barthelme Level 1 of the Dungeon (0, 0, D:1) 20 stones (25, 14, D:1) 18 stones (-18, 22, D:1) 16 stones (18, 28, D:1) 17 stones (15, 29, D:1) a +0 mace (8, 33, D:1) a +0 hand axe (19, 36, D:1) 18 stones (17, 41, D:1) a +0 spear Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 pair of boots of Broken Taboos {SInv} (1570 gold) It enhances your eyesight. the +8 whip of Contradiction {freeze, rElec Str-4 SInv} (5430 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It insulates you from electricity. It enhances your eyesight. the +1 ring mail of Charity {+Fly rElec rPois MR-} (2510 gold) It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. the cursed +3 dagger of the Four Blessings {freeze, rElec} (2960 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It has a curse placed upon it. (0, 0, D:2) 22 stones (2, 4, D:2) a +0 hunting sling (18, 16, D:2) a +0 club (42, 19, D:2) 13 poisoned needles (-7, 21, D:2) 5 large rocks (7, 21, D:2) 14 sling bullets (25, 21, D:2) a +0 leather armour (39, 26, D:2) a +0 robe (-7, 28, D:2) a +0 hunting sling (-19, 29, D:2) a stone (34, 31, D:2) 21 stones (-6, 41, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) 6 arrows (0, 2, D:3) a +0 club (1, 2, D:3) a +0 club (4, 4, D:3) a +0 blowgun (0, 5, D:3) a +0 mace (0, 6, D:3) a +0 leather armour (-11, 8, D:3) a +3 dagger (9, 11, D:3) a +0 whip (7, 14, D:3) a +0 short sword (-3, 17, D:3) a +0 short sword a stone (8, 18, D:3) a +0 dagger a +0 hunting sling 21 stones (-1, 19, D:3) a stone (0, 20, D:3) a stone (6, 20, D:3) a +0 club (0, 21, D:3) a stone (1, 26, D:3) 21 arrows (-4, 28, D:3) a cursed -1 club (13, 29, D:3) 19 arrows (-2, 31, D:3) a cursed +0 short sword (6, 32, D:3) a +0 whip a +0 spear (7, 32, D:3) a +0 spear (13, 35, D:3) a +0 hand axe (10, 37, D:3) 21 arrows Level 4 of the Dungeon [Shop] Arorig's Assorted Antiques a +0 hunting sling (40 gold) a potion of agility (24 gold) a +1 chain mail of fire resistance (121 gold) a +0 dagger of electrocution (54 gold) a +0 long sword (94 gold) a +2 chain mail of poison resistance (121 gold) a wand of enslavement (14) (108 gold) a sack of spiders (540 gold) a +0 robe (18 gold) (0, 0, D:4) a +0 scythe a +0 robe (-7, 1, D:4) a +4 flail of crushing a +0 chain mail (-9, 2, D:4) a +0 robe (1, 4, D:4) a +0 flail (-31, 6, D:4) a +0 short sword a +0 leather armour a +0 mace a +0 chain mail a +2 falchion of protection (-3, 6, D:4) a +0 hand axe a +0 robe (-31, 7, D:4) a +0 whip a +0 leather armour (-30, 12, D:4) a +0 falchion a +0 leather armour (-2, 14, D:4) 10 stones (-20, 20, D:4) a +0 chain mail (-22, 21, D:4) a +0 giant club (7, 21, D:4) a +0 falchion a +0 leather armour (0, 22, D:4) a +0 hand axe (-22, 23, D:4) a +0 club (-19, 25, D:4) a +0 dagger (6, 30, D:4) 26 sling bullets (-26, 33, D:4) a +0 club (-7, 37, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 27 stones (23, 4, D:5) a poisoned needle (19, 5, D:5) a +0 blowgun 5 poisoned needles (23, 5, D:5) a poisoned needle (17, 10, D:5) a +0 robe (14, 15, D:5) a +0 club (-5, 16, D:5) a +0 shortbow 12 arrows (-2, 16, D:5) an arrow (-1, 16, D:5) an arrow (0, 16, D:5) an arrow (26, 30, D:5) 30 stones (42, 31, D:5) a +4 quarterstaff of chaos a +0 cloak (43, 34, D:5) a +0 hammer (26, 42, D:5) a +0 robe (27, 43, D:5) the cursed +1 scythe "Nanal" {antimagic, Int+2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+2). It has a curse placed upon it. (17, 44, D:5) a +0 dagger (15, 45, D:5) a +0 mace a +0 flail a +0 leather armour a +0 club a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 club (-6, 7, D:6) a cursed -2 hand axe a cursed +0 leather armour a cursed -3 hand axe a +0 dagger a +0 robe (34, 9, D:6) a +0 short sword (24, 10, D:6) 19 poisoned needles (23, 11, D:6) a +0 mace a +0 blowgun 11 poisoned needles (20, 13, D:6) a +0 halberd (21, 13, D:6) a poisoned needle a +0 flail (20, 14, D:6) a poisoned needle a +0 flail a +0 flail a +2 spear of piercing a +0 scale mail a +0 spear (38, 18, D:6) a +0 spear (5, 19, D:6) a +0 chain mail (6, 19, D:6) a +0 hand axe a +0 leather armour (38, 19, D:6) a +0 whip (40, 19, D:6) 13 stones (6, 20, D:6) a +0 halberd a +0 plate armour (-2, 22, D:6) 19 poisoned needles (47, 22, D:6) 17 arrows (29, 26, D:6) 16 poisoned needles (36, 27, D:6) a +0 falchion (-14, 34, D:6) 13 poisoned needles (46, 36, D:6) a +0 mace a +0 club (46, 37, D:6) a cursed -3 hand axe a +0 leather armour (46, 38, D:6) a +0 flail a +0 ring mail (34, 42, D:6) a +0 scale mail (-10, 46, D:6) a throwing net Level 7 of the Dungeon (0, 0, D:7) a tomahawk (-1, 6, D:7) a rat skeleton (1, 13, D:7) 17 arrows (14, 13, D:7) a hound skeleton (7, 22, D:7) a +0 ring mail (16, 25, D:7) 22 stones a +0 club (-1, 42, D:7) a scroll of immolation (-1, 43, D:7) 7 gold pieces (8, 49, D:7) a giant gecko skeleton