bal Level 1 of the Dungeon (0, 0, D:1) a throwing net (-17, 8, D:1) 16 stones (-29, 14, D:1) a +0 ring mail (-15, 16, D:1) 20 stones (-1, 16, D:1) a +0 club (-5, 18, D:1) 25 stones (2, 18, D:1) a cursed -2 dagger (-21, 19, D:1) a +0 whip (-22, 21, D:1) a stone (-29, 23, D:1) 20 arrows (5, 31, D:1) 28 stones (6, 31, D:1) a +0 dagger (8, 31, D:1) a cursed -3 club a +0 club (13, 38, D:1) 14 arrows (11, 44, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) 13 bolts (41, 1, D:2) a +0 dagger (16, 3, D:2) a +0 ring mail (33, 13, D:2) a +0 club (41, 14, D:2) a cursed -1 flail a +0 chain mail (4, 18, D:2) a +0 hand axe (-6, 24, D:2) a +0 cloak Level 3 of the Dungeon (0, 0, D:3) 24 stones (4, 1, D:3) 22 arrows (0, 2, D:3) 24 arrows (0, 6, D:3) 10 stones (8, 16, D:3) a +0 spear (9, 16, D:3) a +0 club (10, 16, D:3) a +0 club (-35, 17, D:3) a +0 dagger (-9, 19, D:3) a +0 robe a +0 hand axe (3, 21, D:3) a +0 club (-34, 22, D:3) a +0 scale mail a +0 short sword (4, 22, D:3) a +0 robe (-39, 23, D:3) a potion of heal wounds (-33, 23, D:3) a +0 hand axe (-32, 23, D:3) a +0 short sword (2, 33, D:3) a +0 dagger 5 stones (0, 34, D:3) a +0 club Level 4 of the Dungeon (53, 5, D:4) a +0 club (55, 6, D:4) 23 sling bullets (19, 10, D:4) a +0 club (20, 10, D:4) a +0 halberd (7, 18, D:4) a +0 dagger (-10, 21, D:4) a +0 robe (13, 25, D:4) a +0 dagger 2 stones (3, 26, D:4) a +0 club (12, 26, D:4) a +0 ring mail (20, 26, D:4) a +0 spear (19, 27, D:4) a +0 whip a +0 robe (-7, 30, D:4) a +0 animal skin (5, 30, D:4) a +0 quarterstaff (6, 30, D:4) a +0 dagger (-9, 31, D:4) a +0 animal skin (-8, 31, D:4) a +0 animal skin (9, 31, D:4) a +0 dagger (15, 31, D:4) a +0 mace (16, 31, D:4) a +0 hunting sling (16, 32, D:4) a +0 club (1, 40, D:4) 20 stones (-6, 41, D:4) a +0 leather armour (53, 44, D:4) a +0 dagger (36, 47, D:4) a +0 ring mail (46, 49, D:4) a +0 robe (20, 59, D:4) a +0 club Level 5 of the Dungeon [Shop] Ismaxt's Weapon Boutique a +6 spear of venom (498 gold) a +0 war axe (49 gold) 21 poisoned needles (117 gold) the +6 arbalest of the Dark Horse {freeze, *Confuse rPois MP+9} (611 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It affects your magic capacity (+9). It may confuse you when you take damage. a +0 dagger (28 gold) a +0 spear (42 gold) the +4 mace "Qojom" {holy, +Inv rPois MR+} (688 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. a +0 trident (49 gold) a +0 trident (49 gold) a +0 mace (42 gold) a +0 long sword (49 gold) (-44, 9, D:5) 16 stones (-5, 16, D:5) a +0 robe a +0 dagger (-26, 17, D:5) 8 stones (-20, 17, D:5) 30 stones (-19, 19, D:5) a +0 leather armour (-17, 19, D:5) a +0 flail a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (-16, 19, D:5) a +0 dagger a +0 robe (-48, 40, D:5) a +0 flail a +0 scale mail (-48, 41, D:5) a +0 dagger a +0 robe a cursed -2 flail a +0 leather armour (6, 47, D:5) a +0 club (-28, 51, D:5) a +0 whip (7, 58, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (24, 2, D:6) a +0 scale mail (30, 4, D:6) a +0 war axe (-7, 9, D:6) 15 stones (5, 11, D:6) a +0 dagger a +0 robe (33, 11, D:6) a +0 flail (2, 14, D:6) a +0 hand axe a +0 leather armour (2, 15, D:6) a +0 dagger a +0 robe (46, 19, D:6) a +0 halberd (-4, 22, D:6) a +0 whip (-10, 25, D:6) a +0 robe (14, 27, D:6) a +0 scale mail (15, 27, D:6) 17 stones (37, 30, D:6) a +1 falchion of draining (6, 32, D:6) a +0 flail (25, 32, D:6) 14 sling bullets (38, 33, D:6) 30 stones (18, 34, D:6) a +0 giant club (28, 34, D:6) a +0 whip (38, 35, D:6) a +0 shield (40, 37, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a potion of heal wounds (-21, 1, D:7) 21 gold pieces (20, 4, D:7) a cursed -2 dagger (22, 5, D:7) a +0 club (-18, 7, D:7) 13 stones (-6, 14, D:7) 27 stones (9, 14, D:7) a +2 mace a cursed +0 robe (9, 15, D:7) a +0 battleaxe a +0 robe a cursed +3 falchion a +0 robe (23, 15, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 10 bolts of flame (-37, 7, D:8) 25 sling bullets (2, 9, D:8) 15 sling bullets (-1, 13, D:8) 16 bolts (-34, 14, D:8) a +0 club (-21, 16, D:8) a bat corpse (skeletalised by now) (9, 31, D:8) a killer bee corpse (9, 32, D:8) an iguana corpse a killer bee corpse (9, 33, D:8) a killer bee corpse (-25, 34, D:8) 16 arrows (12, 38, D:8) a +0 trident (still there?) a cursed +0 mace (still there?) an orc corpse (still there?) (12, 42, D:8) a poisoned needle Level 1 of the Abyss (0, 0, Abyss:1) an uncursed ring of protection from cold (-15, 6, Abyss:1) a cursed +0 pair of boots