bli Level 1 of the Dungeon (1, 1, D:1) a +0 club (4, 11, D:1) 14 bolts (5, -9, D:1) a +0 short sword (6, 16, D:1) a +0 club (19, -29, D:1) a cursed -1 club (21, -8, D:1) a +0 club (23, -27, D:1) a +0 spear (25, -23, D:1) 30 bolts (41, 5, D:1) a +0 hand axe (42, -3, D:1) 15 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (16, 23, D:2) a +0 club (23, 26, D:2) a +0 trident (27, 42, D:2) a +0 robe (27, 45, D:2) a +0 short sword (30, -1, D:2) a +0 dagger (37, -1, D:2) a cursed -1 trident (41, -5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a kobold skeleton (15, 32, D:3) a +0 club (19, 36, D:3) a +0 robe (25, 33, D:3) a +0 robe Level 4 of the Dungeon [Shop] Mewim's Antique Weapon Shoppe the +3 hand axe of Mawekad {flame, +Rage Str+4 Int-5 Stlth+} (916 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your intelligence (-5). It lets you go berserk. It makes you more stealthy. a +0 trident (101 gold) a +0 flail (101 gold) a +0 battleaxe (188 gold) a +0 mace (87 gold) a +0 flail (101 gold) the +3 war axe of the Hidden Vale {holy, *Rage +Blink MR+ Dex+10} (1734 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+10). It affects your resistance to hostile enchantments. It lets you blink. It may make you go berserk in combat. a +0 club (29 gold) a +0 giant club (49 gold) a +0 club (29 gold) (0, 0, D:4) a +0 scythe (unseen) (2, -3, D:4) a poisoned dart (3, -3, D:4) a poisoned dart (5, -5, D:4) a poisoned dart (6, -5, D:4) a poisoned dart (11, -17, D:4) a poisoned dart (11, -8, D:4) a howler monkey corpse (12, -15, D:4) a +0 scale mail (12, -9, D:4) a +2 dagger of venom (still there?) a poisoned dart (still there?) (16, -13, D:4) a potion of resistance