bli Level 1 of the Dungeon (4, 4, D:1) a +0 leather armour (4, 15, D:1) 20 stones (5, 13, D:1) a +0 ring mail (7, -2, D:1) 3 large rocks (7, 3, D:1) a +0 short sword (12, 0, D:1) a +0 dagger a stone (13, -24, D:1) 20 stones (14, -15, D:1) a +0 club (15, -26, D:1) a +0 whip 3 stones (21, 13, D:1) a +0 naga barding (23, -6, D:1) 14 bolts (31, -11, D:1) a +0 club (45, -37, D:1) 17 bolts (51, -33, D:1) 11 stones (57, 13, D:1) 21 stones (67, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 14 stones (0, 1, D:2) 3 stones (0, 5, D:2) a stone (0, 8, D:2) a +0 club a +0 hunting sling 10 stones (2, -10, D:2) a +0 club (6, 1, D:2) a +0 club (19, -22, D:2) a +0 club (24, -21, D:2) a +0 flail (35, -20, D:2) a stone (39, -20, D:2) a +0 spear 44 stones (39, -1, D:2) a +0 flail (45, -6, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (15, 18, D:3) 18 arrows (23, -11, D:3) a +0 hand axe (33, -4, D:3) a +0 dagger (34, -4, D:3) a stone (38, -4, D:3) 2 stones (39, 24, D:3) a javelin (39, 27, D:3) a javelin (39, 28, D:3) a javelin (39, 31, D:3) 3 javelins (40, -1, D:3) a +0 dagger (40, 1, D:3) a +0 spear (41, 0, D:3) a +0 leather armour a +0 leather armour (42, 0, D:3) a +0 leather armour a +0 flail a +0 falchion (42, 6, D:3) a +0 hunting sling (43, -16, D:3) a +0 dagger (57, 36, D:3) a +0 flail a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 25 arrows (8, 24, D:4) 13 stones (24, -13, D:4) a +0 mace (36, 8, D:4) 13 arrows (46, 4, D:4) 17 sling bullets (48, 24, D:4) 16 poisoned needles (52, 19, D:4) 17 stones (55, 20, D:4) 18 stones Level 5 of the Dungeon (2, -6, D:5) 22 stones (21, -45, D:5) 14 stones (24, -35, D:5) a +0 rapier a +0 leather armour (24, -23, D:5) a +0 ring mail (26, -39, D:5) 15 stones (31, -22, D:5) a +0 robe (51, -49, D:5) 18 poisoned needles Level 6 of the Dungeon [Shop] Jenus's Weapon Shop 8 needles of sleeping (52 gold) a +0 battleaxe (84 gold) a +0 quarterstaff (52 gold) the +8 scimitar of Suynwei {speed, rElec MR+} (930 gold) Attacks with this weapon are significantly faster. It insulates you from electricity. It affects your resistance to hostile enchantments. a +6 dire flail of draining (509 gold) 22 sling bullets (143 gold) a +0 dagger (26 gold) 12 stones (15 gold) a +0 long sword (45 gold) (0, 0, D:6) 21 stones (5, -12, D:6) a +0 hand axe (12, -5, D:6) a +0 robe (18, -12, D:6) 17 stones (20, 13, D:6) a +0 leather armour (23, -25, D:6) a +0 giant club (23, 7, D:6) 7 poisoned needles (27, 15, D:6) 24 stones (28, 15, D:6) a +0 whip (48, -18, D:6) 24 bolts (48, -17, D:6) a +0 mace (49, -7, D:6) a +0 hand axe a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (1, 6, D:7) a +0 ring mail (8, -8, D:7) a +0 leather armour (11, -5, D:7) a +0 club (11, -4, D:7) a +0 robe a +0 dagger (11, -3, D:7) a +0 leather armour (11, 2, D:7) a +0 robe (14, 1, D:7) 17 bolts (14, 6, D:7) 2 throwing nets (20, -4, D:7) a +0 long sword a +0 scale mail 3 potions of berserk rage a scroll of magic mapping a giant cockroach corpse a ball python corpse a bullfrog corpse the human corpse of Harold (23, -7, D:7) a throwing net (26, 12, D:7) a +0 club (34, -9, D:7) a +0 quarterstaff a +0 hunting sling a +0 leather armour 31 sling bullets (36, -8, D:7) a +0 dagger a +0 robe (36, 0, D:7) a +0 leather armour