ASSERT(attacker) in 'attack.cc' at line 356 failed. Version: Dungeon Crawl Stone Soup 0.26-a0-84-g8c18429211 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 10638229922355627583, deterministic pregen: 1 Command line: /usr/games/crawl-git-8c18429211 -name bmfx -rc /dgldir/rcfiles/crawl-git/bmfx.rc -macro /dgldir/rcfiles/crawl-git/bmfx.macro -morgue /dgldir/morgue/bmfx/ -webtiles-socket /crawl-master/webserver/sockets/bmfx:2020-06-20.06:41:11.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-git-8c18429211(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x562b418a140b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-8c18429211(_Z13do_crash_dumpv+0x47a) [0x562b418a9a7a]: do_crash_dump() /usr/games/crawl-git-8c18429211(_Z20crash_signal_handleri+0xae) [0x562b418a177e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7f21721adf20]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xc7) [0x7f2172572727]: /usr/games/crawl-git-8c18429211(+0x3560eb) [0x562b418a90eb]: /usr/games/crawl-git-8c18429211(+0x35635e) [0x562b418a935e]: /usr/games/crawl-git-8c18429211(_ZN6attack11init_attackE10skill_typei+0x2f4) [0x562b41845c14]: attack::init_attack(skill_type, int) /usr/games/crawl-git-8c18429211(_ZN13ranged_attackC2EP5actorS1_P8item_defbS1_+0x87) [0x562b41ca6757]: ranged_attack::ranged_attack(actor*, actor*, item_def*, bool, actor*) /usr/games/crawl-git-8c18429211(_ZN4bolt13affect_playerEv+0x221) [0x562b4185c841]: bolt::affect_player() /usr/games/crawl-git-8c18429211(_ZN4bolt11affect_cellEv+0x26f) [0x562b41861f8f]: bolt::affect_cell() /usr/games/crawl-git-8c18429211(_ZN4bolt7do_fireEv+0x2ac) [0x562b4186440c]: bolt::do_fire() /usr/games/crawl-git-8c18429211(_ZN4bolt4fireEv+0x1108) [0x562b41866538]: bolt::fire() /usr/games/crawl-git-8c18429211(_Z10mons_throwP7monsterR4boltib+0x8ec) [0x562b41db4eec]: mons_throw(monster*, bolt&, int, bool) /usr/games/crawl-git-8c18429211(_Z12handle_throwP7monsterR4boltbb+0x31b) [0x562b41b5a65b]: handle_throw(monster*, bolt&, bool, bool) /usr/games/crawl-git-8c18429211(_Z19handle_monster_moveP7monster+0x150c) [0x562b41b5ccac]: handle_monster_move(monster*) /usr/games/crawl-git-8c18429211(_Z15handle_monstersb+0x9d9) [0x562b41b5e809]: handle_monsters(bool) /usr/games/crawl-git-8c18429211(_Z12world_reactsv+0xda) [0x562b41e705da]: world_reacts() /usr/games/crawl-git-8c18429211(+0x91f920) [0x562b41e72920]: /usr/games/crawl-git-8c18429211(+0x9203fd) [0x562b41e733fd]: /usr/games/crawl-git-8c18429211(main+0x33a) [0x562b4180006a]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f2172190b97]: /usr/games/crawl-git-8c18429211(_start+0x2a) [0x562b4180087a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DTOURNEY='0.25' -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-8c18429211/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-8c18429211/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-8c18429211/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 3 Level id: Shoals:3 Level build method = [depth 3], level layout type = shoals, absdepth0 = 17 Level vaults: layout_shoals hangedman_shoals_cup_caves Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aim: a kraken (water, severely wounded) You shoot a stone. The stone hits the kraken! The kraken is severely wounded. You hear a splash. There is a snail-covered altar of Cheibriados here. You enter the shallow water. Moving in this stuff is going to be slow. Tentacles burst out of the water! 3 tentacles come into view. You see here a stone. The tentacle completely misses you. You see here a stone. The tentacle barely misses you. The tentacle misses you. You block the tentacle's attack. The tentacle closely misses you. You block the tentacle's attack. The tentacle barely misses you. A tentacle segment bursts forth from the water. x2 The tentacle misses you. Firing (i - inventory. (/) - cycle) s - 736 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (ink, water, severely wounded) You shoot a stone. The stone hits the kraken but does no damage. The kraken is severely wounded. You hear a splash. Firing (i - inventory. (/) - cycle) s - 735 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (ink, water, severely wounded) You shoot a stone. The stone hits the kraken but does no damage. The kraken is severely wounded. You hear a splash. Firing (i - inventory. (/) - cycle) s - 734 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (ink, water, severely wounded) You shoot a stone. The stone hits the kraken. The kraken is severely wounded. Firing (i - inventory. (/) - cycle) s - 733 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, severely wounded) You shoot a stone. The stone hits the kraken. The kraken is severely wounded. You hear a splash. Firing (i - inventory. (/) - cycle) s - 732 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, severely wounded) You shoot a stone. The stone hits the kraken but does no damage. The kraken is severely wounded. You hear a splash. Firing (i - inventory. (/) - cycle) s - 731 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, severely wounded) You shoot a stone. The stone hits the kraken but does no damage. The kraken is severely wounded. You hear a splash. Tentacles burst out of the water! 4 tentacles come into view. Evoke which item? (* to show all) (? for menu, Esc to quit) That's the wrong kind of item! (Use * to select it.) Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, p - kraken The mass of ice explodes! The iceblast engulfs the tentacle!! The tentacle is severely wounded. The iceblast engulfs the kraken! The kraken is severely wounded. The iceblast engulfs the tentacle! The tentacle is lightly wounded. The iceblast engulfs the tentacle! The tentacle is moderately wounded. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Iceblast Press: ? - help, Shift-Dir - straight line The mass of ice explodes! The iceblast engulfs the tentacle!! The tentacle is severely wounded. The iceblast engulfs the tentacle!! You kill the tentacle! The iceblast engulfs the tentacle!! You kill the tentacle! You kill the kraken! Fedhas accepts your kill. The dead kraken's tentacles slide back into the water. s - 731 stones (gained 1) s - 735 stones (gained 4) s - 738 stones (gained 3) s - 740 stones (gained 2) s - 741 stones (gained 1) s - 742 stones (gained 1) s - 744 stones (gained 2) s - 745 stones (gained 1) s - 746 stones (gained 1) Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. There is a snail-covered altar of Cheibriados here. You enter the shallow water. Moving in this stuff is going to be slow. You see here a manticore skeleton. You see here a harpy skeleton. You see here a snapping turtle skeleton. Things that are here: 3 large rocks; a harpy skeleton x2 You see here a +0 trident. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. A merfolk and a water elemental come into view. The merfolk is wielding a +0 trident of protection. Found a wand of clouds (4). Found a stone staircase leading up. There is a stone staircase leading up here. Firing (i - inventory. (/) - cycle) s - 746 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental You shoot a stone. The stone hits the water elemental! The water elemental is lightly damaged. You hear a splash. The merfolk shouts! You hear a shout! x2 Firing (i - inventory. (/) - cycle) s - 745 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (lightly damaged) You shoot a stone. The stone hits the water elemental. The water elemental is moderately damaged. You hear a splash. Firing (i - inventory. (/) - cycle) s - 744 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (moderately damaged) You shoot a stone. The stone hits the water elemental! The water elemental is heavily damaged. A merfolk aquamancer comes into view. It is wielding a -1 rapier. Firing (i - inventory. (/) - cycle) s - 743 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (heavily damaged) You shoot a stone. The stone hits the water elemental. The water elemental is heavily damaged. Firing (i - inventory. (/) - cycle) s - 742 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (heavily damaged) You shoot a stone. The stone hits the water elemental. The water elemental is severely damaged. You fail to use your ability. The folds of your robe billow into a mighty storm. You feel somewhat more hungry. A merfolk comes into view. It is wielding a +0 trident. The water elemental completely misses you. You block the merfolk's attack. Lightning arcs down from a storm cloud! Firing (i - inventory. (/) - cycle) s - 741 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (thunder, severely damaged) You shoot a stone. The stone hits the water elemental! The water elemental is almost destroyed. You hear an angry hiss. x5 The water elemental is struck by lightning. You destroy the water elemental! Fedhas accepts your kill. The merfolk aquamancer gestures wildly while chanting. The merfolk aquamancer blinks! You hear a shout! You hear a screech! You hear a shout! Firing (i - inventory. (/) - cycle) s - 740 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident of protection and quivering a throwing net (thunder) You shoot a stone. The stone hits the merfolk. The merfolk is lightly wounded. The merfolk closely misses you. Firing (i - inventory. (/) - cycle) s - 739 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident of protection and quivering a throwing net (thunder, lightly wounded) You shoot a stone. The stone misses the merfolk. The merfolk misses you. Firing (i - inventory. (/) - cycle) s - 738 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident of protection and quivering a throwing net (thunder, lightly wounded) You shoot a stone. The stone hits the merfolk! The merfolk is moderately wounded. A sea snake comes into view. Lightning arcs down from a storm cloud! Firing (i - inventory. (/) - cycle) s - 737 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident of protection and quivering a throwing net (thunder, moderately wounded) You shoot a stone. The stone hits the merfolk but does no damage. The merfolk is moderately wounded. You hear a shout! You hear an angry hiss. You hear a shout! You hear a screech! You hear an angry hiss. You hear a shout! You hear a screech! You hear a shout! The merfolk misses you. Lightning arcs down from a storm cloud! Firing (i - inventory. (/) - cycle) s - 736 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident of protection and quivering a throwing net (thunder, lightly wounded) You shoot a stone. The stone completely misses the merfolk. You hear an angry hiss. You hear a shout! You block the merfolk's attack. Firing (i - inventory. (/) - cycle) s - 735 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident of protection and quivering a throwing net (thunder, lightly wounded) You shoot a stone. The stone barely misses the merfolk. A sea snake comes into view. x2 The merfolk aquamancer casts a spell. The merfolk aquamancer blinks! Firing (i - inventory. (/) - cycle) s - 734 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident of protection and quivering a throwing net (thunder, lightly wounded) You shoot a stone. The stone barely misses the merfolk. A merfolk siren comes into view. It is wielding a +0 spear. The merfolk is struck by lightning. You block the merfolk's attack. The merfolk siren chants a haunting song. You resist with almost no effort. Firing (i - inventory. (/) - cycle) s - 733 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident of protection and quivering a throwing net (thunder, heavily wounded) You shoot a stone. The stone hits the merfolk. The merfolk is severely wounded. The merfolk is struck by lightning. The merfolk completely misses you. You hear an angry hiss. Lightning arcs down from a storm cloud! Firing (i - inventory. (/) - cycle) s - 732 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident of protection and quivering a throwing net (thunder, almost dead) You shoot a stone. The stone hits the merfolk but does no damage. The merfolk is almost dead. The merfolk siren chants a haunting song. You resist with almost no effort. The sea snake is struck by lightning. A cyclops comes into view. You hear an angry hiss. You feel stronger. Pain shudders through your arm! a - the +9 scimitar of Anguish (weapon) {pain, +Inv rC+ Str+3 Stlth-} You block the merfolk's attack. You fade into invisibility! You are very lightly contaminated with residual magic. You feel quite a bit more hungry. The sea snake barely misses you. You riposte. You slash the sea snake! The sea snake writhes in agony. The sea snake is moderately wounded. The merfolk siren chants a haunting song. You resist with almost no effort. The cyclops throws a large rock. The large rock misses the sea snake. The large rock hits the sea snake!! The merfolk is struck by lightning. The merfolk misses you. You hear an angry hiss. You hear a screech! You strike the helpless sea snake from behind! You hit the sea snake but do no damage. The sea snake is severely wounded. The sea snake is struck by lightning. A wind drake comes into view. You strike the helpless sea snake from behind! You slash the sea snake! The sea snake is moderately wounded. The sea snake is struck by lightning. The merfolk throws a throwing net. The throwing net hits the sea snake. The sea snake is caught in the net! The cyclops throws a large rock. The large rock hits the sea snake!! The sea snake dies! The merfolk aquamancer gestures wildly while chanting. The merfolk aquamancer blinks! Lightning arcs down from a storm cloud! A wind drake comes into view. The sea snake is struck by lightning. You block the sea snake's attack. The cyclops throws a large rock. The large rock hits the sea snake!!! The sea snake dies! The wind drake hisses angrily. You hit the merfolk but do no damage. The merfolk writhes in agony. You kill the merfolk! Fedhas accepts your kill. The sea snake completely misses you. You riposte. You slash the sea snake! The sea snake writhes in agony. The sea snake is moderately wounded. You hit the sea snake. The sea snake writhes in agony. The sea snake is moderately wounded. The sea snake barely misses you. The cyclops throws a large rock. The large rock hits the sea snake! The wind drake hisses angrily. You slash the sea snake! The sea snake writhes in agony. The sea snake is severely wounded. The sea snake is struck by lightning. You kill the sea snake! Fedhas accepts your kill. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Enslavement Press: ? - help, Shift-Dir - straight line, f - wind drake Aim: a wind drake (water, wandering, repelling missiles, hasn't noticed you, chance to defeat MR: 59%) The wind drake is charmed. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Enslavement Press: ? - help, Shift-Dir - straight line, f - cyclops, p - wind drake Aim: a cyclops (chance to defeat MR: 59%) The cyclops resists with significant effort. You block the merfolk's attack. Your wind drake exhales a fierce blast of wind! Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Enslavement Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops (chance to defeat MR: 59%) The cyclops is charmed. Things that are here: a large rock; a throwing net {!f}; a sea snake corpse You hit the merfolk siren but do no damage. Your wind drake flaps its wings at the merfolk siren. The air twists around and strikes the merfolk siren! The boomerang hits the merfolk aquamancer. A merfolk comes into view. It is wielding a +0 trident. A sea snake comes into view. The merfolk throws a boomerang. The boomerang closely misses the merfolk aquamancer. The boomerang hits you! The weapon returns to the merfolk! You see here a stone. The wind drake hisses angrily. You slash the merfolk aquamancer! The merfolk aquamancer is moderately wounded. You block the merfolk aquamancer's attack. Your wind drake flaps its wings at something. You slash the merfolk aquamancer! The merfolk aquamancer writhes in agony. The merfolk aquamancer is heavily wounded. The merfolk throws a boomerang. The boomerang hits the merfolk aquamancer!! The weapon returns to the merfolk! The merfolk aquamancer mumbles some strange words. The merfolk aquamancer blinks! Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, p - cyclops The mass of ice explodes! The iceblast engulfs the merfolk aquamancer!! You kill the merfolk aquamancer! Fedhas accepts your kill. Your wind drake bites the merfolk! The merfolk throws a boomerang. The boomerang completely misses you. The weapon returns to the merfolk! You closely miss the sea snake. The sea snake misses you. Your cyclops hits the merfolk! The merfolk hits your wind drake with a +0 trident!! The merfolk throws a boomerang. You block the boomerang. You block the sea snake's attack. You catch the helpless sea snake completely off-guard! You slice the sea snake!! The sea snake writhes in agony. The sea snake is moderately wounded. Your wind drake flaps its wings at the merfolk siren. The air twists around and strikes the merfolk siren! The merfolk siren dies! Fedhas accepts your kill. A centaur comes into view. The merfolk throws a boomerang. The weapon returns to the merfolk! The centaur shouts! The merfolk completely misses you. Your cyclops closely misses the merfolk. Things that are here: a large rock; a throwing net {!f}; a sea snake corpse Press: ? - help, v - describe, . - travel Here: a cyclops (charmed, friendly) A stone staircase leading up. The merfolk throws a boomerang. The weapon returns to the merfolk! You slash the merfolk! The merfolk is heavily wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The merfolk barely misses you. You slash the merfolk! The merfolk writhes in agony. The merfolk is almost dead. The centaur shoots an arrow. Your cyclops hits the merfolk!! The merfolk dies! Fedhas accepts your kill. You hear a splash. The merfolk completely misses you. You flicker for a moment. The centaur shoots an arrow. The arrow hits your wind drake. You hear a splash. You catch the helpless merfolk completely off-guard! You slash the merfolk! The merfolk writhes in agony. The merfolk is moderately wounded. The centaur shoots an arrow. The arrow barely misses your wind drake. The merfolk throws a boomerang. The weapon returns to the merfolk! You closely miss the merfolk. The merfolk is moderately wounded. Your wind drake misses the wind drake. The centaur shoots an arrow. The arrow is repelled. The merfolk completely misses you. You riposte. You strike the helpless merfolk from behind! You slash the merfolk! The merfolk writhes in agony. The merfolk is moderately wounded. You barely miss the merfolk. The merfolk is moderately wounded. The centaur shoots an arrow. The merfolk throws a boomerang. The boomerang hits your cyclops!! The weapon returns to the merfolk! The centaur shoots an arrow. Your wind drake closely misses the centaur. You catch the helpless merfolk completely off-guard! You slice the merfolk!! The merfolk is almost dead. The centaur shoots an arrow. Your cyclops hits the merfolk!! The merfolk dies! Fedhas accepts your kill. Your wind drake barely misses the centaur. The wind drake completely misses your wind drake. Your wind drake barely misses the centaur. The centaur shoots an arrow. The arrow completely misses you. Items here: ((( † 8 arrows; a large rock; a throwing net {!f}; a sea snake corpse Your wind drake bites the centaur. There is a stone staircase leading up here. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering 4 arrows (lightly wounded) The puff of flame hits the centaur. The centaur is heavily wounded. You flicker back into view. The centaur is engulfed in a cloud of scalding steam. The centaur shoots an arrow. The arrow completely misses you. The wind drake flaps its wings at you. The air twists around and strikes you! Your wind drake bites the centaur. The centaur is engulfed in a cloud of scalding steam. You kill the centaur! Fedhas accepts your kill. You hear a splash. x2 Press: ? - help, v - describe, . - travel Here: a cyclops (moderately wounded, charmed, friendly) The floor, spattered with blood. Something bites your wind drake! Your wind drake is engulfed in a cloud of scalding steam. Your wind drake exhales a fierce blast of wind! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Follow me! The cyclops is no longer charmed. Your wind drake is engulfed in a cloud of scalding steam. The wind drake is engulfed in a cloud of scalding steam. Your wind drake is engulfed in a cloud of scalding steam. The cyclops completely misses you. You climb upwards. There is a stone staircase leading down here. You barely miss the cyclops. The cyclops is moderately wounded. You completely miss the cyclops. The cyclops is moderately wounded. You block the cyclops's attack. Your wind drake flaps its wings at the cyclops. The air twists around and strikes the cyclops!! You hit the cyclops. The cyclops writhes in agony. The cyclops is almost dead. Your wind drake flaps its wings at the cyclops. The air twists around and strikes the cyclops! The cyclops dies! Fedhas accepts your kill. Your wind drake looks stronger. Really attack your wind drake? You slash your wind drake! You kill your wind drake! Fedhas accepts your kill. You start resting. Magic restored. You start resting. Your magical contamination has completely faded away. HP restored. w - a +9 vorpal fustibalus (weapon) You climb downwards. You block the wind drake's attack. There is a stone staircase leading up here. You see here an arrow. The wind drake completely misses you. You climb upwards. There is a stone staircase leading down here. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f - wind drake Aim: a wind drake (repelling missiles, chance to defeat MR: 59%) The wind drake resists with significant effort. The wind drake exhales a fierce blast of wind! You are blown backwards! You violently stop moving! Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - wind drake Aim: a wind drake (repelling missiles, catching its breath, chance to defeat MR: 59%) The wind drake evaporates and reforms as a yak! Firing (i - inventory. (/) - cycle) s - 731 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak You shoot a stone. The stone hits the yak! The yak is moderately wounded. Firing (i - inventory. (/) - cycle) s - 730 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded) You shoot a stone. The stone hits the yak. The yak is heavily wounded. Firing (i - inventory. (/) - cycle) s - 729 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded) You shoot a stone. The stone hits the yak! The yak is almost dead. You hear a splash. Firing (i - inventory. (/) - cycle) s - 728 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead) You shoot a stone. The stone hits the yak! You kill the yak! Fedhas accepts your kill. You hear a splash. No target in view! No target in view! s - 728 stones (gained 1) s - 729 stones (gained 1) s - 730 stones (gained 1) s - 731 stones (gained 1) There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. You see here an arrow. Y - 3 throwing nets {!f} (gained 1) Things that are here: 8 arrows; a large rock; a sea snake corpse s - 732 stones (gained 1) Found a leather armour. s - 741 stones (gained 9) s - 742 stones (gained 1) Things that are here: 3 boomerangs; a +0 trident You enter the shallow water. Moving in this stuff is going to be slow. s - 743 stones (gained 1) s - 745 stones (gained 2) Things that are here: a +0 trident of protection; a merfolk corpse There is a stone staircase leading up here. You see here an arrow. You enter the shallow water. Moving in this stuff is going to be slow. A cyclops comes into view. Found a stone staircase leading up. Things that are here: a sea snake corpse x2 Firing (i - inventory. (/) - cycle) s - 745 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - cyclops Aim: a cyclops, quivering 3 large rocks You shoot a stone. The stone hits the cyclops! The cyclops is moderately wounded. Firing (i - inventory. (/) - cycle) s - 744 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering 3 large rocks (moderately wounded) You shoot a stone. The stone hits the cyclops! The cyclops is heavily wounded. The cyclops throws a large rock. The large rock completely misses you. You hear a splash. Firing (i - inventory. (/) - cycle) s - 743 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering 2 large rocks (heavily wounded) You shoot a stone. The stone hits the cyclops! The cyclops is severely wounded. Firing (i - inventory. (/) - cycle) s - 742 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering 2 large rocks (severely wounded) You shoot a stone. The stone hits the cyclops! You kill the cyclops! Fedhas accepts your kill. No target in view! No target in view! Things that are here: 3 arrows; a +0 shortbow; a centaur corpse s - 745 stones (gained 4) Things that are here: 2 large rocks; a cyclops corpse Found a stone staircase leading down. t - a wand of clouds (12) (gained 4 charges) Things that are here: a +0 robe; a cursed -1 rapier; a merfolk corpse A centaur comes into view. Firing (i - inventory. (/) - cycle) s - 745 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, quivering 21 arrows (wandering, hasn't noticed you) You shoot a stone. The stone closely misses the centaur. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow misses you. Firing (i - inventory. (/) - cycle) s - 744 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering 20 arrows You shoot a stone. The stone barely misses the centaur. The centaur shoots an arrow. You block the arrow. Firing (i - inventory. (/) - cycle) s - 743 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering 19 arrows You shoot a stone. The stone hits the centaur! The centaur is almost dead. Firing (i - inventory. (/) - cycle) s - 742 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering 19 arrows (almost dead) You shoot a stone. The stone hits the centaur! You kill the centaur! Fedhas accepts your kill. You hear a splash. x4 No target in view! No target in view! Found 22 stones. K - a scroll of acquirement Found a tower shield. s - 763 stones (gained 22) Something appears at your feet! K - the ring "Fyaqioxzu" {rF++ rC+ MR- MP+9 Int+3} s - 765 stones (gained 2) You enter the shallow water. Moving in this stuff is going to be slow. s - 766 stones (gained 1) You now have 1769 gold pieces (gained 17). Things that are here: a +0 shortbow; 19 arrows; a centaur corpse Found a slimy shortbow. You have identified the last wand. s - 786 stones (gained 20) Found a dagger. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Your pack is full. You see here a wand of digging (6). Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. You start removing your armour. You continue taking off the +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1}. x4 You finish taking off the +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1}. You start putting on your armour. You continue putting on your glowing scarf. x5 You finish putting on your scarf of repulsion. You are surrounded by a repulsion field. You start removing your armour. You continue taking off your scarf of repulsion. x4 You finish taking off your scarf of repulsion. The haze of the repulsion field disappears. You start putting on your armour. You continue putting on the +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1}. x5 You finish putting on the +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1}. You feel weaker. You feel stupid. You feel agile. You drop 20 stones. You hear a splash. s - 786 stones (gained 20) Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a scarf of repulsion. You hear a splash. p - a wand of digging (6) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You now have 1777 gold pieces (gained 8). f - 3 scrolls of identify {@r3} (gained 1) You walk carefully through the plants. You walk carefully through the plants. You enter the shallow water. Moving in this stuff is going to be slow. Found a scale mail. Found a stone staircase leading down. You now have 1803 gold pieces (gained 26). Your pack is full. Things that are here: a short sword; a scroll of magic mapping Your pack is full. Things that are here: a short sword; a scroll of magic mapping Could not pick up an item here; shall I ignore it? Okay, then. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a scarf of resistance. I - a scroll of magic mapping There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You walk carefully through the plants. Found a robe. Found a wand of random effects (12). Found 4 large rocks. Your pack is full. You see here a potion of invisibility. Unknown command. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop 3 potions of brilliance. x - a potion of invisibility You walk carefully through the plants. You see here a robe. You now have 1827 gold pieces (gained 24). You walk carefully through the plants. You now have 1853 gold pieces (gained 26). You see here a wand of random effects (12). You walk carefully through the plants. You walk carefully through the plants. Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. Your pack is full. You see here a scroll of enchant weapon. Your pack is full. You see here a scroll of enchant weapon. Could not pick up an item here; shall I ignore it? [Y]es or [N]o only, please. Could not pick up an item here; shall I ignore it? You see here a scroll of enchant weapon. The sea snake is too close now for your liking. Firing (i - inventory. (/) - cycle) s - 786 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - sea snake Aim: a sea snake (water, wandering, hasn't noticed you) You shoot a stone. Fedhas protects your plant from harm. The stone completely misses the sea snake. The sea snake hisses angrily. Firing (i - inventory. (/) - cycle) s - 785 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - sea snake Aim: a sea snake (water) You shoot a stone. Fedhas protects your plant from harm. The stone hits the sea snake. The sea snake is lightly wounded. You hear a splash. Firing (i - inventory. (/) - cycle) s - 784 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - sea snake Aim: a sea snake (lightly wounded) You shoot a stone. The stone hits the sea snake. The sea snake is lightly wounded. You hear a splash. Firing (i - inventory. (/) - cycle) s - 783 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - sea snake Aim: a sea snake (lightly wounded) You shoot a stone. The stone hits the sea snake! The sea snake is moderately wounded. You block the sea snake's attack. Firing (i - inventory. (/) - cycle) s - 782 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - sea snake Aim: a sea snake (moderately wounded) You shoot a stone. The stone hits the sea snake! The sea snake is heavily wounded. The sea snake completely misses you. You feel stronger. Pain shudders through your arm! a - the +9 scimitar of Anguish (weapon) {pain, +Inv rC+ Str+3 Stlth-} You hit the sea snake. The sea snake is heavily wounded. The sea snake completely misses you. You slash the sea snake! The sea snake writhes in agony. The sea snake is severely wounded. The sea snake misses you. You riposte. You closely miss the sea snake. The sea snake is severely wounded. You closely miss the sea snake. The sea snake is severely wounded. You block the sea snake's attack. The sea snake bites you! You slash the sea snake! The sea snake writhes in agony. The sea snake is almost dead. The sea snake closely misses you. You riposte. You slash the sea snake! You kill the sea snake! Fedhas accepts your kill. No target in view! w - a +9 vorpal fustibalus (weapon) Magic restored. HP restored. s - 782 stones (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. s - 783 stones (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You walk carefully through the plants. You enter the shallow water. Moving in this stuff is going to be slow. You walk carefully through the plants. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a leather armour. You enter the shallow water. Moving in this stuff is going to be slow. You walk carefully through the plants. A cyclops comes into view. Firing (i - inventory. (/) - cycle) s - 783 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - cyclops Aim: a cyclops, quivering 4 large rocks (wandering, hasn't noticed you) You shoot a stone. Fedhas protects your plant from harm. x2 The cyclops shouts! The stone hits the cyclops. The cyclops is lightly wounded. You hear a splash. Firing (i - inventory. (/) - cycle) s - 782 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering 4 large rocks (lightly wounded) You shoot a stone. Fedhas protects your plant from harm. x2 The stone hits the cyclops. The cyclops is lightly wounded. Firing (i - inventory. (/) - cycle) s - 781 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering 4 large rocks (lightly wounded) You shoot a stone. Fedhas protects your plant from harm. x2 The stone hits the cyclops but does no damage. The cyclops is lightly wounded. You hear a splash. Firing (i - inventory. (/) - cycle) s - 780 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering 4 large rocks (lightly wounded) You shoot a stone. Fedhas protects your plant from harm. x3 The stone hits the cyclops! The cyclops is heavily wounded. You hear a splash. Firing (i - inventory. (/) - cycle) s - 779 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering 4 large rocks (heavily wounded) You shoot a stone. Fedhas protects your plant from harm. x3 The stone hits the cyclops! The cyclops is severely wounded. Firing (i - inventory. (/) - cycle) s - 778 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering 4 large rocks (severely wounded) You shoot a stone. Fedhas protects your plant from harm. The stone hits the cyclops. The cyclops is severely wounded. You hear a splash. Firing (i - inventory. (/) - cycle) s - 777 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering 4 large rocks (severely wounded) You shoot a stone. Fedhas protects your plant from harm. The stone hits the cyclops. The cyclops is almost dead. You hear a splash. The cyclops throws a large rock. The large rock hits you! You hear a splash. Firing (i - inventory. (/) - cycle) s - 776 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering 3 large rocks (almost dead) You shoot a stone. Fedhas protects your plant from harm. The stone hits the cyclops! You kill the cyclops! Fedhas accepts your kill. You hear a splash. x2 No target in view! No target in view! A harpy comes into view. The harpy moves out of view. s - 778 stones (gained 3) Things that are here: 3 large rocks; a cyclops corpse s - 779 stones (gained 1) s - 780 stones (gained 1) s - 781 stones (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. The harpy is too close now for your liking. A harpy is nearby! Firing (i - inventory. (/) - cycle) s - 781 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - harpy Aim: a harpy You shoot a stone. The harpy screeches! The stone hits the harpy! The harpy is heavily wounded. You hear a splash. Firing (i - inventory. (/) - cycle) s - 780 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - harpy Aim: a harpy (heavily wounded) You shoot a stone. The stone hits the harpy. The harpy is heavily wounded. You hear a splash. Firing (i - inventory. (/) - cycle) s - 779 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - harpy Aim: a harpy (heavily wounded) You shoot a stone. The stone hits the harpy! The harpy is almost dead. Firing (i - inventory. (/) - cycle) s - 778 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - harpy Aim: a harpy (almost dead) You shoot a stone. The stone hits the harpy. You kill the harpy! Fedhas accepts your kill. No target in view! No target in view! s - 778 stones (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. s - 779 stones (gained 1) s - 780 stones (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You walk carefully through the plants. Things that are here: 3 boomerangs; a +0 trident You see here a +0 spear. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a flail. c - 15 rations (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a potion of degeneration. Found a scythe. You enter the shallow water. Moving in this stuff is going to be slow. You see here an arrow. You see here an arrow. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. A merfolk avatar, a merfolk javelineer and a cyclops come into view. Found a scroll of torment. You feel stronger. Pain shudders through your arm! a - the +9 scimitar of Anguish (weapon) {pain, +Inv rC+ Str+3 Stlth-} You fade into invisibility! You are very lightly contaminated with residual magic. You are feeling hungry. Press: ? - help, Dir - move target cursor A ballistomycete grows from the ground. You feel somewhat more hungry. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The merfolk avatar shouts! The merfolk javelineer throws a javelin. The javelin completely misses you. The merfolk javelineer throws a javelin. The javelin pierces through the cyclops! The javelin pierces through the merfolk avatar! You catch the helpless merfolk avatar completely off-guard! You hit the merfolk avatar. The merfolk avatar is lightly wounded. The merfolk javelineer throws a javelin. The javelin pierces through the cyclops! The javelin completely misses you. The merfolk javelineer throws a javelin. The javelin pierces through the merfolk avatar!! The javelin closely misses you. You strike the helpless merfolk avatar from behind! You slash the merfolk avatar! The merfolk avatar writhes in agony. The merfolk avatar is heavily wounded. The cyclops throws a large rock. The merfolk javelineer throws a javelin. The javelin completely misses you. You completely miss the merfolk avatar. The merfolk avatar is heavily wounded. You strike the helpless merfolk avatar from behind! You slash the merfolk avatar! The merfolk avatar writhes in agony. The merfolk avatar is severely wounded. The merfolk javelineer throws a javelin. The javelin pierces through the merfolk avatar! You strike the helpless merfolk avatar from behind! You slash the merfolk avatar! The merfolk avatar writhes in agony. The merfolk avatar is almost dead. The merfolk javelineer throws a javelin. The javelin pierces through the merfolk avatar!! The merfolk avatar dies! You catch the helpless cyclops completely off-guard! You slash the cyclops! The cyclops writhes in agony. The cyclops is almost dead. The merfolk javelineer throws a javelin. The cyclops misses you. You riposte. You strike the helpless cyclops from behind! You slice the cyclops!! You kill the cyclops! Fedhas accepts your kill. You see here a merfolk corpse. You strike the helpless merfolk javelineer from behind! You slash the merfolk javelineer! The merfolk javelineer is moderately wounded. The merfolk javelineer throws a javelin. A ballistomycete spore comes into view. You slash the merfolk javelineer! The merfolk javelineer writhes in agony. The merfolk javelineer is moderately wounded. The merfolk javelineer throws a javelin. The javelin completely misses you. Your ballistomycete spore explodes! Fedhas protects your plant from harm. The merfolk javelineer appears confused. The explosion of spores engulfs the merfolk javelineer!! The merfolk javelineer is severely wounded. The explosion of spores engulfs you!! You are confused. You feel better. A ballistomycete spore comes into view. A ballistomycete spore comes into view. The merfolk javelineer seems less confused. The merfolk javelineer throws a javelin. The javelin barely misses your ballistomycete spore. The javelin closely misses you. Things that are here: a large rock; 3 javelins The merfolk javelineer throws a javelin. The javelin pierces through your ballistomycete spore!! Your ballistomycete spore explodes! The merfolk javelineer appears confused. The explosion of spores engulfs the merfolk javelineer!!! You kill the merfolk javelineer! Fedhas accepts your kill. You hear a splash. x3 >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26-a0-84-g8c18429211 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WAIT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [bmfx] Species: Spriggan Job: Conjurer HP: 78/80; mods: 0/0 MP: 20/26; mod: 0 Stats: 6 (6) 22 (22) 24 (24) Position: (63, 14), god: Fedhas (16), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 33 | 7 | 2342 | 363/566 Short Blades | X | 0 | 0 | 10 | 2354 | 0/547 Long Blades | X | 0 | 0 | 8 | 3018 | 473/636 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | | 0 | 0 | 0 | 0 | 0/84 Polearms | | 0 | 0 | 0 | 0 | 0/84 Staves | | 0 | 0 | 0 | 0 | 0/84 Slings | X | 0 | 0 | 13 | 4042 | 472/672 Bows | | 0 | 0 | 0 | 0 | 0/35 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 4 | 500 | 0/250 Armour | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 1 | 33 | 14 | 3385 | 385/525 Stealth | X | 0 | 0 | 12 | 1765 | 0/358 Shields | X | 0 | 0 | 7 | 2489 | 135/673 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 6 | 851 | 109/247 Conjurations | X | 0 | 0 | 4 | 840 | 0/421 Hexes | X | 0 | 0 | 5 | 686 | 156/212 Charms | | 0 | 0 | 0 | 0 | 0/25 Summonings | | 0 | 0 | 0 | 0 | 0/70 Necromancy | X | 0 | 0 | 6 | 1248 | 0/416 Translocations | X | 0 | 0 | 4 | 250 | 0/125 Transmutations | | 0 | 0 | 0 | 0 | 0/29 Fire Magic | | 0 | 0 | 0 | 0 | 0/70 Ice Magic | | 0 | 0 | 0 | 0 | 0/70 Air Magic | | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 33 | 10 | 3117 | 317/650 Evocations | X | 0 | 0 | 12 | 2497 | 0/505 Spell bugs: Durations: #0: 122 Attributes: #12: 4341 #13: 2488 #23: 45229 #24: 179863090 #27: 192283 #49: 4455 #59: 1 Mutations: see invisible: 1 (innate) herbivore: 1 (innate) speed: 3 (innate) slow metabolism: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +9 scimitar of Anguish {pain, +Inv rC+ Str+3 Stlth-} eq slot #1, inv slot #51: +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1} eq slot #2, inv slot #4: +2 hat of magic resistance eq slot #5, inv slot #26: +3 buckler of fire resistance eq slot #6, inv slot #49: +3 robe of Clouds {+Thunder rCloud rElec} eq slot #7, inv slot #16: +4 ring of protection eq slot #8, inv slot #6: +6 ring of dexterity eq slot #9, inv slot #11: amulet of guardian spirit }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈ #≈≈≈####### ######≈≈≈≈≈≈≈≈ ≈###≈##≈≈≈###)..≈#≈≈≈≈≈≈≈≈ ≈≈≈≈≈#≈≈≈≈≈#≈≈(.#≈≈≈≈≈≈≈≈≈ ≈≈#≈≈#≈≈#≈≈#..#.#.≈≈≈≈≈≈≈≈ !≈≈≈)#≈≈≈≈≈#(.†(#*≈≈≈≈≈≈≈≈ #≈≈≈##≈###≈##$P.@#.≈≈≈≈≈≈≈ #######≈≈≈########.≈≈≈≈≈≈≈ #####≈≈≈≈≈≈.≈####..≈≈≈≈≈≈≈ ..≈≈≈≈.............≈≈≈≈≈≈≈ ...≈≈.............≈≈≈≈≈≈≈≈ ...≈............≈≈≈≈≈≈≈≈≈≈ ...........[...≈≈≈≈≈≈≈≈≈≈≈ .>...........≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈)..........≈≈≈≈≈≈≈≈≈≈≈≈≈≈ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false aquarium_serial_pool_size: 2 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>