Dungeon Crawl Stone Soup version 0.18-a0-921-g28655ce (webtiles) character file. 2 bsdbeard the Insei (level 1, 0/13 HPs) Began as an Octopode Transmuter on Dec 27, 2015. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (92 turns). bsdbeard the Insei (Octopode Transmuter) Turns: 92, Time: 00:00:14 Health: 0/13 AC: 1 Str: 9 XL: 1 Next: 30% Magic: 3/3 EV: 12 Int: 15 God: Gold: 8 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) SustAt . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Missiles a - 12 arrows Books b - a book of Changes Comestibles c - a bread ration d - a chunk of flesh Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 3.1 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #..... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, bsdbeard the Octopode Transmuter! The bosom of this dungeon contains the fabled artefact, the Orb of Zot! Found a staircase leading out of the dungeon! You open the door! There is an open door here! You open the door! There is an open door here! You now have 8 gold pieces! You open the door! There is an open door here! You open the door! There is an open door here! A giant newt comes into view! Found a stone staircase leading down! The helpless giant newt fails to defend itself! You thrash the giant newt! You annihilate the giant newt!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! You see here a giant newt corpse! You butcher the giant newt corpse! d - a chunk of flesh You see here a giant newt skeleton! 2 jackals come into view! There are monsters nearby!!! There are monsters nearby!!! There are monsters nearby!!! There are monsters nearby!!! The helpless jackal fails to defend itself! You thrash the jackal! You annihilate the jackal!!! A bat comes into view! The helpless jackal fails to defend itself! You thrash the jackal but do no damage! The jackal barely misses you! The jackal bites you! You take 3 damage, and have 10/13 hp! MASSIVE DAMAGE!!!!!! You thrash the bat! The bat hits you! * * * don't die * * * The jackal barely misses you! You take 1 damage, and have 9/13 hp! You thrash the bat! The bat closely misses you! The bat closely misses you! The jackal bites you! * * * don't die * * * You take 3 damage, and have 6/13 hp! MASSIVE DAMAGE!!!!!! You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! You thrash the jackal! The bat closely misses you! The jackal bites you! * * * don't die * * * The jackal bites you! * * * don't die * * * You take 5 damage, and have 1/13 hp! MASSIVE DAMAGE!!!!!! You thrash the jackal! You grab the jackal! You constrict the jackal, but do no damage! The bat hits you but does no damage! The jackal bites you! rip #....hb....# #...@....#.# .# ####........ ##.#.# ##..######### .#...# ##..##.......## .#..# #..## ####'.##....# #.## #...##.##.#.# #.# ## ####.##.#.#.# #.# #.##.#.##.#.'.#>. #.# #.#.###.#.#.#.... #.# #.#.#<#.#.#.#.... #.# #.#.#'#.#.#.#.#.. #.# #.'#...##.#.#.#.# #.# ##.#####.##.#.#.# #.## ##.....##.##.... #..## ####### ##...## ##..## ##....## You could see a jackal and a bat. Vanquished Creatures A jackal (D:1) A giant newt (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | bsdbeard the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 91 | D:1 | HP: 1/13 [jackal (3)] 92 | D:1 | Slain by a jackal Vault maps used: D:1: evilmike_arrival_rings Action || total -------------------------++------- Melee: Unarmed || 7 Stab: Sleeping || 3 Vault maps used: D:1: evilmike_arrival_rings Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 5.9 | 34.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 5.9 | 34.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------