bli Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (31, 17, D:1) a +0 short sword (32, 25, D:1) a +0 ring mail a +0 hand axe (43, 22, D:1) a +0 club (46, 7, D:1) a +0 halberd (46, 39, D:1) a +0 dagger (48, 6, D:1) a cursed -3 club (48, 30, D:1) a +0 dagger (51, 8, D:1) a +0 robe (57, 15, D:1) a +0 robe (57, 57, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -7, D:2) a +0 spear (20, -7, D:2) 24 bolts (29, 24, D:2) a +0 club (30, -3, D:2) a cursed -2 scale mail (35, -7, D:2) a +0 dagger (46, 22, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 club (2, -18, D:3) a +0 club (17, -12, D:3) a cursed +0 dagger (19, -16, D:3) a +0 club (26, -2, D:3) a +0 short sword (30, -2, D:3) a +0 helmet (30, 16, D:3) a +0 mace a +0 leather armour (30, 26, D:3) a +0 club (33, -6, D:3) a +0 dagger (34, -15, D:3) a +0 dagger (36, 12, D:3) a +0 morningstar a +0 ring mail a cursed -1 club (37, 12, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon [Shop] Tebagino's Antique Weapon Shoppe a +0 dagger (52 gold) a +2 great mace of protection (514 gold) a +0 glaive of freezing (356 gold) a +0 long sword (91 gold) a +0 dagger (52 gold) a +0 club (26 gold) a +0 quarterstaff (104 gold) a +0 blowgun (65 gold) a +0 club (26 gold) a +0 war axe (91 gold) a +0 long sword (91 gold) [Shop] Rofeuwn's Assorted Antiques a +0 robe (16 gold) a +0 cloak of poison resistance (195 gold) a +0 spear of piercing (149 gold) a book of Burglary (1725 gold) a +0 battleaxe of chopping (269 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) a scroll of remove curse (69 gold) the cursed +1 hand axe of Risk Management {vamp, rElec MR+ Str+3} (848 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. 2 potions of flight (138 gold) a scroll of immolation (80 gold) a potion of berserk rage (115 gold) a +1 long sword of holy wrath (305 gold) a potion of curing (69 gold) a +0 war axe (80 gold) (0, 0, D:4) a +1 ring mail of poison resistance (1, 5, D:4) a cursed +0 spear (3, 8, D:4) a +0 robe (7, -10, D:4) a +0 club (13, -12, D:4) a +0 club a +0 ring mail (14, 37, D:4) a +0 robe (15, 7, D:4) a +0 whip a +0 leather armour (15, 23, D:4) a +0 hand axe (15, 25, D:4) a +0 hand axe (19, 9, D:4) a +0 mace (19, 10, D:4) a +0 chain mail a +0 hand axe (20, 24, D:4) a cursed -2 short sword (23, 11, D:4) a +0 ring mail (30, -1, D:4) a +0 hunting sling (33, -4, D:4) a +3 hunting sling (33, -2, D:4) a +0 club (34, -2, D:4) a +0 club (34, -1, D:4) a +0 club (35, -2, D:4) a +2 whip of electrocution a +0 robe (40, -1, D:4) 4 large rocks (41, 4, D:4) a cursed +0 robe Level 5 of the Dungeon (0, 0, D:5) 12 bolts (3, -27, D:5) a cursed -2 dagger a +0 robe (3, -26, D:5) a +0 mace a +0 flail a +0 leather armour (9, 7, D:5) 12 bolts (16, 3, D:5) a +0 hand axe a +0 chain mail a +3 falchion a +0 war axe (18, -2, D:5) a +0 club (29, -2, D:5) a jackal skeleton (30, -1, D:5) a +0 trident (38, -1, D:5) a +0 long sword (42, -20, D:5) a +0 mace (43, -21, D:5) a +0 whip a +0 leather armour a +0 leather armour (43, -20, D:5) a +0 hand axe a cursed -3 whip Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (3, -11, D:6) a +0 leather armour (6, -6, D:6) a jackal corpse (6, -5, D:6) a +0 shortbow (unseen) (6, -3, D:6) a +0 spear (7, -8, D:6) an arrow (7, -7, D:6) a +0 shortbow (still there?) a jackal corpse (still there?) (7, -6, D:6) a worker ant corpse (8, -8, D:6) an arrow (8, -6, D:6) an arrow (10, -16, D:6) a +0 leather armour (10, -12, D:6) an arrow (13, -19, D:6) a potion of might