Dungeon Crawl Stone Soup version 0.34-a0-139-gb171341b6e (webtiles) character file. Game seed: 10465518957510204677 1057 bmj180 the Conjurer (level 8, -1/51 HPs) Began as an Octopode Conjurer on June 10, 2025. Was an Initiate of Ashenzari. Slain by an adder (6 damage) ... while put to sleep by a sleepcap... on level 5 of the Dungeon. The game lasted 00:06:57 (4507 turns). bmj180 the Conjurer (Octopode Conjurer) Turns: 4507, Time: 00:06:58 Health: -1/51 AC: 1 Str: 7 XL: 8 Next: 26% Magic: 15/15 EV: 2 Int: 22 God: Ashenzari [......] Gold: 270 SH: 0 Dex: 10 Spells: 14/17 levels left rFire + . . d - staff of cold rCold . . . (no offhand) rNeg + . . (no helmet) rPois . t - amulet of magic regeneration rElec . e - ring of fire rCorr . f - ring of Supernal Wisdom {EV+5, Cun, Sorc} (curse) SInv . p - ring of positive energy Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.54/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-1 -> -3), sleeping A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Shatter the Chains You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 270 gold pieces. Inventory: Hand Weapons b - a +0 dagger n - a +0 short sword Missiles c - 52 stones j - 2 boomerangs k - 2 throwing nets x - 9 poisoned darts Magical Staves d - a staff of cold (weapon) Jewellery e - a ring of fire (worn) f - the cursed ring of Supernal Wisdom (worn) {EV+5, Cun, Sorc} (You found it on level 1 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). It has a curse which improves the following skills: Cunning: Dodging and Stealth. Sorcery: Conjurations and Alchemy. p - a ring of positive energy (worn) t - an amulet of magic regeneration (worn) Scrolls g - 4 scrolls of identify {unknown} h - a scroll of fog {unknown} m - a scroll of amnesia {unknown} q - a scroll of teleportation {unknown} s - a scroll of blinking {unknown} u - 2 scrolls of immolation {unknown} w - 4 scrolls of vulnerability {unknown} y - a scroll of noise {unknown} Potions a - a potion of magic i - 2 potions of haste l - 2 potions of moonshine {unknown} o - 3 potions of curing r - a potion of heal wounds {unknown} v - a potion of invisibility {unknown} Skills: * Level 2.8 Fighting + Level 0.6 Staves * Level 3.9(4.3) Dodging + Level 4.0(4.4) Stealth * Level 5.3 Spellcasting * Level 6.8(7.2) Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 16% N/A 11% 3 Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Freezing Cloud Conj/Ice/Air 12% 6-21 69% 5 Hellfire Mortar Fire/Erth/Frge 4% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin is almost dead. The searing ray hits the adder. The adder is moderately wounded. You feel very sick. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! Unknown command. The searing ray hits the water moccasin! You kill the water moccasin! The searing ray hits the sleepcap. The sleepcap is moderately damaged. The searing ray hits the scorpion! The scorpion is moderately wounded. You finish channelling your searing ray. You feel very sick. The adder closely misses you. Your Stealth skill increases to level 4! You feel very sick. The adder attacks as it pursues you! The adder closely misses you. You feel very sick. The adder misses you. You feel very sick. The sleepcap attacks as it pursues you! The sleepcap closely misses you. You hit the sleepcap but do no damage. You grab the sleepcap. You squeeze the sleepcap, but do no damage. The sleepcap is moderately damaged. You constrict the sleepcap. You feel very sick. The adder completely misses you. The sleepcap completely misses you. You release your grip on the sleepcap. You feel sick. The sleepcap misses you. The adder misses you. You feel sick. The adder attacks as it pursues you! The adder closely misses you. You feel sick. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You feel sick. The adder bites you. You die... ##### #...## #S#f.## #.@#..#### ##.##....# #.)♣♣'''♣ ####.♣.....♣ #....♣.....♣ #.###♣♣.?.♣♣ ##.# ♣...♣ #..# ♣♣.♣♣####### #.## [♣.......### You could see a sleepcap and an adder. Vanquished Creatures 2 water moccasins An ice beast (D:5) 2 black bears (D:5) 3 ogres A scorpion (D:5) A jelly (D:4) Natasha (thrice) (D:3) A scorpion zombie (D:4) 4 adders 2 ufetubi (D:4) A dart slug (D:1) 4 ribbon worms An adder zombie (D:4) 13 orcs 8 endoplasms A giant cockroach (D:3) 8 hobgoblins 10 jackals 2 quokkas 11 ball pythons 7 bats 2 frilled lizards 10 goblins 9 kobolds 6 rats 113 creatures vanquished. Vanquished Creatures (others) An adder (D:4) A goblin (D:4) 2 creatures vanquished. Grand Total: 115 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bmj180 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 286 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 854 | D:1 | Found a faded altar of an unknown god. 912 | D:1 | Reached XP level 3. HP: 16/22 MP: 3/6 1422 | D:2 | Learned a level 2 spell: Searing Ray 2105 | D:3 | Found a broken altar of Ashenzari. 2138 | D:3 | Reached XP level 4. HP: 27/27 MP: 5/7 2333 | D:3 | Noticed Natasha 2338 | D:3 | Killed Natasha 2339 | D:3 | Reached skill level 5 in Conjurations 2408 | D:3 | Noticed Natasha 2412 | D:3 | Killed Natasha 2413 | D:3 | Reached skill level 1 in Fighting 2431 | D:3 | Reached XP level 5. HP: 33/33 MP: 6/9 2630 | D:3 | Found a snail-covered altar of Cheibriados. 2728 | D:3 | Noticed Natasha 2734 | D:3 | Killed Natasha 2819 | D:3 | Found a glowing silver altar of Zin. 2819 | D:3 | Found a shadowy altar of Dithmenos. 2912 | D:3 | Became a worshipper of Ashenzari the Shackled 3034 | D:4 | Noticed an ogre 3039 | D:4 | Killed an ogre 3040 | D:4 | Reached XP level 6. HP: 35/38 MP: 6/11 3162 | D:4 | Found an ornate altar of the Wu Jian Council. 3232 | D:4 | Found Bawn's Assorted Antiques. 3335 | D:4 | Found a staircase to the Ecumenical Temple. 3344 | Temple | Entered the Ecumenical Temple 3715 | D:4 | Found a basalt altar of Yredelemnul. 3900 | D:5 | Entered Level 5 of the Dungeon 3900 | D:5 | Noticed a water moccasin 3912 | D:4 | Killed a water moccasin 3913 | D:4 | Reached XP level 7. HP: 2/44 MP: 4/13 3913 | D:4 | HP: 1/44 [poisoned by a water moccasin] 4161 | D:5 | Reached skill level 6 in Conjurations 4376 | D:5 | Reached skill level 5 in Spellcasting 4376 | D:5 | Reached XP level 8. HP: 51/51 MP: 10/15 4507 | D:5 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_ring, chequers_ecumenical_altar_island D:2: layout_loops_ring D:3: layout_loops_cross, cheibrodos_worm_habitat, ashenzari_altar_1, gammafunk_temple_overflow_elements, st_stairs_10, uniq_natasha D:4: layout_loops_ring, kennysheep_mini, lemuel_zombie_altar_yredelemnul, lemuel_temple_firewalk_b, serial_shops, nicolae_shop_overgrown_old_shop D:5: layout_rooms, hellmonk_no_cap Temple: nicolae_temple_god_jail Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 | 6.8 Fighting | 1 2 | 2.8 Spellcasting | 3 4 5 | 5.3 Stealth | 3 4 | 4.0 Dodging | 3 | 3.9 Staves | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 23 | 2 | 2 || 27 Constrict | 6 | 1 | 2 || 9 Tentacles | 3 | 1 | 1 || 5 Cast: Magic Dart | 80 | 41 | 24 || 145 Searing Ray | 2 | 17 | 12 || 31 Invoke: Curse Item | | | 1 || 1 Use: Potion | | | 2 || 2 Armour: Skin | 11 | 13 | 9 || 33 Dodge: Dodged | 32 | 22 | 17 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4493 | 4318 | 175 | 238 | 3232 | 6 | 748.8 | Dungeon | 4491 | 4316 | 175 | 238 | 3232 | 5 | 898.2 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1145 daAuts D:1: 1114 daAuts D:2: 934 daAuts D:3: 900 daAuts D:5: 395 daAuts Temple: 1 daAuts