0 Hexes | 4 5 6 7 | 7.0 Summonings | 4 5 6 7 | 7.0 Necromancy | 4 5 6 7 | 7.0 Translocations | 4 5 6 7 | 7.0 Forgecraft | 4 5 6 7 | 7.0 Fire Magic | 4 5 6 7 | 7.0 Ice Magic | 4 5 6 7 | 7.0 Air Magic | 4 5 6 7 | 7.0 Earth Magic | 4 5 6 7 | 7.0 Alchemy | 4 5 6 7 | 7.0 Dodging | 5 | 5.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | || 1 Melee: Staff | | 1 | || 1 Cast: Magic Dart | 27 | | || 27 Shock | 44 | 104 | 42 || 190 Searing Ray | | 1 | 5 || 6 Fulminant Prism | | | 3 || 3 Momentum Strike | | | 2 || 2 Drink: Ambrosia | | | 1 || 1 Read: Torment | 1 | | || 1 Identify | | 2 | 3 || 5 Enchant weapon | | 1 | || 1 Poison | | 1 | || 1 Stab: Sleeping | | 1 | || 1 Armour: Robe | | 11 | 18 || 29 Dodge: Dodged | 5 | 6 | 7 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4654 | 4485 | 169 | 314 | 3686 | 6 | 775.7 | Dungeon | 4654 | 4485 | 169 | 314 | 3686 | 6 | 775.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1311 daAuts D:1: 931 daAuts D:4: 861 daAuts D:3: 674 daAuts D:2: 671 daAuts D:6: 204 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+