Dungeon Crawl Stone Soup version 0.33-a0-595-g69c26771d4 (console) character file. Game seed: 1751167185564276128 42 casual the Magician (level 3, -5/25 HPs) Began as a Djinni Conjurer on Dec 21, 2024. Slain by Terence ... wielding a +2 hand axe of flaming (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (1066 turns). casual the Magician (Djinni Conjurer) Turns: 1066, Time: 00:00:56 Health: -5/25 AC: 2 Str: 6 XL: 3 Next: 77% Gold: 68 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Missiles d - 15 stones m - 3 poisoned darts Armour a - a +0 robe (worn) j - a +0 buckler Scrolls c - a scroll of teleportation {unknown} g - a scroll of brand weapon {unknown} h - a scroll of blinking {unknown} l - a scroll of amnesia {unknown} Potions b - 2 potions of lignification {unknown} e - a potion of enlightenment {unknown} f - a potion of curing {unknown} i - a potion of attraction {unknown} k - a potion of magic {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Forgecraft + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 d - Fulminant Prism Conj/Alch 11% 3d8 21% 4 L - Slow Hex 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You take 1 damage, and have 23/25 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 hand axe of flaming and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 hand axe of flaming and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. You take 1 damage, and have 22/25 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 hand axe of flaming and wearing a +0 chain mail (moderately wounded, 84% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +2 hand axe of flaming. Terence burns you. You take 9 damage, and have 13/25 hp. MASSIVE DAMAGE!! The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +2 hand axe of flaming! * * * LOW HITPOINT WARNING * * * Terence burns you. * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 4/25 hp. MASSIVE DAMAGE!! The searing ray hits Terence but does no damage. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +2 hand axe of flaming! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ███.███ █.. █..█ █.. ████ █.█████ ██. ..█ ██.....██ █. █ █.█ █.......█ █. █.██.████.███...█ █. █.........█ █...████. ████.████.███........ █@█ █.......█████ █.....@.█ █.......█ ......███ ███.█████ █..... █...█ ██... █...█ ██)█ █...█ .. █...██████ $█ ██████....<.... █.............. You could see Terence. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 3 ball pythons (D:1) 3 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) 3 kobolds 2 quokkas (D:1) 2 frilled lizards (D:1) 6 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | casual the Djinni Conjurer began the quest for the Orb. 0 | D:1 | casual set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 145 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 432 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 432 | D:1 | Learned a level 1 spell: Slow 1059 | D:2 | Noticed Terence 1066 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_rooms D:2: layout_loops_cross, nicolae_ecumenical_snake_handling, nicolae_concentric_dashed_squares_wild, nrook_mini_vaults, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 63 Searing Ray || 1 Armour: Robe || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1065 | 958 | 107 | 0 | 848 | 2 | 532.5 | Dungeon | 1065 | 958 | 107 | 0 | 848 | 2 | 532.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 918 daAuts D:2: 147 daAuts