barthelm Level 1 of the Dungeon (-15, 3, D:1) 26 stones (-24, 4, D:1) a bread ration (-23, 4, D:1) a +0 club (5, 25, D:1) a cursed -3 club (-6, 33, D:1) a +0 club (-39, 36, D:1) 24 bolts (8, 36, D:1) a +0 club Level 2 of the Dungeon (-18, 2, D:2) a +0 whip (-7, 10, D:2) a +0 club (-13, 13, D:2) a stone (10, 17, D:2) a +0 club (-24, 18, D:2) a +0 dagger a +0 robe (-13, 18, D:2) a stone (7, 20, D:2) a +0 ring mail (3, 22, D:2) 16 stones (-16, 27, D:2) 11 stones (-19, 30, D:2) 28 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (12, 0, D:3) a bread ration (10, 2, D:3) 10 poisoned needles (-5, 7, D:3) a +0 hunting sling (10, 11, D:3) a +0 club (9, 12, D:3) a +0 club (-5, 14, D:3) a +0 hunting sling (29, 20, D:3) a +0 whip (-24, 23, D:3) a +0 robe (-26, 25, D:3) 13 stones (11, 29, D:3) a bread ration (-5, 31, D:3) 8 stones (32, 31, D:3) a +0 rapier (-3, 33, D:3) a +0 club (11, 34, D:3) a +0 ring mail (-18, 40, D:3) a +0 leather armour (-1, 53, D:3) a +0 robe (-4, 54, D:3) a stone (-6, 55, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 flail (0, 1, D:4) a +0 spear a gnoll corpse (skeletalised by now) (35, 9, D:4) a cursed -2 dagger 2 tomahawks (36, 9, D:4) a cursed +0 mace a +0 club (36, 10, D:4) a +0 dagger (22, 13, D:4) a +0 giant club (37, 13, D:4) a tomahawk (17, 15, D:4) a +0 giant club (36, 24, D:4) a +0 quarterstaff (3, 27, D:4) a +0 mace (45, 28, D:4) a +0 great mace (0, 30, D:4) a +0 ring mail (-1, 39, D:4) a +0 giant club (18, 40, D:4) a +0 robe (19, 42, D:4) a +0 shortbow (44, 42, D:4) a +0 flail a +3 falchion of slicing a +0 leather armour a +0 dagger a +0 robe (43, 44, D:4) a +0 flail a cursed +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (2, 6, D:5) a giant gecko corpse (skeletalised by now) (3, 15, D:5) a river rat corpse (still there?) a worm corpse (still there?) (5, 15, D:5) an adder corpse (3, 16, D:5) a rat skeleton (5, 16, D:5) a ball python corpse (still there?) a scorpion corpse (still there?) (8, 16, D:5) the ring of Hoalapef {*Contam +Blink rPois Dex+3 SInv} [ring of dexterity] It affects your dexterity (+3). It protects you from poison. It lets you see invisible. It lets you blink. It causes magical contamination when unequipped. (8, 17, D:5) a +0 mace (-8, 19, D:5) 23 bolts (0, 21, D:5) 18 exploding sling bullets (-4, 24, D:5) 3 fruits (1, 37, D:5) a +0 ring mail