carl Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-34, 10, D:1) 20 stones (-31, 13, D:1) 27 stones (-20, 13, D:1) a +0 plate armour (2, 19, D:1) a +0 club (-15, 21, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (-5, 4, D:2) a +0 club (-24, 11, D:2) a scroll of immolation (4, 11, D:2) a +0 club (-26, 14, D:2) a scroll of blinking (6, 16, D:2) 16 bolts (-7, 23, D:2) 25 stones (-13, 26, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (17, 15, D:3) a cursed +0 dagger a +0 short sword a +0 whip (-14, 16, D:3) a +0 quarterstaff (-1, 31, D:3) 16 gold pieces