brucemayne Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -29, D:1) a fruit (9, -25, D:1) a fruit (9, -3, D:1) a +0 dagger (10, -19, D:1) a +0 club (13, 5, D:1) 14 arrows (14, -24, D:1) 24 stones (14, -4, D:1) a +0 dagger Level 2 of the Dungeon (7, 6, D:2) a +0 hand axe (8, 8, D:2) a +0 club (18, 1, D:2) a +0 dagger (21, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 2 stones (6, 1, D:3) 15 gold pieces (42, 30, D:3) a +0 mace 26 bolts Level 4 of the Dungeon [Shop] Kokemiev's Armour Emporium a +0 robe (9 gold) a +0 scale mail (52 gold) a +2 leather armour of poison resistance (208 gold) a +4 scale mail of cold resistance (403 gold) a +0 leather armour (26 gold) a +0 leather armour of poison resistance (78 gold) a +0 robe (9 gold) a cursed +0 leather armour (1 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) a +0 chain mail (58 gold) a +2 centaur barding of fire resistance (520 gold) (0, 0, D:4) 11 stones (1, -3, D:4) a +0 flail (2, -3, D:4) a +0 flail a +0 ring mail (4, -4, D:4) a +0 dagger a +0 robe (7, 27, D:4) a +0 leather armour a cursed -1 club (12, -6, D:4) 12 stones (19, -11, D:4) a +1 leather armour of poison resistance (22, -10, D:4) a +0 giant club (23, -2, D:4) 20 arrows (26, 14, D:4) a +0 leather armour (28, -2, D:4) a tomahawk (28, 2, D:4) a +0 dagger (28, 3, D:4) a +0 club (28, 4, D:4) a +0 dagger 4 tomahawks (32, 22, D:4) 17 arrows Level 5 of the Dungeon (0, 0, D:5) 4 fruits (1, -6, D:5) a bread ration (18, 17, D:5) 4 fruits (20, 22, D:5) 11 arrows (28, 24, D:5) a +0 giant club (32, 34, D:5) 29 stones Level 6 of the Dungeon (0, 0, D:6) 11 stones (4, 3, D:6) a +0 mace a +0 hand axe a +0 chain mail a +0 leather armour (6, 3, D:6) a +0 dagger a +0 scale mail (10, -4, D:6) a +0 leather armour (20, -15, D:6) a +0 whip a +0 scale mail (31, -20, D:6) a +2 whip of pain (32, -20, D:6) a +0 robe (32, -19, D:6) a +0 flail a +0 falchion (33, -20, D:6) a +0 leather armour (36, -20, D:6) 6 arrows Level 7 of the Dungeon (0, 0, D:7) a stone (1, 0, D:7) a stone (2, 1, D:7) a +0 whip (2, 2, D:7) a +0 club (3, 1, D:7) a stone (3, 3, D:7) a +0 short sword (4, 3, D:7) a +1 dagger of flaming a +0 blowgun 5 stones a +0 club a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (unseen) (0, 1, D:8) a +0 mace (2, 3, D:8) a +0 morningstar a +0 leather armour a +0 war axe a +0 scale mail (5, 8, D:8) a +0 whip (6, 3, D:8) a +0 scale mail (6, 11, D:8) a +0 giant spiked club (25, 31, D:8) a +0 dagger a +0 scale mail (26, 1, D:8) a +0 club (26, 31, D:8) a +0 flail of pain (unseen) (26, 32, D:8) a +0 whip (unseen) (27, 33, D:8) a +0 leather armour (28, -1, D:8) a +0 robe (28, 1, D:8) a +0 giant club a +0 dire flail (28, 6, D:8) a +0 hand axe (28, 10, D:8) 19 stones (29, 5, D:8) a +0 hand axe (29, 10, D:8) a potion of invisibility (30, 6, D:8) a +0 scale mail a +0 hand axe (30, 9, D:8) a +0 giant club (30, 36, D:8) a +0 leather armour (43, 38, D:8) a +0 antimagic giant club Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (7, 8, D:9) a +0 great sword (10, 5, D:9) a +0 quarterstaff (14, -22, D:9) a +0 giant club (20, -6, D:9) a +0 rapier (20, -4, D:9) a +0 giant club (32, -12, D:9) a bread ration (40, 13, D:9) a +0 leather armour (43, 9, D:9) a +0 quarterstaff (45, 12, D:9) the cursed +1 ring mail "Iwkoim" {rPois rC+ MR++ rCorr} It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It has a curse placed upon it. Level 10 of the Dungeon (0, 0, D:10) 28 stones (5, 2, D:10) a +0 quarterstaff (6, 15, D:10) 18 arrows (8, -1, D:10) a +0 chain mail a +0 halberd (8, 0, D:10) a +0 club (8, 2, D:10) a +0 giant spiked club (9, 1, D:10) a +0 robe a +0 dagger (10, 4, D:10) a +0 hand axe (10, 5, D:10) a +3 flail a +0 scale mail (11, 3, D:10) a +0 hand axe a cursed +0 plate armour (15, 4, D:10) 6 tomahawks (15, 23, D:10) a +0 robe (16, -1, D:10) a +0 giant spiked club (17, -1, D:10) a +0 rapier 12 stones (18, 3, D:10) a +0 long sword a +0 chain mail (20, 15, D:10) a +0 hunting sling (21, 25, D:10) a +0 flail a +1 short sword of draining (21, 26, D:10) a crystal ball of energy a +0 flail a +0 leather armour a yak corpse an orc corpse (21, 27, D:10) 2 tomahawks a +0 flail (25, 25, D:10) a +0 dagger a +0 robe (25, 26, D:10) the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 hand axe a +0 war axe a +0 war axe a +0 trident a +3 dagger of venom a scroll of amnesia a +0 scale mail a +0 ring mail a +1 antimagic great mace a +0 animal skin (26, 27, D:10) a +0 flail Level 1 of the Orcish Mines (0, 0, Orc:1) 17 gold pieces (4, -3, Orc:1) 23 gold pieces (6, -15, Orc:1) 26 gold pieces (8, -8, Orc:1) a +0 club a +0 plate armour a +0 halberd (8, -7, Orc:1) a +0 scale mail a +0 falchion (9, -9, Orc:1) a +0 falchion (9, -8, Orc:1) a +0 dagger a +0 robe an orc skeleton (9, -7, Orc:1) a troll hide {Snorg}