carl Level 1 of the Dungeon (-33, 5, D:1) a +0 dagger (-28, 5, D:1) 20 bolts (-23, 8, D:1) a +0 mace (-37, 10, D:1) a +0 ring mail (-5, 13, D:1) a +0 dagger (-4, 13, D:1) a +0 club a goblin corpse (-1, 20, D:1) a +0 dagger (-15, 25, D:1) a potion of heal wounds (-12, 26, D:1) a potion of curing (-10, 27, D:1) a +0 whip (-37, 36, D:1) a cursed +0 hand axe