Dungeon Crawl Stone Soup version 0.34-a0-61-g1162ebf0da (console) character file. Game seed: 6853047670018221644 14 casual the Magician (level 2, -6/21 HPs) Began as a Djinni Conjurer on May 20, 2025. Mangled by a gnoll ... wielding a +0 whip (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (278 turns). casual the Magician (Djinni Conjurer) Turns: 278, Time: 00:00:28 Health: -6/21 AC: 2 Str: 6 XL: 2 Next: 60% Gold: 4 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-7 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of alchemy Talismans b - a scarab talisman Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Forgecraft + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 d - Fulminant Prism Conj/Alch 9% 3d6 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is lightly wounded. You take 1 damage, and have 20/21 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip! You take 8 damage, and have 12/21 hp. MASSIVE DAMAGE!! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The bat misses you. The bat closely misses you. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 2/21 hp. MASSIVE DAMAGE!! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The bat closely misses you. The gnoll hits you with a +0 whip! You die... ████. . ███. .. ..... █. ███.. █. █.. ██.███ █.. ....█ █.. ██b.█ █.. █.g@█ █. █...██.████ █). █....█ █ █.██†████.█ █.██......█ ..██.████.█ .████.█ ██ █.█ █.█████ You could see a gnoll and a bat. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) A ball python (D:1) A bat (D:1) 3 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | casual the Djinni Conjurer began the quest for the Orb. 0 | D:1 | casual set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 75 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 278 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring, serial_shops, nicolae_shop_swords_in_saltire, minmay_hexomino_f4 Action || total ---------------------------++------- Cast: Magic Dart || 36 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 278 | 278 | 0 | 0 | 227 | 1 | 278.0 | Dungeon | 278 | 278 | 0 | 0 | 227 | 1 | 278.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 278 daAuts