brucemayne Level 1 of the Dungeon (0, 0, D:1) 17 arrows (2, -8, D:1) a +0 short sword (5, 2, D:1) a cursed +0 hunting sling (18, -3, D:1) a +0 club (21, 5, D:1) 14 bolts (21, 24, D:1) a +0 club (21, 25, D:1) a cursed +0 dagger (26, 32, D:1) a +0 dagger (33, 16, D:1) a +0 dagger Level 2 of the Dungeon (3, -31, D:2) 16 stones (4, 5, D:2) 18 stones (5, 3, D:2) a cursed -1 spear (15, 13, D:2) a +0 dagger (16, -25, D:2) a +0 short sword (17, -25, D:2) a +0 club (17, 10, D:2) 19 stones (27, -34, D:2) a +0 club (33, 17, D:2) a +0 dagger a +0 club (35, -21, D:2) a stone (35, -19, D:2) a +0 dagger a +0 club (35, -18, D:2) a +0 dagger a +0 club a +0 dagger of holy wrath a +0 club (36, -38, D:2) a +0 club (36, -14, D:2) a +0 spear a +0 animal skin (39, -11, D:2) a +0 club (41, -14, D:2) a +0 mace (42, -24, D:2) a +0 club (42, -11, D:2) a +0 dagger (44, -14, D:2) a stone (44, 6, D:2) a +0 mace (45, -15, D:2) a +0 club (47, -9, D:2) 3 poisoned darts (52, -18, D:2) a +0 falchion (54, -18, D:2) a +0 mace (54, -16, D:2) a +0 spear Level 3 of the Dungeon (2, -4, D:3) a stone (2, 0, D:3) a +0 short sword (unseen) (3, 0, D:3) 16 arrows (3, 19, D:3) 2 stones (3, 23, D:3) 2 gold pieces (4, 19, D:3) 2 stones (5, 19, D:3) a stone (6, 1, D:3) a +0 club (6, 16, D:3) a stone (7, 15, D:3) a stone (9, 12, D:3) a +2 dagger of draining (10, 22, D:3) a +0 club (11, 13, D:3) a +0 dagger a +0 robe (11, 15, D:3) a +0 dagger (12, 12, D:3) a +0 short sword (12, 13, D:3) a cursed -3 falchion 9 gold pieces a +0 hand axe (13, 4, D:3) a potion of berserk rage (13, 20, D:3) a +0 club (15, -7, D:3) a +0 club (15, 19, D:3) a cursed -2 dagger (28, -10, D:3) a +0 rapier (32, 17, D:3) 26 stones Level 4 of the Dungeon (1, 1, D:4) a +0 spear (18, 1, D:4) 15 stones Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 21 arrows (1, -2, D:5) 2 arrows (17, 46, D:5) a +0 chain mail (21, 30, D:5) the +4 halberd of Cataclysm {chop, rElec MR+} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. (21, 36, D:5) a +0 war axe (25, 30, D:5) a +0 scimitar (25, 36, D:5) a +0 morningstar Level 6 of the Dungeon (0, 0, D:6) 18 arrows (4, 12, D:6) a +0 hand axe (5, 12, D:6) a +0 whip a +0 leather armour (19, 13, D:6) a +0 robe (21, 14, D:6) a +1 falchion of holy wrath (32, 11, D:6) an arrow (32, 13, D:6) an arrow (32, 15, D:6) 7 arrows a +0 shortbow (33, 12, D:6) an arrow (50, -5, D:6) a +0 dagger (50, -4, D:6) a cursed -2 dagger a +0 robe (51, -5, D:6) a +0 flail (unseen) (51, -4, D:6) a +0 ring mail (53, 9, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 quarterstaff (2, -2, D:7) a +0 robe a +0 dagger (2, -1, D:7) 10 arrows a cursed +0 shortbow (4, -1, D:7) an arrow (4, 24, D:7) a +0 hand axe (5, -2, D:7) an arrow (6, -2, D:7) 2 arrows (8, -3, D:7) an arrow (20, -4, D:7) a +0 short sword a +0 leather armour a wand of random effects (16) (25, 22, D:7) a bolt (28, 24, D:7) 3 stones (unseen) (29, 24, D:7) a +0 short sword (still there?) a +0 club (still there?) (29, 26, D:7) a +0 short sword (unseen) (30, 26, D:7) 13 bolts a cursed -1 hand crossbow a +0 club (33, 36, D:7) a +0 robe (38, 19, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, 7, D:8) 22 bolts (4, 20, D:8) a ration (7, 26, D:8) a +0 broad axe (11, 10, D:8) a +0 ring mail (26, 23, D:8) a +0 quarterstaff (28, 3, D:8) a +0 shortbow 14 arrows (30, 4, D:8) an arrow (30, 19, D:8) 7 sling bullets (31, 3, D:8) 2 arrows (39, 8, D:8) a +0 robe (41, 26, D:8) a +0 leather armour (42, 23, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) 20 arrows (5, -22, D:9) a +0 leather armour (7, -19, D:9) a +0 leather armour (14, -29, D:9) a +0 long sword (17, 6, D:9) the +1 robe of Agoraphobia {rC+ Regen+ Str-4 SInv} It affects your strength (-4). It protects you from cold. It lets you see invisible. It increases your rate of regeneration. (56, -30, D:9) 9 gold pieces (56, -29, D:9) a ration (56, -28, D:9) a ration (57, -30, D:9) a scroll of enchant weapon (57, -29, D:9) a +0 robe (57, -28, D:9) a +0 leather armour (58, -30, D:9) a +0 rapier (58, -29, D:9) 10 stones (58, -28, D:9) 14 gold pieces Level 10 of the Dungeon (0, 0, D:10) 19 stones (15, -9, D:10) 9 gold pieces (23, -36, D:10) a hippogriff skeleton (25, -34, D:10) an adder corpse (25, -32, D:10) a water moccasin corpse (28, -33, D:10) 19 stones (29, -6, D:10) a +2 dagger of venom (36, 1, D:10) an arrow (37, 0, D:10) 16 arrows (unseen) (38, -10, D:10) a +0 rapier (45, -33, D:10) a +0 chain mail (47, -17, D:10) a +0 quarterstaff (52, -30, D:10) 22 arrows a +0 shortbow (52, -27, D:10) an arrow (52, -26, D:10) an arrow Level 11 of the Dungeon (5, -7, D:11) a +0 rapier (34, -22, D:11) 7 arrows (39, -19, D:11) an arrow (40, -18, D:11) a +1 shortbow of flaming 19 arrows a jackal corpse a centaur corpse (41, -19, D:11) an arrow (43, -36, D:11) an arrow a +0 flail (44, -36, D:11) a +0 flail (unseen) (44, 14, D:11) a poisoned dart (45, 13, D:11) a poisoned dart (46, 12, D:11) a poisoned dart