barthelme Level 1 of the Dungeon (0, 0, D:1) a +0 robe (-16, 10, D:1) a +0 dagger (8, 11, D:1) a +0 dagger (-32, 14, D:1) a +0 club (-23, 28, D:1) a +0 spear (-15, 28, D:1) a +0 short sword (-1, 30, D:1) a +0 dagger (-38, 34, D:1) a +0 club (-48, 40, D:1) a +0 dagger a stone (-38, 46, D:1) a +0 ring mail (-28, 46, D:1) a +0 club (-50, 47, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (-41, 2, D:2) a +0 club a +0 club (-3, 2, D:2) 30 arrows (-3, 3, D:2) a +0 club (-10, 8, D:2) a +0 dagger a +2 robe of magic resistance (-24, 10, D:2) a +0 dagger (-21, 11, D:2) a +0 dagger (-19, 11, D:2) a +0 ring mail (-9, 13, D:2) a +0 dagger (-22, 14, D:2) a +0 mace (-11, 16, D:2) 22 stones (-49, 19, D:2) a +0 whip (-48, 21, D:2) 5 stones (-48, 36, D:2) 12 arrows (-37, 37, D:2) 11 stones (-27, 43, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a cursed -2 short sword (11, 5, D:3) a +0 war axe (12, 5, D:3) 2 tomahawks a +0 ring mail a cursed -3 dagger a cursed -1 ring mail (5, 7, D:3) a +0 club (5, 8, D:3) a +0 club (7, 11, D:3) a scroll of noise (-5, 34, D:3) a +0 chain mail (-5, 35, D:3) 17 stones (15, 36, D:3) a +0 dagger a +0 ring mail a +0 hand axe a +0 dagger 2 tomahawks a +0 scale mail (20, 36, D:3) a tomahawk (40, 37, D:3) an uncursed amulet of rage (23, 40, D:3) a +0 robe (16, 50, D:3) a +0 club (19, 50, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 mace (-41, 4, D:4) a +0 whip a +0 blowgun a poisoned needle (-27, 5, D:4) a +0 dagger (-42, 7, D:4) a poisoned needle (-41, 12, D:4) a poisoned needle (-19, 15, D:4) a +0 spear (-11, 15, D:4) a +0 chain mail (-48, 19, D:4) a +0 hand axe (-53, 22, D:4) 16 stones (-35, 23, D:4) a +0 leather armour (-24, 27, D:4) 5 tomahawks (-27, 29, D:4) 21 stones (-10, 38, D:4) a scroll of noise (-32, 39, D:4) 24 arrows (-27, 40, D:4) 28 stones (-2, 43, D:4) a +0 club a +0 club a +0 falchion 5 tomahawks (-1, 43, D:4) a +0 flail a +0 dagger a +0 robe (0, 43, D:4) a +0 flail (-1, 44, D:4) a +0 dagger (-56, 45, D:4) 27 stones (-55, 45, D:4) 16 stones (-53, 45, D:4) a +0 club (-1, 45, D:4) a +0 dagger a +0 robe (-52, 46, D:4) a +0 flail (-47, 47, D:4) a +0 dagger a +0 robe (-30, 47, D:4) 11 poisoned needles (-50, 48, D:4) a +0 scimitar a cursed +0 plate armour (-51, 50, D:4) a +0 mace (-49, 50, D:4) a +0 whip a +0 leather armour a cursed -1 club a +0 leather armour Level 5 of the Dungeon [Shop] Tibimunu's Jewellery Boutique an uncursed ring of ice (375 gold) a cursed amulet of inaccuracy (30 gold) an uncursed ring of flight (262 gold) a +3 ring of slaying (675 gold) an uncursed ring of flight (262 gold) a +4 ring of slaying (1170 gold) an uncursed ring of protection from magic (375 gold) an uncursed ring of poison resistance (300 gold) an uncursed ring of protection from fire (375 gold) an uncursed ring of protection from magic (375 gold) (0, 0, D:5) a +0 club (-23, 12, D:5) a cursed +0 chain mail (2, 14, D:5) a +0 whip of freezing a +0 robe (-15, 15, D:5) a +0 whip 5 stones (-2, 16, D:5) a +0 club (0, 16, D:5) a +0 short sword a +0 club (-9, 17, D:5) a +0 falchion (-3, 18, D:5) 7 bolts of flame (2, 18, D:5) a +0 short sword (1, 19, D:5) a +0 hand axe (-24, 20, D:5) 18 poisoned needles (-16, 20, D:5) a +0 hand axe a +0 leather armour (-13, 22, D:5) a +0 whip (11, 28, D:5) a +0 ring mail (-23, 30, D:5) 8 stones Level 6 of the Dungeon (0, 0, D:6) 25 stones (4, 1, D:6) a +0 hand axe (3, 2, D:6) a +0 short sword (4, 2, D:6) a cursed +0 whip a +0 leather armour a +0 dagger a +0 robe (-23, 4, D:6) an arrow (-24, 5, D:6) a +0 falchion (-23, 5, D:6) a +0 flail a +0 leather armour (-22, 5, D:6) a +0 short sword a +0 leather armour (-21, 6, D:6) the +2 buckler of the Dice {rPois} It protects you from poison. (-26, 7, D:6) a +0 giant club (-23, 7, D:6) an arrow (-23, 8, D:6) an arrow (-23, 9, D:6) an arrow (-23, 11, D:6) 9 arrows a +0 shortbow (-30, 13, D:6) a +0 whip (-35, 15, D:6) 5 arrows of frost (20, 15, D:6) 13 sling bullets (-39, 17, D:6) a +0 ring mail (-15, 20, D:6) 17 sling bullets (5, 21, D:6) a +0 club (3, 22, D:6) a stone (-20, 23, D:6) a +0 giant club (4, 26, D:6) an arrow (15, 26, D:6) a +0 dagger a +0 robe (16, 26, D:6) a +0 mace a +0 leather armour (17, 26, D:6) a +0 short sword (18, 26, D:6) a +0 dagger 2 tomahawks of returning a cursed +0 leather armour (4, 27, D:6) an arrow (4, 28, D:6) an arrow (4, 29, D:6) 2 arrows (5, 31, D:6) a +0 shortbow 3 arrows Level 7 of the Dungeon [Shop] Yrha's Antique Weapon Emporium a +5 eveningstar of flaming (420 gold) a +0 war axe (98 gold) the +8 dagger of the Stars {freeze, +Rage Int-5 SInv} (196 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It enhances your eyesight. It lets you go berserk. the +5 trident of the Madman {flame, Str+3} (238 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). a +0 war axe (98 gold) a +0 whip (70 gold) a +0 hand axe of flaming (84 gold) a +0 flail (98 gold) a +5 hunting sling (42 gold) a +0 flail (98 gold) the +11 scimitar "Doshuf Luhoi" {pain, Int+4} (252 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). a +0 mace (84 gold) a +0 club (28 gold) (-9, 2, D:7) 6 javelins (-34, 6, D:7) 21 arrows (-35, 7, D:7) 16 bolts (-8, 9, D:7) a +0 whip (-23, 13, D:7) a +0 club (2, 15, D:7) a +0 dagger (-15, 21, D:7) a +0 short sword 3 tomahawks (-14, 21, D:7) a +0 club a +0 mace a +0 leather armour (-13, 21, D:7) a +0 hand axe (-12, 21, D:7) a +0 falchion 12 stones a +0 ring mail (-14, 22, D:7) a stone (-19, 24, D:7) 3 stones (-17, 25, D:7) a +0 falchion of holy wrath (-21, 26, D:7) a +0 dagger a +0 leather armour (-20, 26, D:7) a +0 war axe a +0 flail a +0 morningstar (-19, 26, D:7) a +0 scale mail (-18, 26, D:7) a +0 leather armour (-17, 26, D:7) a +4 dagger a +0 robe a +0 falchion (-7, 27, D:7) a +0 shield (-20, 33, D:7) a cursed -2 battleaxe a +0 robe (-21, 35, D:7) a cursed +0 mace a +0 robe (-20, 36, D:7) a +2 spear a +0 robe (-5, 36, D:7) a +0 giant club Level 8 of the Dungeon (-4, 1, D:8) 10 gold pieces (-3, 2, D:8) a +0 club (unseen) (-1, 3, D:8) a +0 spear (0, 3, D:8) a +0 spear a +0 spear (1, 3, D:8) a +0 spear (-5, 4, D:8) a stone (-4, 4, D:8) a stone (0, 4, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 4, D:8) a +0 dagger (unseen) (2, 4, D:8) a +0 club (-4, 9, D:8) 10 gold pieces the Ecumenical Temple a bailey (0, 0, Bailey) 2 bolts (4, 0, Bailey) a bolt (7, 2, Bailey) a bolt (8, 2, Bailey) a bolt (9, 3, Bailey) a bolt (10, 3, Bailey) 2 bolts (11, 3, Bailey) 2 bolts (-3, 5, Bailey) a bolt (0, 5, Bailey) a bolt (0, 7, Bailey) a bolt (-6, 9, Bailey) a bolt (-1, 13, Bailey) a bolt (0, 13, Bailey) 2 bolts (2, 14, Bailey) a bolt (3, 15, Bailey) 3 bolts (4, 16, Bailey) a +0 arbalest 15 bolts a +0 scale mail an orc corpse (-4, 17, Bailey) a +0 halberd a +0 scale mail (4, 17, Bailey) 3 bolts (-2, 18, Bailey) a +0 arbalest a +0 ring mail (1, 18, Bailey) a bolt (-4, 19, Bailey) a +0 halberd a +0 chain mail an orc skeleton (1, 19, Bailey) a bolt (-2, 20, Bailey) a bolt (-3, 21, Bailey) 2 bolts (-2, 21, Bailey) 2 bolts (-3, 22, Bailey) a bolt (-2, 22, Bailey) a bolt (1, 22, Bailey) 2 bolts (-1, 23, Bailey) a bolt (1, 23, Bailey) a bolt (2, 23, Bailey) a bolt