barb4r1an Level 1 of the Dungeon (0, 0, D:1) 29 stones (24, 2, D:1) a +0 dagger (24, 7, D:1) a stone (11, 10, D:1) a +0 club (16, 18, D:1) a +0 dagger (10, 20, D:1) a +0 robe (24, 20, D:1) 4 poisoned needles (13, 24, D:1) 9 bolts (4, 33, D:1) 20 arrows (-18, 49, D:1) a +0 dagger Level 2 of the Dungeon (15, 2, D:2) a +0 hand axe (-10, 11, D:2) a +0 spear (-8, 11, D:2) 15 stones (23, 16, D:2) a +0 club (26, 17, D:2) 24 stones (-5, 20, D:2) a +0 club (3, 32, D:2) a +0 whip (20, 32, D:2) a +0 blowgun (7, 36, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (-13, 4, D:3) a +0 club (15, 8, D:3) a stone (-18, 10, D:3) a tomahawk (-17, 10, D:3) a +0 hand axe (-14, 10, D:3) 2 tomahawks (-13, 10, D:3) a cursed -3 flail a cursed +0 ring mail (-11, 10, D:3) a +0 whip a +0 leather armour a +0 club (9, 10, D:3) a +0 flail 22 stones (5, 11, D:3) a +0 short sword (-26, 12, D:3) 23 stones (-10, 14, D:3) a +0 dagger a cursed +0 helmet a +0 dagger (-9, 14, D:3) a +0 club a +0 dagger (-9, 15, D:3) a +0 club (-45, 18, D:3) a +0 hand axe a +0 trident (-45, 19, D:3) a +2 mace of crushing a +0 leather armour a +0 dagger (-34, 19, D:3) a +0 rapier (-10, 21, D:3) a +0 club a cursed -2 club a +0 hunting sling 20 stones (2, 26, D:3) a +0 leather armour (2, 31, D:3) a +0 dagger (-9, 33, D:3) 16 bolts (-29, 34, D:3) 19 bolts (-33, 36, D:3) a +0 dagger (-8, 43, D:3) a +0 ring mail (-43, 45, D:3) a +0 spear (-32, 47, D:3) 12 stones (-9, 51, D:3) a +0 dagger (-31, 54, D:3) a +0 falchion (-27, 55, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (30, 7, D:4) a +0 giant spiked club (28, 8, D:4) 20 poisoned needles (38, 11, D:4) 24 stones (25, 27, D:4) 17 stones (-9, 31, D:4) a +0 leather armour (6, 41, D:4) a +0 ring mail (39, 41, D:4) a cursed +0 club a +0 ring mail (48, 41, D:4) a +0 dagger a +0 robe (43, 42, D:4) a +0 dagger a +0 robe a +0 scythe a +0 robe a potion of poison (48, 42, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 great sword (-10, 4, D:5) a +0 robe (6, 9, D:5) 16 stones (23, 9, D:5) a +0 flail (-7, 14, D:5) a +0 quarterstaff (9, 20, D:5) a +0 buckler (-8, 22, D:5) a +0 hunting sling (-12, 34, D:5) 2 scrolls of amnesia (2, 40, D:5) 18 arrows (7, 43, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Didotah's Antique Weapon Emporium a +0 great sword (156 gold) a +0 hand axe (72 gold) a +0 trident of freezing (84 gold) a +0 rapier (96 gold) a +3 rapier (96 gold) a +0 dagger (48 gold) a +0 hunting sling (36 gold) the +2 great sword of Revolt {slice, rF+ MR+} (276 gold) It inflicts extra damage upon your enemies. It protects you from fire. It affects your resistance to hostile enchantments. a +0 club (24 gold) a +2 hunting sling of flaming (36 gold) a +0 dagger (48 gold) [Shop] Aniaca's Book Shop the Reference Book on Dislocation and Contamination (756 gold) Spells Type Level a - Apportation Translocation 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Gell's Gravitas Hexes/Translocation 3 d - Portal Projectile Translocation 3 e - Poisonous Cloud Conjuration/Poison/Air 6 Trog disapproves of the use of such an item. a book of Summonings (840 gold) a book of Hinderance (240 gold) a book of Hinderance (240 gold) a book of Ice (780 gold) a book of the Tempests (840 gold) the Tome of Shifting Darkness (780 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Stoneskin Transmutation/Earth 2 d - Control Undead Necromancy 4 e - Excruciating Wounds Charms/Necromancy 5 f - Irradiate Conjuration/Transmutation 5 Trog disapproves of the use of such an item. a Fen Folio (900 gold) an Akashic Record (1324 gold) a book of the Dragon (1080 gold) Nacreng's Papyrus of the Oath (780 gold) Spells Type Level a - Confusing Touch Hexes 2 b - Tukima's Dance Hexes 3 c - Gell's Gravitas Hexes/Translocation 3 d - Mass Confusion Hexes 6 Trog disapproves of the use of such an item. an Akashic Record (1324 gold) a book of Hinderance (240 gold) [Shop] Pimiluev's Antique Weapon Shop a +0 blowgun (52 gold) a +0 glaive (136 gold) a +0 trident (73 gold) a +0 trident (73 gold) a +0 whip (52 gold) a +0 morningstar (84 gold) a +3 vampiric war axe (73 gold) a +0 club (21 gold) [Shop] Viqawneh's Armour Emporium a +0 leather armour (22 gold) the +0 ring mail of the Spheres {-Tele rN+ Str+4} (198 gold) It affects your strength (+4). It protects you from negative energy. It prevents most forms of teleportation. a +0 robe (7 gold) a cursed +0 robe (1 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 shield (49 gold) a +2 ring mail of magic resistance (231 gold) a +0 robe (7 gold) a +0 scale mail (44 gold) a +0 ring mail (44 gold) (10, 4, D:6) a +0 dagger (37, 5, D:6) a cursed +0 dagger a +0 robe (38, 5, D:6) a +0 spear a +0 robe (38, 6, D:6) a +0 long sword a +0 robe (39, 6, D:6) a +0 shortbow 16 arrows (34, 7, D:6) a cursed +0 hand axe a +0 robe (32, 8, D:6) a +0 dagger a +0 robe (17, 11, D:6) a +0 whip (18, 11, D:6) a +2 dagger of holy wrath (17, 12, D:6) a +0 club 14 stones (18, 12, D:6) a stone a +0 short sword (19, 13, D:6) a stone (20, 13, D:6) a stone (2, 17, D:6) 21 bolts (20, 17, D:6) a stone (25, 17, D:6) a +0 dagger a +0 robe (26, 17, D:6) a +0 dagger a +0 robe (37, 18, D:6) a +0 morningstar (22, 20, D:6) a +0 spear (17, 21, D:6) a +0 dagger (25, 22, D:6) an uncursed staff of wizardry (25, 23, D:6) a +0 broad axe (25, 24, D:6) 21 stones (13, 26, D:6) a +0 cloak a +1 ring mail a +0 animal skin a +0 mace (6, 32, D:6) a +0 falchion (8, 34, D:6) a +0 shortbow 8 arrows (13, 34, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Nehelaf's Weapon Shop a +0 falchion (36 gold) 20 arrows of dispersal (144 gold) a +0 great sword (78 gold) a +5 antimagic short sword (432 gold) a +0 morningstar (48 gold) 22 stones (26 gold) a +0 whip (30 gold) a +0 dagger (24 gold) the +5 rapier "Huosedap" {freeze, *Noise rElec Dex+4} (613 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It insulates you from electricity. It may make noises in combat. a +0 war axe (42 gold) a +0 battleaxe (78 gold) (0, 0, D:7) a +0 robe (14, 0, D:7) 2 javelins (18, 1, D:7) a scroll of amnesia (28, 6, D:7) a +2 robe of positive energy (36, 15, D:7) a +0 mace (11, 20, D:7) a +0 leather armour (34, 23, D:7) a +0 rapier (50, 27, D:7) a +0 long sword (53, 37, D:7) a +0 short sword Level 8 of the Dungeon (-1, 5, D:8) 11 arrows (-16, 15, D:8) a cursed -1 giant spiked club (-14, 16, D:8) a +0 giant club (-24, 20, D:8) 23 stones (-26, 21, D:8) a +0 leather armour (0, 25, D:8) a +1 dagger of protection a +0 robe (0, 26, D:8) a +0 club a +2 scale mail of fire resistance (0, 28, D:8) a +0 club (0, 29, D:8) a +0 dagger a +0 robe a +2 flail of protection (-26, 38, D:8) a +0 quarterstaff (-11, 43, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 3 poisoned needles (1, 5, D:9) a +0 club a +0 dagger a +0 robe (1, 6, D:9) a +0 dagger (-26, 11, D:9) a +0 giant spiked club a +0 giant spiked club (-24, 16, D:9) a throwing net (-41, 25, D:9) a +0 giant club (-47, 26, D:9) 17 sling bullets of frost (3, 37, D:9) 5 arrows (-46, 43, D:9) 4 tomahawks (-38, 46, D:9) the cursed +0 buckler "Taer" {rC+ Int-3 Dex+5} It affects your intelligence (-3). It affects your dexterity (+5). It protects you from cold. It has a curse placed upon it. (-13, 46, D:9) a +1 trident of piercing a +0 scale mail (-34, 47, D:9) an arrow (-33, 47, D:9) 3 arrows (-14, 47, D:9) a +0 club (-13, 47, D:9) a +0 spear (-42, 48, D:9) 8 poisoned javelins (-31, 48, D:9) an arrow (-28, 48, D:9) a +0 shortbow 16 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 flail (48, 3, D:10) a +0 mace (10, 4, D:10) 4 tomahawks (12, 4, D:10) 14 bolts of frost (-8, 20, D:10) a +0 glaive (34, 20, D:10) a +0 dagger a +0 leather armour (36, 25, D:10) a +0 mace a +0 ring mail a +0 dagger a +0 halberd a +0 chain mail (37, 25, D:10) a +0 giant club a +0 falchion (36, 26, D:10) a +0 leather armour (44, 27, D:10) a +0 leather armour (49, 36, D:10) 18 arrows (45, 37, D:10) a cursed +0 club a +0 mace a +0 mace a +0 leather armour (44, 38, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) 15 gold pieces (1, 0, D:11) 22 steel sling bullets (13, 7, D:11) a +0 rapier a +0 rapier an elf corpse (3, 8, D:11) 16 stones (14, 8, D:11) a +0 giant club (12, 9, D:11) an uncursed ring of stealth a book of Necromancy a +3 ring of intelligence a +2 animal skin (2, 11, D:11) 29 stones (12, 12, D:11) a cursed -2 mace (8, 18, D:11) a +0 leather armour (25, 23, D:11) a hippogriff corpse a kobold corpse (25, 24, D:11) 3 stones (24, 33, D:11) 8 tomahawks of returning (31, 36, D:11) 19 gold pieces (7, 40, D:11) a scroll of blinking (18, 41, D:11) 22 gold pieces