Dungeon Crawl Stone Soup version 0.23-a0-582-g1b4a0ca (console) character file. 17 bli the Firebug (level 2, 0/22 HPs) Began as a Merfolk Wanderer on Dec 16, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:01 (422 turns). bli the Firebug (Merfolk Wanderer) Turns: 422, Time: 00:03:02 Health: 0/22 AC: 2 Str: 13 XL: 2 Next: 62% Magic: 4/4 EV: 12 Int: 9 God: Gold: 39 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) e - a +0 dagger Missiles g - 18 stones (quivered) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Comestibles b - 2 chunks of flesh f - a ration Skills: * Level 2.0 Fighting - Level 1.5 Maces & Flails - Level 1.0 Throwing * Level 1.2 Dodging + Level 1.5 Spellcasting Level 2.1 Fire Magic Level 1.0 Air Magic Level 1.0 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Flame Tongue Conj/Fire #.... 22% 1 ##..... Shock Conj/Air #... 28% 1 ##..... Throw Flame Conj/Fire #..... 34% 2 ###.... Conjure Flame Conj/Fire #....... 56% 3 ####... Inner Flame Hex/Fire #....... 56% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 67% 3 ####... Sticky Flame Conj/Fire #....... 92% 4 #####.. Fireball Conj/Fire #......... 99% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You hit the jackal but do no damage. The jackal closely misses you. The jackal * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. You hit the jackal. You kill the jackal! Your Fighting skill increases to level 2! The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... #####.## ... #..# ##.# .. #.## #.. #..# #.. ##.# #.# #.# #.### #.## .... #..#####.####### ##.##..h....!... #..#.##@###### #####.#.##.# #.......##.# #.......##.# #.......##.# #######†##.# #..#.# #..#.# #....# #.#..# #.#..# You could see a jackal. Vanquished Creatures 2 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) 4 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bli the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | bli set off with the following items: a scroll of | teleportation, a +0 robe, a +0 dagger, a ration; and the | following spells available to memorise: Flame Tongue, | Shock, Throw Flame, Conjure Flame, Inner Flame, Mephitic | Cloud, Sticky Flame, Fireball 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 118 | D:1 | Reached XP level 2. HP: 15/22 MP: 3/3 242 | D:1 | Reached skill level 1 in Dodging 418 | D:1 | HP: 1/22 [jackal (2)] 422 | D:1 | Slain by a jackal Vault maps used: D:1: tarquinn_simple_flora_water_e, st_stairs_1 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 1 | 1.2 Fighting | 2 | 2.0 Maces & Flails | | 1.5 Throwing | | 1.0 Spellcasting | | 1.5 Fire Magic | | 2.1 Air Magic | | 1.0 Evocations | | 1.0 Action || total -------------------------++------- Melee: Club || 69 Dagger || 2 Armor: Robe || 17 Dodge: Dodged || 52 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 25 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 25 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+-------