carl Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (-18, 3, D:1) a +0 leather armour (-4, 3, D:1) a +0 dagger 2 stones (0, 6, D:1) a +0 ring mail (-13, 9, D:1) a +0 dagger (-23, 12, D:1) a +0 whip (-16, 15, D:1) a +0 whip a stone (-15, 18, D:1) a +0 dagger (-25, 21, D:1) 2 tomahawks (-16, 22, D:1) a +0 ring mail (28, 24, D:1) a cursed +0 dagger 4 stones (-24, 33, D:1) a cursed -1 dagger (3, 33, D:1) a +0 naga barding (-15, 36, D:1) a +0 ring mail (7, 38, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (20, 16, D:2) an adder corpse (1, 23, D:2) a rat corpse