Dungeon Crawl Stone Soup version 0.33.1-4-g5a2043f66b (console) character file. Game seed: 3047236870080841575 294 banmido the Magician (level 6, -1/40 HPs) Began as a Djinni Conjurer on Sept 23, 2025. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:09:31 (3524 turns). banmido the Magician (Djinni Conjurer) Turns: 3524, Time: 00:09:32 Health: -1/40 AC: 6 Str: 6 XL: 6 Next: 60% Gold: 218 EV: 11 Int: 22 God: SH: 5 Dex: 11 rFire + + . - Nothing wielded rCold . . . (no offhand) rNeg . . . j - +3 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . m - amulet of reflection Will ..... p - ring of protection from cold Stlth + (no ring) HPRegen 0.26/turn %: reflection, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 218 gold pieces. Inventory: Missiles i - 6 boomerangs (quivered) Armour j - a +3 leather armour (worn) Jewellery m - an amulet of reflection (worn) p - a ring of protection from cold (worn) Scrolls a - 3 scrolls of identify {unknown} b - 2 scrolls of acquirement {unknown} c - a scroll of immolation d - 4 scrolls of teleportation {unknown} e - 2 scrolls of vulnerability {unknown} f - a scroll of torment {unknown} g - 2 scrolls of enchant armour {unknown} h - a scroll of fear {unknown} k - 2 scrolls of noise s - a scroll of fog {unknown} t - 3 scrolls of revelation {unknown} Potions l - a potion of curing {unknown} n - 3 potions of haste {unknown} o - a potion of magic {unknown} q - a potion of might {unknown} r - 2 potions of heal wounds {unknown} u - 2 potions of enlightenment v - a potion of mutation Skills: + Level 4.4 Dodging - Level 1.5 Stealth + Level 5.1 Spellcasting + Level 5.1 Conjurations - Level 5.1 Hexes - Level 5.1 Summonings - Level 5.1 Necromancy - Level 5.1 Translocations - Level 5.1 Forgecraft - Level 5.1 Fire Magic - Level 5.1 Ice Magic - Level 5.1 Air Magic - Level 5.1 Earth Magic - Level 5.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 100% 2d13 1% 1 b - Searing Ray Conj 56% 2d6 3% 2 c - Fulminant Prism Conj/Alch 14% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 19% 4 e - Grave Claw Necr 56% 2d11 3% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (visited) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray misses the orc priest. The searing ray hits the orc. The orc is heavily wounded. * * * LOW HITPOINT WARNING * * * The orc priest closely misses you. The searing ray hits the orc priest. You kill the orc priest! The searing ray misses the orc. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (heavily wounded, 79% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. You stop channelling your searing ray. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. The searing ray hits something. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. Something hits you. You die... #..#.# #######.#.##### .............># ##....# #######.#####.# #...... ##'#####.# #...... #......[.# ...... #........# #.... #........# +.... #........## #....#######.........#### #..)).....{@..........### ........#########....†......# #.#.#.#.o ##..#.#.#.#.# .......o.. ##.....).(.# #.#.#.#.... #####.#.#.#.#.# .....?...... #.............# #.#.#.#...... #.....#.#.#.#.# .............##.............## #####.#.#.#.#..# ####..........# #...##..##....# There were no monsters in sight! Vanquished Creatures A brain worm (Sewer) 2 orc priests (D:3) An orc wizard (D:3) 4 adders 3 gnolls (D:2) A river rat (Sewer) 4 dart slugs A ribbon worm (D:3) An orc (D:3) 7 endoplasms 5 giant cockroaches 5 hobgoblins 7 jackals 4 quokkas 8 ball pythons 12 bats 2 frilled lizards (D:1) 5 goblins A kobold (D:1) 9 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | banmido the Djinni Conjurer began the quest for the Orb. 0 | D:1 | banmido set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 241 | D:1 | Found a faded altar of an unknown god. 362 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 715 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 715 | D:1 | Learned a level 1 spell: Kiss of Death 1705 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 2595 | D:3 | Found a glowing drain. 2614 | D:3 | Reached XP level 5. HP: 32/35 MP: 0/0 2614 | D:3 | Learned a level 2 spell: Grave Claw 2628 | Sewer | Entered a sewer 3125 | Sewer | Reached XP level 6. HP: 15/40 MP: 0/0 3511 | D:3 | Reached skill level 5 in Spellcasting 3511 | D:3 | Reached skill level 5 in Conjurations 3511 | D:3 | Reached skill level 5 in Hexes 3511 | D:3 | Reached skill level 5 in Summonings 3511 | D:3 | Reached skill level 5 in Necromancy 3511 | D:3 | Reached skill level 5 in Translocations 3511 | D:3 | Reached skill level 5 in Forgecraft 3511 | D:3 | Reached skill level 5 in Fire Magic 3511 | D:3 | Reached skill level 5 in Ice Magic 3511 | D:3 | Reached skill level 5 in Air Magic 3511 | D:3 | Reached skill level 5 in Earth Magic 3511 | D:3 | Reached skill level 5 in Alchemy 3523 | D:3 | HP: 1/40 [something/magic dart (4)] 3524 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, serial_glass, glass_columns_a, glass_columns_a, hellmonk_ecumenical_altar_blasted D:2: layout_basic D:3: layout_basic, cheibrodos_sewer_entry_drain, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_c, uniq_robin, uniq_terence Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 4 | 4.4 Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Forgecraft | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Alchemy | 4 5 | 5.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 73 | 100 || 173 Searing Ray | | 7 || 7 Armour: Robe | 5 | || 5 Leather armour | 1 | 20 || 21 Dodge: Dodged | 7 | 16 || 23 Block: Other | | 8 || 8