carl Level 1 of the Dungeon (-4, 1, D:1) a +0 whip (-1, 1, D:1) a cursed +0 club (-4, 5, D:1) 22 stones (18, 5, D:1) 14 stones (-14, 6, D:1) a +0 hand axe (-13, 6, D:1) a +0 dagger (19, 6, D:1) a +0 spear (22, 6, D:1) 18 stones (24, 7, D:1) 12 sling bullets (26, 7, D:1) a +0 whip (15, 8, D:1) 17 poisoned needles (1, 14, D:1) 19 sling bullets (15, 14, D:1) a +0 short sword (14, 19, D:1) a +0 whip (31, 37, D:1) 25 bolts (-13, 38, D:1) a +0 robe (-6, 38, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a stone (-1, 2, D:2) a kobold corpse (12, 4, D:2) a +0 dagger (1, 9, D:2) a cursed -3 hunting sling a +0 dagger 10 sling bullets (10, 9, D:2) a bat corpse (1, 12, D:2) a sling bullet (1, 14, D:2) a sling bullet (1, 16, D:2) 3 sling bullets (16, 18, D:2) 23 stones (17, 18, D:2) a +0 club (19, 18, D:2) a rat corpse (skeletalised by now) (13, 21, D:2) a +0 robe (23, 27, D:2) 12 arrows (11, 30, D:2) a +0 club (21, 35, D:2) a stone (22, 35, D:2) a stone