Dungeon Crawl Stone Soup version 0.34-a0-1992-g2e14fdc65b (webtiles) character file. Game seed: 3382693651833082340 7 boggyrat the Grave Robber (level 1, 0/10 HPs) Began as a Deep Elf Necromancer on Jan 14, 2026. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (112 turns). boggyrat the Grave Robber (Deep Elf Necromancer) Turns: 112, Time: 00:00:48 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 83% Magic: 4/6 EV: 11 Int: 19 God: Gold: 9 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} Potions g - 2 potions of magic d - 2 potions of attraction {unknown} f - a potion of mutation {unknown} Skills: + Level 2.6 Dodging + Level 2.7 Stealth + Level 3.2 Spellcasting + Level 4.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 19% 4 Curse of Agony Necr 21% N/A 47% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a ball python (chance to affect: 67%) A fragment of the ball python's soul is dislodged from its body. The ball python looks weaker. The ball python closely misses you. You encounter a goblin. It is wielding a +0 dagger. Your soul wisp barely misses the ball python. You hit the ball python. You kill the ball python! Your soul wisp touches the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin closely misses you. Your soul wisp misses the hobgoblin. You barely miss the hobgoblin. The hobgoblin is moderately wounded. Your soul wisp touches the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. Your soul wisp touches the hobgoblin but does no damage. You hit the hobgoblin. You kill the hobgoblin! The dart slug briefly extends its eye-stalks. The dart slug launches a dart at you. The slug dart hits you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your soul wisp touches the dart slug. The dart slug launches a dart at your soul wisp. The slug dart hits your soul wisp. You hit the goblin. The goblin is severely wounded. You encounter a quokka. Your soul wisp touches the dart slug. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (severely wounded, chance to affect: 67%) The goblin struggles to resist. The goblin hits you with a +0 dagger. You die... ............# #. ............# #.# .......†....# #.. ............# #.# # ........##### #.# ##)# ............# ##..#w. ............# #..#*##.#r. ...##.......###.g.......# ...###.......##.@###...## ...#########.##.......... ...........†.##.######.## .............##.#. .........##.#. .........#..#.## .........#ß.#..# .........#..##.# ........ß.∩>ß..# # You could see a dart slug (ally target), a quokka (wandering), a goblin and a friendly soul wisp (summoned). Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A bat (D:1) 2 rats (D:1) 4 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boggyrat the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 67 | D:1 | Found Otezats's General Store. 112 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, serial_shops, nicolae_shop_statue_plus, chequers_jeans, chequers_serial_rivers_micro_c, nicolae_eternal_life, minmay_small_reverse_x Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 10 Cast: Soul Splinter || 7 Armour: Robe || 11 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 112 | 112 | 0 | 0 | 45 | 1 | 112.0 | Dungeon | 112 | 112 | 0 | 0 | 45 | 1 | 112.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 112 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+