brucemayne Level 1 of the Dungeon (1, 0, D:1) a cursed -1 club (4, 6, D:1) 22 arrows (8, -9, D:1) 21 stones (23, 23, D:1) 10 arrows (24, -10, D:1) a +0 whip (24, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 17 stones (16, 3, D:2) a +0 club (17, 5, D:2) a +0 dagger a +0 robe (22, 5, D:2) an uncursed amulet of inaccuracy (24, -16, D:2) a +0 hunting sling 9 stones a +0 dagger (25, -17, D:2) 3 stones (26, -20, D:2) a stone (28, -20, D:2) a +0 club (31, -3, D:2) 29 stones Level 3 of the Dungeon (0, 0, D:3) a cursed -3 club (0, 3, D:3) a +0 dagger Level 4 of the Dungeon (8, -17, D:4) 22 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (1, 0, D:5) a +0 flail (1, 2, D:5) a +0 club (4, -1, D:5) the +7 spear "Hulk" {flame, +Fly MR+++ Dex-5 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-5). It affects your resistance to hostile enchantments. It lets you fly. It makes you more stealthy. (5, -2, D:5) 25 stones (7, 6, D:5) 18 arrows (9, 1, D:5) 21 sling bullets (10, -5, D:5) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (35, 4, D:5) a +0 flail Level 6 of the Dungeon (0, 10, D:6) a jackal corpse a jackal corpse (4, 15, D:6) a bullfrog corpse (13, 1, D:6) a +0 giant spiked club (16, 7, D:6) a +0 mace (19, 9, D:6) a +0 dagger (19, 21, D:6) 2 arrows (20, 34, D:6) a +0 shortbow 13 arrows a +0 great sword (21, 16, D:6) 29 stones (21, 20, D:6) a +0 shortbow 14 arrows (21, 34, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (21, 35, D:6) a +0 hand axe a +0 leather armour (22, 34, D:6) a +0 flail (23, 33, D:6) a cursed -1 dagger a +0 robe (37, 22, D:6) a +0 robe