bsdbeard the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +6 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (20, 1, D) a +1 falchion of freezing (21, 1, D) an uncursed staff of cold (22, 1, D) a book of Spatial Translocations (23, 1, D) a +0 rapier of electrocution (24, 1, D) a book of the Sky (27, 1, D) a +3 mace of holy wrath (28, 1, D) a +5 arbalest (30, 1, D) a box of beasts a box of beasts (35, 1, D) an uncursed staff of summoning (36, 1, D) a manual of Maces & Flails (37, 1, D) a +0 ring mail (38, 1, D) an uncursed staff of summoning (39, 1, D) Asmodeus's Incunabulum of Confrontation Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Venom Bolt Conjuration/Poison 5 c - Delayed Fireball Conjuration/Fire 7 (40, 1, D) the Almanac of Enhancements and Transmigration Spells Type Level a - Infusion Charms 1 b - Beastly Appendage Transmutation 1 c - Ozocubu's Armour Charms/Ice 3 d - Petrify Transmutation/Earth 4 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Hydra Form Transmutation 6 the Grimoire of Noxious Evil Spells Type Level a - Sublimation of Blood Necromancy 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Olgreb's Toxic Radiance Poison 4 d - Excruciating Wounds Charms/Necromancy 5 e - Simulacrum Ice/Necromancy 6 Luys's Disquisition on the Excruciating Glacier Spells Type Level a - Sting Conjuration/Poison 1 b - Freeze Ice 1 c - Throw Frost Conjuration/Ice 2 d - Ozocubu's Armour Charms/Ice 3 e - Venom Bolt Conjuration/Poison 5 f - Metabolic Englaciation Hexes/Ice 5 (42, 1, D) an uncursed staff of power (49, 1, D) a +2 short sword of freezing (52, 1, D) a +1 flail of holy wrath (53, 1, D) a plain deck of summoning (55, 1, D) an uncursed staff of air (62, 1, D) a plain deck of wonders (63, 1, D) the cursed +0 buckler of Ru's Anger {Int+2} It affects your intelligence (+2). It has a curse placed upon it. (67, 1, D) a cursed -2 ring of evasion (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (21, 2, D) the +5 quarterstaff "Qugheab" {drain, rElec Str+2 Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your dexterity (+2). It insulates you from electricity. (22, 2, D) a +0 ring mail of fire resistance (24, 2, D) a +0 war axe of chopping (25, 2, D) a book of Clouds (27, 2, D) an uncursed staff of conjuration (28, 2, D) a +0 mace of crushing (29, 2, D) a +5 trident of venom (36, 2, D) a +0 whip (37, 2, D) an uncursed staff of air (40, 2, D) a +5 ring of evasion (41, 2, D) a +3 short sword of flaming (42, 2, D) a cursed amulet of stasis (50, 2, D) a +0 chain mail of cold resistance (51, 2, D) a manual of Fire Magic (52, 2, D) The Volume of Greatest Risks and Utility Spells Type Level a - Discord Hexes 8 Cheibriados disapproves of the use of such an item. Cuackuh's Advanced Wizardry Spells Type Level a - Haste Charms 6 b - Darkness Hexes 6 c - Invisibility Hexes 6 d - Mass Confusion Hexes 6 e - Simulacrum Ice/Necromancy 6 f - Ozocubu's Refrigeration Ice 6 (53, 2, D) a +0 falchion (55, 2, D) a +2 rapier of speed (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (20, 3, D) the ring of Fanaticism {rElec Str+2 Int+3} [ring of strength] It affects your strength (+2). It affects your intelligence (+3). It insulates you from electricity. (37, 3, D) a +0 flail (unseen) (40, 3, D) a +0 mace (unseen) (42, 3, D) a +0 flail (unseen) (52, 3, D) a wand of disintegration (7) (55, 3, D) a +0 dire flail (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (39, 4, D) a +0 war axe (47, 4, D) a +4 morningstar of venom (unseen) (52, 4, D) a +0 dagger a +0 robe (61, 4, D) a +0 short sword (unseen) (62, 4, D) a cursed +0 long sword a +0 leather armour (63, 4, D) a +0 long sword (unseen) (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (26, 5, D) a +0 demon trident (unseen) (36, 5, D) a +0 short sword (unseen) (37, 5, D) a +2 rod of destruction (14/14) a +0 leather armour (39, 5, D) a +0 mace (63, 5, D) a +0 long sword (unseen) (38, 6, D) a cursed -1 short sword (unseen) (39, 6, D) a +0 club a +0 scale mail (4, 7, D) a +3 large shield a +3 shield a +3 buckler (38, 7, D) a +0 flail (40, 7, D) a +0 hand axe (unseen) (41, 7, D) a +0 club (unseen) (51, 7, D) a +1 war axe of freezing (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (51, 9, D) a +0 battleaxe (unseen) (52, 9, D) a cursed staff of energy a +0 robe (53, 9, D) a +6 halberd of venom (unseen) (63, 9, D) a +2 robe of cold resistance (70, 9, D) the +7 scimitar of the Three Dances {flame, *Confuse rPois Int+4 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It affects your dexterity (+3). It protects you from poison. It may confuse you when you take damage. (71, 9, D) the +7 hand crossbow of the Five Beggars {velocity, rElec Dex+3} Any bolt fired from it inflicts extra damage. It affects your dexterity (+3). It insulates you from electricity. (24, 10, D) a +0 battleaxe of flaming a +0 chain mail (25, 10, D) a +2 demon whip of draining (unseen) (53, 10, D) a +2 broad axe of chopping (unseen) (62, 10, D) Sif Muna's Catalogue of Curses Spells Type Level a - Corona Hexes 1 b - Dazzling Spray Conjuration/Hexes 3 c - Summon Mana Viper Hexes/Summoning 5 d - Silence Hexes/Air 5 e - Darkness Hexes 6 (2, 13, D) an uncursed staff of power (3, 13, D) a +1 hand crossbow of velocity (8, 13, D) a +3 hand crossbow of flaming (11, 13, D) the Handbook of Scorching Conjuration Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Venom Bolt Conjuration/Poison 5 e - Bolt of Magma Conjuration/Fire/Earth 5 (12, 13, D) an uncursed staff of death (50, 13, D) a +1 mace of protection (51, 13, D) the cursed +0 shortbow "Leajaw" {flame, rElec rC++ Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It greatly protects you from cold. It insulates you from electricity. It has a curse placed upon it. (54, 13, D) the Reference Book on Gliding Protection Spells Type Level a - Repel Missiles Charms/Air 2 b - Swiftness Charms/Air 2 c - Spectral Weapon Hexes/Charms 3 d - Ring of Flames Charms/Fire 7 (55, 13, D) a +1 whip of venom (61, 13, D) a +0 short sword (unseen) (2, 14, D) a +0 long sword (3, 14, D) a +0 rapier (4, 14, D) a phial of floods (5, 14, D) a +4 shortbow of flaming (6, 14, D) an uncursed staff of fire (7, 14, D) a +0 rapier (unseen) (8, 14, D) a +0 cloak of magic resistance (9, 14, D) a +0 dagger (10, 14, D) a +0 dagger (12, 14, D) a +0 short sword (36, 14, D) a wand of cold (5) a wand of fire (4) (50, 14, D) the +5 ring mail of the Dolphin {rF+ rC+} It protects you from fire. It protects you from cold. (52, 14, D) a +1 short sword of holy wrath a +0 arbalest 24 bolts of frost a book of the Earth (54, 14, D) an ornate deck of changes (55, 14, D) the +1 pair of boots of Zeqek Xiyre {+Fly rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. (2, 15, D) a book of Hinderance (3, 15, D) a +5 trident of venom a +0 leather armour (4, 15, D) the Incunabulum of Ice Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Throw Icicle Conjuration/Ice 4 c - Condensation Shield Ice 4 (5, 15, D) a +3 hand axe of draining (6, 15, D) a +0 leather armour (7, 15, D) a +0 shortbow 15 arrows (8, 15, D) a +0 long sword (still there?) an uncursed staff of wizardry (still there?) (10, 15, D) a +2 great sword of electrocution a +0 shortbow 13 arrows an uncursed staff of power (11, 15, D) a +0 scimitar an uncursed staff of cold (12, 15, D) a book of the Tempests (35, 15, D) a book of Ice (37, 15, D) a +0 large shield a +0 war axe (38, 15, D) a +0 broad axe (39, 15, D) a +2 halberd of protection (40, 15, D) an uncursed ring of flight (43, 15, D) an uncursed ring of poison resistance (1, 16, D) a +9 lightning rod (9/9) (unseen) (4, 16, D) a +0 long sword (unseen) (5, 16, D) a +0 short sword (unseen) (6, 16, D) a +0 long sword a +0 ring mail (7, 16, D) a +0 short sword (still there?) a +0 rapier (still there?) (26, 16, D) the ring of Hospitality {Str+9 Int-3 Slay+3} [ring of slaying] It affects your strength (+9). It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (27, 16, D) a +6 ring of strength (35, 16, D) a +0 dire flail (36, 16, D) a Young Poisoner's Handbook (37, 16, D) a +2 chain mail of poison resistance (38, 16, D) the ring of Peibom {rPois rF+} [ring of protection from fire] It protects you from fire. It protects you from poison. (40, 16, D) a +2 long sword of protection (41, 16, D) a +5 dagger of draining (3, 17, D) a +0 longbow (unseen) (5, 17, D) a +0 rapier (unseen) (7, 17, D) 3 potions of berserk rage 6 potions of haste (9, 17, D) a +0 long sword (unseen) (10, 17, D) a +6 iron rod (13/13) (unseen) (19, 17, D) a +1 ring mail of fire resistance (22, 17, D) a book of Clouds (24, 17, D) the +5 falchion of Idauf {freeze, MR++ Dex-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-3). It affects your resistance to hostile enchantments. (25, 17, D) a scroll of brand weapon (27, 17, D) a +2 spear of venom (28, 17, D) a +0 short sword (29, 17, D) the +2 chain mail of Zin's Whim {rElec rPois Int+3 Dex-5} It affects your intelligence (+3). It affects your dexterity (-5). It insulates you from electricity. It protects you from poison. (38, 17, D) a +0 great sword (unseen) (51, 17, D) a +2 quarterstaff of protection (unseen) (52, 17, D) a +0 arbalest 27 bolts (61, 17, D) the +5 mace of Rihece {elec, Int+7} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+7). (62, 17, D) a +1 chain mail of cold resistance (64, 17, D) the Volume of Dusty Translocation Spells Type Level a - Sandblast Earth 1 b - Blink Translocation 2 c - Recall Summoning/Translocation 3 d - Phase Shift Translocation 5 e - Iron Shot Conjuration/Earth 6 (71, 17, D) a +0 falchion of holy wrath (72, 17, D) the cursed +0 scale mail of Roitam {rC- Str+6} It affects your strength (+6). It makes you vulnerable to cold. It has a curse placed upon it. (73, 17, D) a plain deck of changes (4, 18, D) a +0 long sword (7, 18, D) a +0 longbow 43 arrows a +0 leather armour (9, 18, D) a +0 longbow (unseen) (10, 18, D) a +0 long sword (unseen) (19, 18, D) a disc of storms (20, 18, D) an uncursed staff of energy (21, 18, D) an uncursed amulet of clarity (22, 18, D) a +2 morningstar of protection a +1 trident of protection (23, 18, D) a +2 mace of protection (24, 18, D) a +3 dire flail of protection (25, 18, D) Iklui's Almanac of the Supportive Oath Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Tukima's Dance Hexes 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Summon Forest Summoning/Translocation 5 e - Darkness Hexes 6 (26, 18, D) a +3 dagger of venom (27, 18, D) the +6 hand axe of Ajux {venom, Str+3} (still there?) It poisons the flesh of those it strikes. It affects your strength (+3). an uncursed staff of fire (still there?) (29, 18, D) a book of Unlife (38, 18, D) a cursed +0 arbalest (unseen) (39, 18, D) the +10 war axe "Juqaco" {freeze, +Blink rC++ MR+ Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It greatly protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. a +0 chain mail (40, 18, D) a +0 arbalest (unseen) (50, 18, D) a +0 arbalest (unseen) (53, 18, D) a cursed +0 war axe (unseen) (62, 18, D) an uncursed staff of wizardry (71, 18, D) a +0 vampiric scimitar (72, 18, D) the +2 leather armour "Uliwn" {+Blink MR- rCorr Dex+6} It affects your dexterity (+6). It affects your resistance to hostile enchantments. It lets you blink. It protects you from acid and corrosion. (73, 18, D) a book of Air (5, 19, D) a +0 longbow (unseen) (7, 19, D) a +0 long sword a +0 leather armour a +0 rapier a +3 rapier the +1 plate armour of Piog {Int+5 Dex+2} It affects your intelligence (+5). It affects your dexterity (+2). (8, 19, D) a +0 longbow (unseen) (23, 19, D) a +1 mace of protection (24, 19, D) a book of Beasts (37, 19, D) the +6 falchion of Demonkind {speed, Int+4 Dex+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It affects your dexterity (+4). Cheibriados disapproves of the use of such an item. (unseen) (39, 19, D) a +0 long sword a +0 chain mail (41, 19, D) 2 large rocks (unseen) (51, 19, D) a +0 battleaxe (unseen) (52, 19, D) a +0 battleaxe a +0 plate armour (53, 19, D) a cursed -1 great mace (unseen) (54, 19, D) a +0 great sword (unseen) (6, 20, D) a +0 rapier (unseen) (8, 20, D) the +11 quarterstaff of the Blessed Realm {crush, rPois Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from poison. (25, 20, D) a +3 war axe of freezing (39, 20, D) a +0 great mace of protection a +0 chain mail a +2 ring of dexterity a +0 arbalest 16 bolts of frost (40, 20, D) a cursed -3 battleaxe (unseen) (41, 20, D) a +0 great mace (unseen) (63, 20, D) an uncursed staff of energy a +0 robe (6, 21, D) a +0 rapier (unseen) (7, 21, D) 3 arrows a +0 rapier a +0 rapier a +0 leather armour a cursed -3 rapier a +0 rapier a +0 leather armour (27, 21, D) an uncursed staff of fire (38, 21, D) a +2 vampiric scimitar (unseen) (40, 21, D) the +2 scimitar of Tiorysee {elec, rN+ MP+9 Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It protects you from negative energy. It affects your magic capacity (+9). (unseen) (52, 21, D) a bolt (7, 22, D) an arrow of frost 5 arrows (23, 22, D) a +5 scythe of distortion (38, 22, D) a +0 battleaxe (unseen) (39, 22, D) 3 large rocks (40, 22, D) a +0 great sword (unseen) (64, 22, D) a cursed -3 falchion a +0 robe (24, 23, D) a +0 scythe of venom (25, 23, D) a +0 trident (unseen) (39, 23, D) 3 bolts 6 large rocks (49, 25, D) a +2 dagger of venom (50, 25, D) a +2 ring of intelligence (51, 25, D) an uncursed amulet of resist mutation (52, 25, D) a cursed -2 ring of intelligence (53, 25, D) the +9 long sword "Hon Tojui" {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. (54, 25, D) a +3 plate armour of fire resistance (55, 25, D) a plain deck of summoning (50, 26, D) a disc of storms (52, 26, D) a +2 ring mail of fire resistance (53, 26, D) a +3 flail of protection (54, 27, D) a +6 ring of dexterity a +6 ring of dexterity (61, 27, D) an uncursed amulet of resist corrosion (62, 27, D) the Guide on Snow Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Metabolic Englaciation Hexes/Ice 5 c - Simulacrum Ice/Necromancy 6 (63, 27, D) the +8 blowgun of Vokhlurr {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. Cheibriados disapproves of the use of such an item. (64, 27, D) a +0 dagger (65, 27, D) a +0 short sword (71, 27, D) a +0 club (73, 27, D) an uncursed staff of fire (62, 28, D) an uncursed staff of conjuration (63, 28, D) a +0 leather armour of magic resistance (64, 28, D) a +3 short sword of flaming (71, 28, D) an uncursed staff of energy (73, 28, D) a +3 blowgun (34, 29, D) a plain deck of summoning (35, 29, D) the cursed +3 quarterstaff of Tuot {freeze, rC+ rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from negative energy. It has a curse placed upon it. (36, 29, D) a lamp of fire (37, 29, D) an uncursed staff of wizardry (38, 29, D) a book of Geomancy (39, 29, D) an uncursed ring of protection from fire a book of the Dragon (40, 29, D) a book of Fire (42, 29, D) the cursed +1 blowgun "Sasuttil" {evade, Str+4 Dex+2} It affects your evasion (+5 to EV). It affects your strength (+4). It affects your dexterity (+2). It has a curse placed upon it. (35, 30, D) the +1 mace of Icriunof {elec, Str+6} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+6). (37, 30, D) a +6 hand crossbow of freezing (38, 30, D) an uncursed staff of power (41, 30, D) the +1 great sword "Wasut" {holy, rC+ Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It protects you from cold. (42, 30, D) an uncursed amulet of resist corrosion (43, 30, D) a book of Alchemy (65, 30, D) a +1 long sword of flaming (unseen) (36, 31, D) the ring of Vosal {rPois rF+ rC- SInv} [ring of protection from fire] It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. (63, 31, D) a +0 long sword a +0 ring mail a +2 shortbow of flaming a +0 scimitar 19 arrows a +0 leather armour (3, 32, D) the ring "Usiarur" {Int+2 SInv Stlth+} [ring of see invisible] It affects your intelligence (+2). It lets you see invisible. It makes you more stealthy. (6, 32, D) an uncursed staff of cold (9, 32, D) an uncursed staff of air (12, 32, D) the +11 rapier "Enut" {vamp, +Rage Str+5 Int+2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+5). It affects your intelligence (+2). It lets you go berserk. (13, 32, D) a plain deck of changes (62, 32, D) a +0 long sword (unseen) (63, 32, D) an uncursed staff of wizardry a +0 robe a +0 long sword a +0 leather armour (64, 32, D) a +0 scimitar (unseen) (71, 32, D) an uncursed staff of energy (unseen) (72, 32, D) a +0 dagger a +0 robe a +0 mace a +0 chain mail (73, 32, D) a +1 flail of crushing (unseen) (2, 33, D) an uncursed staff of summoning (3, 33, D) a +3 chain mail of fire resistance (7, 33, D) a +0 pair of gloves of archery (9, 33, D) a +3 dagger of electrocution (11, 33, D) a +0 hand axe of holy wrath (12, 33, D) a lamp of fire (13, 33, D) a book of Power (19, 33, D) a +2 robe of magic resistance (20, 33, D) a +6 flail of venom (21, 33, D) a +2 robe of cold resistance (22, 33, D) a plain deck of defence (23, 33, D) Yroimube's Volume of Enchantment and Moulding Spells Type Level a - Slow Hexes 2 b - Spider Form Transmutation/Poison 3 c - Cause Fear Hexes 4 d - Metabolic Englaciation Hexes/Ice 5 e - Hydra Form Transmutation 6 (24, 33, D) the +3 ring mail of Hitin {Dex+2 Stlth+} It affects your dexterity (+2). It makes you more stealthy. (25, 33, D) a book of Fire (26, 33, D) a +0 short sword (27, 33, D) a +3 quarterstaff of crushing (28, 33, D) a +2 scale mail of poison resistance (29, 33, D) a +0 dagger of protection (71, 33, D) a +0 flail (still there?) a cursed -1 dagger (still there?) (3, 34, D) a book of Dreams (5, 34, D) a crystal ball of energy (6, 34, D) a +2 pair of gloves of dexterity (8, 34, D) the +6 falchion "Vekhey" {venom, Dex+6} It poisons the flesh of those it strikes. It affects your dexterity (+6). (10, 34, D) an uncursed staff of air (11, 34, D) the +4 mace "Otech" {pain, rPois rF+ Str-2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-2). It protects you from fire. It protects you from poison. (12, 34, D) a +3 hunting sling of flaming (13, 34, D) an uncursed ring of stealth (19, 34, D) a +4 plate armour of fire resistance (20, 34, D) the cursed +0 dagger "Tidime" {elec, rPois Int+4 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from poison. It lets you see invisible. It has a curse placed upon it. (23, 34, D) an uncursed staff of air (24, 34, D) a +0 hand axe (25, 34, D) a phial of floods (26, 34, D) an uncursed staff of fire (27, 34, D) a cursed -3 ring of strength (28, 34, D) a +0 scale mail of fire resistance (29, 34, D) a +4 rapier of draining (21, 35, D) a lantern of shadows (22, 35, D) a book of Conjurations (23, 35, D) the +5 spear of Gozag's Wrath {venom, +Fly rC- MR+++ Stlth-} It poisons the flesh of those it strikes. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you fly. It makes you less stealthy. (24, 35, D) the Compendium of Augmentations and Arcane Weapons Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Throw Icicle Conjuration/Ice 4 d - Conjure Ball Lightning Conjuration/Air 6 e - Ring of Flames Charms/Fire 7 (25, 35, D) a book of Flames (26, 35, D) a +0 short sword (23, 37, D) a cursed -3 mace (unseen) (25, 37, D) a +1 whip of venom (26, 37, D) a +0 flail (unseen) (49, 37, D) a +2 falchion of slicing (50, 37, D) a +1 shortbow of evasion (51, 37, D) a +3 leather armour of fire resistance (52, 37, D) a plain deck of wonders (53, 37, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (54, 37, D) an uncursed ring of wizardry (59, 37, D) a +6 giant club (61, 37, D) an uncursed staff of summoning (62, 37, D) the cursed +0 chain mail "Ucki" {+Fly rF- Str-2 Int+3} It affects your strength (-2). It affects your intelligence (+3). It makes you vulnerable to fire. It lets you fly. It has a curse placed upon it. (63, 37, D) a +8 rod of the swarm (10/10) (69, 37, D) a plain deck of changes (70, 37, D) the amulet "Caff" {Inacc Str-2 Dex+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (-2). It affects your dexterity (+3). (72, 37, D) an ornate deck of wonders (23, 38, D) a +4 mace of protection (unseen) (24, 38, D) a +0 dire flail a +0 flail (25, 38, D) the +11 scythe of the Eternal Warrior {slice, -Tele Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It prevents most forms of teleportation. (49, 38, D) a +3 leather armour of cold resistance (50, 38, D) an uncursed staff of earth (52, 38, D) a +2 mace of holy wrath (53, 38, D) a lamp of fire (59, 38, D) a +3 leather armour of fire resistance (60, 38, D) a book of Envenomations (61, 38, D) Sif Muna's Almanac of Venom Spells Type Level a - Sting Conjuration/Poison 1 b - Spider Form Transmutation/Poison 3 c - Poisonous Cloud Conjuration/Poison/Air 6 (62, 38, D) a +2 chain mail of magic resistance (63, 38, D) the cursed +0 ice dragon armour of Quantum Leap {rPois rF- rC++ Int+3 Stlth+} It affects your intelligence (+3). It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (70, 38, D) a manual of Long Blades (71, 38, D) a +2 mace of holy wrath (72, 38, D) a book of Envenomations (73, 38, D) a +0 halberd (24, 39, D) a +0 battleaxe a +0 mace (26, 39, D) a +0 flail of protection (27, 39, D) a +1 scimitar of holy wrath (unseen) (53, 39, D) a lamp of fire (70, 39, D) a +0 long sword (unseen) (74, 39, D) a +0 hand axe (unseen) (23, 40, D) a +2 dire flail of holy wrath (24, 40, D) a +0 battleaxe (61, 40, D) an uncursed amulet of the gourmand (72, 40, D) a +0 long sword (73, 40, D) the +7 lajatang "Kaekoz" {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. a cursed +0 robe (71, 41, D) a +0 halberd (58, 48, D) a +1 arbalest of velocity (59, 48, D) a manual of Slings (60, 48, D) an uncursed staff of poison (62, 48, D) a disc of storms (64, 48, D) a Grand Grimoire (65, 48, D) a +2 broad axe of electrocution (67, 48, D) a +0 short sword (still there?) a plain deck of wonders (still there?) (68, 48, D) a +0 dagger (69, 48, D) the cursed +1 shortbow of Valour {velocity, +Blink Str+7} Any arrow fired from it inflicts extra damage. It affects your strength (+7). It lets you blink. It has a curse placed upon it. (70, 48, D) a book of Conjurations (71, 48, D) the Catalogue of Curses Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Spectral Weapon Hexes/Charms 3 d - Invisibility Hexes 6 e - Discord Hexes 8 (72, 48, D) an uncursed staff of poison (73, 48, D) the cursed +1 longbow of Calculation {flame, rElec rC+ Str+10 Stlth-} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+10). It protects you from cold. It insulates you from electricity. It makes you less stealthy. It has a curse placed upon it. (75, 48, D) a +1 dagger of venom (18, 49, D) a +0 vampiric long sword (20, 49, D) a +0 dagger (22, 49, D) an uncursed staff of air (23, 49, D) a +0 short sword (24, 49, D) an uncursed staff of energy (25, 49, D) a +0 short sword (26, 49, D) 3 potions of resistance a book of Geomancy (27, 49, D) a plain deck of escape (28, 49, D) a +0 dagger (29, 49, D) a book of Geomancy (30, 49, D) a +1 plate armour of cold resistance (31, 49, D) the +7 shortbow of Nomycouli {freeze, rPois rC++} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from cold. It protects you from poison. (32, 49, D) a +0 short sword (33, 49, D) a plain deck of escape (39, 49, D) the +6 dire flail "Jelly's Undoing" {crush, *Noise rC+ Str+2 Int+4} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+4). It protects you from cold. It may make noises in combat. (40, 49, D) a +3 plate armour of cold resistance (41, 49, D) a +2 mace of holy wrath (42, 49, D) an uncursed staff of cold (43, 49, D) a wand of hasting (5) (44, 49, D) a +2 ring mail of cold resistance (45, 49, D) a +4 short sword of venom (46, 49, D) a manual of Crossbows (47, 49, D) a book of Transfigurations (48, 49, D) a +10 plate armour of ponderousness (49, 49, D) a +2 morningstar of protection (50, 49, D) a book of Clouds (51, 49, D) a book of Cantrips (52, 49, D) a +0 vampiric falchion (53, 49, D) an uncursed amulet of guardian spirit (54, 49, D) a plain deck of summoning (58, 49, D) a +0 long sword (59, 49, D) a plain deck of changes (60, 49, D) a +4 shortbow of flaming (61, 49, D) a book of Death (62, 49, D) a book of the Tempests (63, 49, D) the +8 war axe "Widum" {chop, rPois rF- rN+ MP+9} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). a plain deck of wonders (65, 49, D) a +0 hunting sling of evasion (66, 49, D) a book of Burglary (68, 49, D) a book of Battle (69, 49, D) a plain deck of changes (70, 49, D) a +0 rapier (72, 49, D) the +7 greatsling "Punk" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (75, 49, D) a +0 rapier (0, 50, D) the amulet "Gacattet" {Spirit +Fly rPois rN+ Dex-2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (-2). It protects you from poison. It protects you from negative energy. It lets you fly. (18, 50, D) a stone of tremors (19, 50, D) a +0 leather armour (20, 50, D) a book of Necromancy (21, 50, D) a +0 short sword a cursed staff of death (22, 50, D) an uncursed staff of conjuration (23, 50, D) a stone of tremors (24, 50, D) a +0 dagger (26, 50, D) a +4 ring mail of cold resistance (27, 50, D) a box of beasts (28, 50, D) a cursed -2 short sword (still there?) a +0 long sword (still there?) (29, 50, D) a book of Frost (30, 50, D) a +0 leather armour (31, 50, D) an ornate deck of summoning (32, 50, D) a +0 dagger (34, 50, D) a +4 ring mail of magic resistance (38, 50, D) an uncursed staff of conjuration (39, 50, D) an uncursed staff of wizardry (40, 50, D) a +2 great mace of holy wrath (41, 50, D) the cursed +1 plate armour of Yredelemnul's Anger {rF+ rCorr Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It protects you from acid and corrosion. It has a curse placed upon it. (42, 50, D) a +3 hand axe of flaming (43, 50, D) a +1 arbalest of evasion (44, 50, D) a disc of storms (45, 50, D) an uncursed ring of poison resistance (46, 50, D) an uncursed amulet of regeneration (47, 50, D) a +0 robe of the Archmagi (48, 50, D) a crystal ball of energy (51, 50, D) 2 scrolls of brand weapon (52, 50, D) an uncursed staff of poison (53, 50, D) a +4 hunting sling of flaming (54, 50, D) an uncursed staff of air (58, 50, D) a book of Transfigurations (59, 50, D) a +0 long sword a +0 dagger (61, 50, D) a +0 short sword a +0 buckler a book of Debilitation (62, 50, D) a +0 short sword (63, 50, D) an uncursed staff of fire (64, 50, D) a +0 short sword (65, 50, D) a +0 dagger (66, 50, D) a stone of tremors (67, 50, D) a +0 rapier (still there?) the Reference Book on Air (still there?) Spells Type Level a - Airstrike Air 4 b - Lightning Bolt Conjuration/Air 5 c - Silence Hexes/Air 5 (68, 50, D) a cursed -3 scimitar (still there?) a +0 long sword (still there?) (69, 50, D) a +3 ring mail of positive energy (70, 50, D) an uncursed staff of power (71, 50, D) a +0 scimitar (still there?) a plain deck of wonders (still there?) (72, 50, D) a +0 long sword (unseen) (73, 50, D) a +0 pair of boots of running (2, 51, D) the +9 battleaxe of the Equinox {chop, +Blink rPois Stlth+} It inflicts extra damage upon your enemies. It protects you from poison. It lets you blink. It makes you more stealthy. (3, 51, D) the cursed +1 demon blade of Teojoi {flame, *Confuse +Blink +Inv Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). It lets you turn invisible. It lets you blink. It may confuse you when you take damage. It has a curse placed upon it. (4, 51, D) a +1 short sword of speed (5, 51, D) a +0 hand axe of freezing (6, 51, D) a plain deck of wonders (7, 51, D) a book of Changes (8, 51, D) a +3 hand axe of chopping (9, 51, D) a +7 flail of venom (10, 51, D) a cursed staff of poison (11, 51, D) a +1 leather armour of fire resistance (12, 51, D) a +1 vampiric broad axe (13, 51, D) a +2 quarterstaff of protection (14, 51, D) a +0 war axe of draining (18, 51, D) the Volume of Moulding and Poisoning Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Petrify Transmutation/Earth 4 f - Alistair's Intoxication Transmutation/Poison 4 (19, 51, D) a +0 long sword (20, 51, D) a +0 dagger a +0 leather armour (21, 51, D) a +0 long sword a +0 leather armour a +2 spear of venom (22, 51, D) the +8 war axe "Spiderbane" {freeze, +Rage} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you go berserk. a +0 chain mail (23, 51, D) the cursed +1 morningstar of a Thousand Cities {vamp, Str-5 Int+8} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (-5). It affects your intelligence (+8). It has a curse placed upon it. a +0 leather armour a book of Burglary (24, 51, D) an uncursed staff of fire (still there?) a +0 shortbow (still there?) (25, 51, D) a manual of Spellcasting (26, 51, D) a cursed +0 long sword a +0 long sword (27, 51, D) a +0 short sword an uncursed amulet of regeneration (28, 51, D) an uncursed ring of magical power (29, 51, D) a +4 spear of venom (31, 51, D) an uncursed staff of summoning (32, 51, D) a +0 long sword a +0 shortbow 6 arrows of frost a +0 ring mail a plain deck of changes (33, 51, D) a +0 long sword a +0 chain mail an uncursed amulet of faith a +2 robe of fire resistance (38, 51, D) a cursed staff of poison (39, 51, D) a +0 great sword of electrocution (40, 51, D) a +1 war axe of freezing (41, 51, D) an uncursed staff of summoning (42, 51, D) the +6 flail "Cayhir" {crush, rF+++ Str-4 Int+3 Stlth-} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+3). It renders you almost immune to fire. It makes you less stealthy. (43, 51, D) a +2 hunting sling of freezing (44, 51, D) a +1 hand axe of chopping (45, 51, D) a Necronomicon (46, 51, D) a book of Hinderance (47, 51, D) a book of the Warp (48, 51, D) an uncursed staff of wizardry (49, 51, D) an ornate deck of changes (50, 51, D) the amulet of Gabil {Regen+ Str+4} [amulet of regeneration] It affects your strength (+4). It increases your rate of regeneration. a wand of draining (5) (51, 51, D) an uncursed staff of cold (52, 51, D) a +1 leather armour of cold resistance (53, 51, D) the +6 flail of Dafimn {antimagic, rElec rPois MR+ Str-5} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (-5). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (54, 51, D) the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. (60, 51, D) a +0 long sword (unseen) (61, 51, D) a +0 shortbow (unseen) (63, 51, D) an uncursed staff of cold (still there?) 3 royal jellies (still there?) (64, 51, D) a +0 long sword (still there?) a +0 ring mail (still there?) (65, 51, D) a +1 spear of venom (still there?) a +0 dagger (still there?) (66, 51, D) a +4 falchion of flaming a +0 leather armour a +0 scimitar a +2 plate armour of cold resistance an elf corpse (67, 51, D) a +6 hunting sling of flaming (68, 51, D) a +2 battleaxe of chopping (still there?) an uncursed ring of poison resistance (still there?) (69, 51, D) a +0 shortbow (still there?) a +0 long sword (still there?) (70, 51, D) a +0 long sword (unseen) (72, 51, D) a +0 short sword (unseen) (0, 52, D) a +2 ring mail of fire resistance (1, 52, D) an uncursed staff of air (2, 52, D) an uncursed ring of protection from cold (3, 52, D) a fan of gales (4, 52, D) an uncursed staff of death (5, 52, D) a +2 morningstar of protection (6, 52, D) a +3 vampiric rapier (7, 52, D) a book of the Earth (8, 52, D) an uncursed staff of death (9, 52, D) a stone of tremors (10, 52, D) a +1 ice dragon armour (11, 52, D) a plain deck of wonders (12, 52, D) a book of Enchantments (13, 52, D) a +1 ring of evasion (14, 52, D) a book of Fire (21, 52, D) a +0 longbow (unseen) (25, 52, D) the +6 falchion of Greed {slice, *Rage rElec rF- SInv} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It insulates you from electricity. It lets you see invisible. It may make you go berserk in combat. (unseen) (26, 52, D) a +1 short sword of venom a +0 shortbow 32 arrows (28, 52, D) a +0 rapier (29, 52, D) a +2 hand axe of flaming (unseen) (30, 52, D) a cursed -3 dagger (31, 52, D) a +2 dagger of holy wrath a +0 lajatang of electrocution a +0 shortbow 28 arrows (33, 52, D) a +0 rapier (44, 52, D) a stone of tremors (46, 52, D) a stone of tremors (47, 52, D) a book of Summonings (48, 52, D) a sack of spiders (50, 52, D) a plain deck of defence an ornate deck of summoning (60, 52, D) a +0 long sword (unseen) (61, 52, D) a +0 short sword (unseen) (63, 52, D) the +6 mace "Affynwoi" {venom, Str+4 Dex+4 SInv} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your dexterity (+4). It lets you see invisible. (unseen) (65, 52, D) a +0 longbow (unseen) (67, 52, D) a glowing shapeshifter corpse (68, 52, D) an uncursed staff of wizardry (unseen) (71, 52, D) a cursed -1 short sword (unseen) (1, 53, D) a cursed +0 flail (still there?) the cursed +3 great sword of the Girdle {slice, +Fly rC+ Dex+2 Stlth+} (still there?) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from cold. It lets you fly. It makes you more stealthy. It has a curse placed upon it. (2, 53, D) a book of Alchemy (3, 53, D) a disc of storms (4, 53, D) a book of Callings (5, 53, D) a +2 rod of ignition (12/12) (6, 53, D) the +8 dagger of Chagrin {pierce, rC++ Dex-4} It inflicts extra damage upon your enemies. It affects your dexterity (-4). It greatly protects you from cold. (8, 53, D) a manual of Crossbows (9, 53, D) a scroll of brand weapon (10, 53, D) a +0 great sword of holy wrath (12, 53, D) an uncursed staff of fire (13, 53, D) an uncursed staff of conjuration (14, 53, D) the Reference Book on Execration Spells Type Level a - Confuse Hexes 3 b - Darkness Hexes 6 c - Discord Hexes 8 (21, 53, D) a +0 longbow (unseen) (22, 53, D) a +0 rapier (unseen) (23, 53, D) a cursed +0 longbow (unseen) (24, 53, D) a +0 short sword (26, 53, D) a +0 rapier a +0 leather armour (30, 53, D) a +0 scimitar of protection (unseen) (32, 53, D) an uncursed amulet of warding (46, 53, D) a crocodile skeleton (62, 53, D) a +0 long sword (unseen) (64, 53, D) a +0 short sword (unseen) (65, 53, D) a +0 short sword of electrocution (unseen) (66, 53, D) a +0 short sword a +2 mace of draining a cursed -2 leather armour an elf corpse (67, 53, D) a +0 rapier (unseen) (69, 53, D) a +0 long sword of slicing (0, 54, D) the amulet of the Present {Spirit Int+2 Stlth+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+2). It makes you more stealthy. (5, 54, D) 5 large rocks (7, 54, D) a +0 cloak of invisibility (9, 54, D) 4 large rocks (22, 54, D) a +0 longbow (unseen) (23, 54, D) a +0 rapier (unseen) (25, 54, D) a +3 morningstar of holy wrath (unseen) (26, 54, D) a +2 mace of holy wrath the +6 rapier "Goblin's Death Toll" {holy, Str+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+5). (29, 54, D) a +0 longbow (unseen) (30, 54, D) a +0 short sword (unseen) (45, 54, D) a sheep skeleton (48, 54, D) a crocodile skeleton (63, 54, D) a +0 rapier (65, 54, D) a +0 rapier (unseen) (67, 54, D) a +0 short sword (unseen) (68, 54, D) a +0 longbow (still there?) a +0 long sword (still there?) (69, 54, D) a cursed +0 shortbow (still there?) a cursed -1 rapier (still there?) (70, 54, D) a +0 rapier (unseen) (24, 55, D) a +0 longbow (unseen) (26, 55, D) a +0 dagger a +0 scale mail (27, 55, D) a +0 rapier (unseen) (28, 55, D) a +0 longbow (unseen) (29, 55, D) a +0 dagger (unseen) (61, 55, D) a +2 glaive of venom (66, 55, D) a +0 long sword a +0 scale mail a +0 short sword a +0 leather armour (68, 55, D) a +0 short sword (unseen) (24, 56, D) a +0 long sword (unseen) (25, 56, D) a +0 rapier (unseen) (26, 56, D) a +2 long sword of draining a +0 chain mail (27, 56, D) a cursed -3 scimitar (unseen) (43, 56, D) a fire drake skeleton (46, 56, D) a crocodile skeleton (47, 56, D) a river rat skeleton (51, 56, D) a basilisk skeleton (65, 56, D) a +0 long sword (unseen) (66, 56, D) an arrow a +0 short sword a +0 scale mail an elf corpse (9, 57, D) a +0 flail (10, 57, D) 5 large rocks (unseen) (25, 57, D) a +0 rapier (unseen) (26, 57, D) 3 arrows (28, 57, D) a +0 short sword (unseen) (31, 57, D) a +0 falchion of slicing (unseen) (46, 57, D) a yak skeleton (66, 57, D) an arrow (still there?) 2 arrows of frost (still there?) (67, 57, D) a +0 long sword (unseen) (5, 58, D) 3 large rocks (6, 58, D) 2 large rocks (9, 58, D) a +0 mace (26, 58, D) 2 arrows (43, 58, D) a spiny frog skeleton (46, 58, D) a hippogriff skeleton a fire drake corpse (skeletalised by now) (49, 58, D) a yak skeleton (68, 58, D) an arrow (25, 59, D) an arrow (44, 59, D) a basilisk corpse (skeletalised by now) (45, 59, D) a hippogriff corpse (skeletalised by now) (48, 59, D) a yak corpse (skeletalised by now) (7, 60, D) 4 large rocks (44, 60, D) a crocodile corpse (skeletalised by now) (45, 60, D) a spiny frog corpse (skeletalised by now) (46, 60, D) a water moccasin corpse (skeletalised by now) (48, 60, D) a hippogriff corpse (skeletalised by now) (45, 61, D) a spiny frog corpse (skeletalised by now) (46, 62, D) a wolf corpse (skeletalised by now) (47, 62, D) a spiny frog corpse (skeletalised by now) (10, 64, D) a large rock