barb4r1an Level 1 of the Dungeon (0, 0, D:1) 12 sling bullets (3, -12, D:1) a +0 dagger (13, -37, D:1) a +0 dagger (17, -2, D:1) a +0 hand axe (18, -14, D:1) 14 arrows (18, -13, D:1) 27 arrows (19, -14, D:1) a +0 spear (19, -13, D:1) a +0 spear (21, -27, D:1) a +0 leather armour (34, -40, D:1) a +0 whip (35, -29, D:1) 17 stones (45, -12, D:1) a +0 whip a stone (45, -10, D:1) a +0 club (45, -9, D:1) 2 stones (45, -8, D:1) a stone (45, -7, D:1) a stone (50, -45, D:1) a +0 short sword (61, -16, D:1) 19 arrows of flame Level 2 of the Dungeon (1, -36, D:2) a +0 club (13, -14, D:2) a +0 hand axe (15, -18, D:2) 9 stones (16, -23, D:2) a +0 club (20, -5, D:2) 25 stones (37, -39, D:2) a +0 ring mail (37, -38, D:2) a +0 dagger (41, -7, D:2) 16 exploding sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (1, 14, D:3) a +0 ring mail (10, 30, D:3) 26 stones (11, 30, D:3) a +0 morningstar (22, 4, D:3) a +0 ring mail (27, -7, D:3) 4 potions of lignification (28, -1, D:3) a +0 quarterstaff (28, 0, D:3) a +0 chain mail (36, 10, D:3) a +0 trident (36, 23, D:3) 17 stones (39, 37, D:3) a +0 quarterstaff (41, 13, D:3) a +0 club (42, 1, D:3) a +0 chain mail (42, 12, D:3) a +0 falchion (42, 14, D:3) a +0 whip (43, 11, D:3) a +0 club (44, 28, D:3) a cursed +0 flail (44, 35, D:3) a +0 short sword a +0 dagger a cursed +0 club a +0 flail (45, 28, D:3) 31 stones Level 4 of the Dungeon [Shop] Qeabo's Antique Weapon Shop a +0 short sword (72 gold) the +4 great sword of the Sun {venom, Dex+4} (1036 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). a +0 dagger (48 gold) a +0 blowgun (60 gold) a +0 rapier (96 gold) a +0 war axe (84 gold) a +0 trident (84 gold) a +2 hunting sling of flaming (352 gold) the cursed +1 falchion of Ufrobow {slice, rPois rN++} (676 gold) It inflicts extra damage upon your enemies. It protects you from poison. It greatly protects you from negative energy. It has a curse placed upon it. a +2 quarterstaff of protection (403 gold) a +0 war axe (84 gold) a +0 flail (84 gold) a +0 short sword (72 gold) a +0 flail (84 gold) (0, 0, D:4) a +0 robe (6, 27, D:4) 29 bolts (10, 30, D:4) a +1 dagger of venom a +0 ring mail a +0 leather armour (11, 28, D:4) a +0 short sword (11, 29, D:4) a cursed -1 hand axe a +0 leather armour a cursed -3 giant club (29, -7, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +3 quarterstaff of chaos (1, -25, D:5) 16 stones (1, -15, D:5) 18 arrows a +0 shortbow (1, 3, D:5) a +0 mace (3, -14, D:5) an arrow (3, -12, D:5) 24 arrows (4, -14, D:5) an arrow (5, -14, D:5) an arrow (5, -12, D:5) a +0 spear of flaming (6, -4, D:5) a +0 short sword a +0 scale mail a +0 club a +0 ring mail a +0 leather armour (7, -4, D:5) a +0 dagger a +0 robe (7, -2, D:5) a +0 dagger a +0 robe (9, -15, D:5) a -2 trident (11, 2, D:5) a +0 spear (13, -14, D:5) a +0 dagger a +4 falchion of slicing a +0 leather armour a +0 dagger a +0 robe (15, 6, D:5) 10 sling bullets (19, -19, D:5) 6 tomahawks (25, -24, D:5) a +0 scythe (25, -8, D:5) a +0 giant club (26, -7, D:5) a +0 short sword a +0 scale mail (39, -22, D:5) a +0 ring mail (42, -26, D:5) a +0 flail (43, -27, D:5) a +1 robe of the Archmagi a +0 chain mail a +0 scale mail Level 6 of the Dungeon [Shop] Tuanobur's Weapon Emporium the +9 shortbow "Lasch" {freeze, MP+9} (631 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your magic capacity (+9). the +0 Staff of Olgreb {rPois} (1100 gold) It protects you from poison. 21 stones (23 gold) the +3 quarterstaff "Gram" {holy, +Blink +Fly Str+3 Int+2} (536 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It affects your intelligence (+2). It lets you fly. It lets you blink. the +4 Vampire's Tooth {vamp} (1100 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. a +0 quarterstaff (44 gold) the +10 dagger of Responsibility {pierce, rElec rC- MR+ MP+9} (721 gold) It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the +2 war axe of Luine {speed, Fragile Int+5} (356 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+5). It will be destroyed if unequipped. the +4 dagger "Hoffyntu" {vamp, *Rage Int+8 Dex-4 SInv} (478 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+8). It affects your dexterity (-4). It lets you see invisible. It may make you go berserk in combat. a +0 trident (38 gold) a +0 shortbow of velocity (71 gold) (0, 0, D:6) a +0 chain mail (2, 14, D:6) 24 stones (17, 16, D:6) 8 stones (26, 23, D:6) an uncursed staff of cold (28, 2, D:6) a +0 shortbow 16 arrows (30, 2, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (0, 2, D:7) a +0 club (4, -22, D:7) a +1 shortbow of freezing 15 arrows (6, -23, D:7) an arrow (6, -22, D:7) 2 arrows (10, -20, D:7) 17 arrows (11, -43, D:7) a +0 rapier (14, -21, D:7) a +2 dagger of electrocution (14, -20, D:7) a +0 falchion (15, -21, D:7) a +0 club (15, -20, D:7) a +0 falchion a +0 ring mail (19, -38, D:7) a +0 dagger of protection a +0 robe a +0 hand axe a +0 ring mail (19, -37, D:7) a +0 dagger a +0 robe (20, -37, D:7) a +0 club (41, -11, D:7) a +0 ring mail (42, -32, D:7) 22 stones (42, -31, D:7) 20 stones (45, -35, D:7) a +0 falchion a +0 dagger a +0 robe a +0 dagger (48, -14, D:7) 7 sling bullets (51, -17, D:7) a potion of lignification (51, 17, D:7) a +0 falchion a cursed +0 leather armour (55, -37, D:7) 3 tomahawks Level 8 of the Dungeon (8, 1, D:8) a +0 dagger a +0 robe (8, 2, D:8) a +0 dagger a +0 robe (9, 1, D:8) a +0 dagger a +0 robe (11, 1, D:8) a +0 whip of electrocution a +0 leather armour a +0 hand axe a +0 chain mail (20, -15, D:8) a +0 falchion (26, -5, D:8) a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (15, 22, Lair:1) a +0 ring mail (16, 21, Lair:1) a +0 dire flail (16, 23, Lair:1) a wand of polymorph (11/24) (17, 21, Lair:1) a +0 halberd (17, 23, Lair:1) the Grimoire of Unstable Cold Spells Type Level a - Freeze Ice 1 b - Apportation Translocation 1 c - Ozocubu's Armour Charms/Ice 3 d - Force Lance Conjuration/Translocation 4 e - Warp Weapon Charms/Translocation 5 Trog disapproves of the use of such an item. (21, 12, Lair:1) a +0 short sword (30, 9, Lair:1) a +0 robe (42, 11, Lair:1) a black mamba skeleton (53, 45, Lair:1) a +0 dagger a +0 robe (54, 36, Lair:1) 19 stones (67, 25, Lair:1) a +0 battleaxe