bli the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 0, D) a +0 shield a +0 scale mail (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +6 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +5 longbow "Resall" {flame, Fragile rN+ Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from negative energy. It will be destroyed if unequipped. (59, 36, D) an uncursed staff of earth (59, 37, D) a book of Annihilations (60, 36, D) a +3 quarterstaff of protection (60, 37, D) a +0 trident (61, 0, D) a +0 long sword (61, 26, D) an uncursed staff of air (61, 36, D) an uncursed staff of summoning (61, 37, D) a phantom mirror (62, 0, D) a +3 shortbow of freezing (62, 3, D) a +2 flail of protection (62, 4, D) a +0 short sword a +0 scale mail (62, 9, D) an uncursed staff of energy (62, 11, D) a +0 leather armour a +0 mace a +0 morningstar an orc corpse (skeletalised by now) (62, 16, D) a book of Maledictions (62, 17, D) a book of Air (62, 26, D) a +0 dagger (62, 27, D) Sif Muna's Collected Works on the Escort and Orientation Spells Type Level a - Call Imp Summoning 2 b - Force Lance Conjuration/Translocation 4 c - Summon Forest Summoning/Translocation 5 d - Spellforged Servitor Conjuration/Summoning 7 (62, 36, D) a +3 plate armour of fire resistance (62, 37, D) a crystal ball of energy (63, 1, D) a +7 vampiric glaive (63, 8, D) a +0 war axe (63, 11, D) a +0 flail an orc corpse (skeletalised by now) (63, 16, D) a +6 ring of strength (63, 17, D) an uncursed ring of protection from fire (63, 19, D) a +6 ring of intelligence (63, 26, D) an uncursed staff of cold (63, 27, D) a +2 blowgun (63, 29, D) the +3 morningstar of Integrity {speed, rC+ MP+9 Str+4} Attacks with this weapon are significantly faster. It affects your strength (+4). It protects you from cold. It affects your magic capacity (+9). a +0 robe a +0 dagger a +0 robe an orc corpse an orc corpse (63, 30, D) a +0 short sword an orc corpse (63, 36, D) a +2 war axe of freezing (63, 37, D) a scroll of brand weapon (64, 16, D) the Papyrus of the Arsonist and Stones Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Iron Shot Conjuration/Earth 6 d - Shatter Earth 9 (64, 17, D) a book of the Tempests (64, 26, D) a +1 robe of the Archmagi (64, 27, D) a Necronomicon (64, 29, D) a +0 falchion a +0 dagger a +0 robe an orc corpse an orc corpse (64, 31, D) a tomahawk (65, 26, D) a +0 battleaxe (65, 28, D) a +0 trident a +0 plate armour an orc corpse (66, 28, D) the +5 halberd of Watchfulness {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. 6 tomahawks a +0 plate armour an orc corpse (68, 0, D) a +2 shortbow of flaming (69, 13, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). a +0 scale mail an elf corpse (skeletalised by now) (69, 36, D) a crystal ball of energy (70, 8, D) a +0 long sword (70, 9, D) the cursed +0 chain mail "Kunuom" {rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (70, 11, D) a +0 rapier an elf corpse (skeletalised by now) (70, 37, D) a book of Necromancy (70, 42, D) a river rat corpse a wolf corpse a porcupine corpse (71, 11, D) a +3 flail of holy wrath (71, 16, D) Wyeh Huwn's Tome of Orientation Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Controlled Blink Translocation 8 c - Disjunction Translocation 8 (71, 17, D) a +1 chain mail of fire resistance (71, 26, D) an uncursed ring of stealth (71, 27, D) a crystal ball of energy (71, 31, D) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse an orc corpse (71, 36, D) an uncursed staff of summoning (71, 37, D) an uncursed staff of energy (71, 42, D) a river rat corpse (72, 9, D) a book of Alchemy (72, 12, D) a +0 long sword (72, 16, D) an uncursed staff of energy (72, 17, D) a book of the Earth (72, 21, D) a yak skeleton (72, 26, D) a +5 battleaxe (72, 27, D) a cursed staff of air (72, 29, D) a +0 halberd 6 tomahawks a +0 chain mail (72, 32, D) a tomahawk (72, 37, D) a +6 blowgun (73, 1, D) an uncursed staff of death (73, 17, D) the Almanac of Earthen Contamination Spells Type Level a - Sandblast Earth 1 b - Poisonous Vapours Poison/Air 2 c - Spider Form Transmutation/Poison 3 d - Leda's Liquefaction Hexes/Earth 4 e - Petrify Transmutation/Earth 4 f - Lee's Rapid Deconstruction Earth 5 (73, 20, D) a bullfrog corpse (73, 26, D) a +5 long sword of protection (73, 30, D) a +0 dagger (unseen) (73, 31, D) a +0 dagger (73, 36, D) a +2 robe of fire resistance (73, 37, D) a +5 hand axe of venom