bal Level 1 of the Dungeon (0, 0, D:1) a +0 whip 4 stones (-14, 7, D:1) a +0 club (23, 7, D:1) a +0 robe (3, 9, D:1) a +0 dagger (-1, 20, D:1) a +0 mace (-4, 32, D:1) a +0 club (-7, 33, D:1) a +0 dagger (8, 44, D:1) a stone (-24, 45, D:1) a +0 club (8, 46, D:1) 3 stones (11, 50, D:1) a +0 ring mail Level 2 of the Dungeon (-24, 3, D:2) a +0 dagger (-22, 3, D:2) a +0 club (0, 4, D:2) a +0 robe (-33, 9, D:2) 21 arrows (-9, 9, D:2) a +0 club (-24, 14, D:2) a +0 dagger (-25, 16, D:2) a +0 whip a stone (5, 18, D:2) a +0 club (-6, 22, D:2) a stone (-21, 31, D:2) a +0 robe (-9, 39, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (17, 0, D:3) a +0 hand axe (29, 1, D:3) a +0 plate armour (-15, 4, D:3) 24 stones (39, 23, D:3) a +0 whip (32, 35, D:3) 28 stones (35, 36, D:3) 21 stones (1, 44, D:3) a +0 scale mail (49, 44, D:3) a +0 club (31, 45, D:3) a +0 club (43, 45, D:3) 8 arrows (-16, 54, D:3) 16 stones (1, 60, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Fuunnur's Elemental Accessories a fan of gales (400 gold) an uncursed staff of earth (250 gold) the Collected Works on the Snowflakes (500 gold) Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Summon Ice Beast Ice/Summoning 4 e - Ice Form Ice/Transmutation 4 f - Metabolic Englaciation Hexes/Ice 5 g - Bolt of Cold Conjuration/Ice 6 h - Ozocubu's Refrigeration Ice 6 a wand of fire (5) (180 gold) [Shop] Gaynoidgh's Assorted Antiques a +0 long sword (87 gold) a +0 long sword (87 gold) a wand of paralysis (10) (100 gold) a cursed +0 shortbow (75 gold) a book of Summonings (375 gold) a +0 hand axe (75 gold) a +0 robe (17 gold) a potion of cure mutation (22 gold) 2 potions of ambrosia (45 gold) a +0 chain mail of positive energy (112 gold) a +0 ring mail (100 gold) a cursed ring of loudness (125 gold) a +0 scale mail (100 gold) the cursed +1 great sword "Filal" {venom, rElec rF+ Int+4 Dex+7} (287 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (+7). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (0, 0, D:4) 30 stones (-31, 5, D:4) a +0 ring mail (-21, 9, D:4) 4 stones (17, 9, D:4) 17 arrows (-23, 13, D:4) a +0 dagger a stone (-6, 15, D:4) a +0 morningstar (-26, 17, D:4) a +0 leather armour (-33, 21, D:4) a +0 ring mail (-5, 22, D:4) a scroll of noise (-29, 24, D:4) a +0 leather armour (1, 27, D:4) a +0 hunting sling a +0 hunting sling 25 stones (-19, 29, D:4) a +0 whip (-10, 29, D:4) a +0 blowgun (-6, 31, D:4) a stone (-1, 35, D:4) a +0 club (-2, 36, D:4) a +2 dagger of venom (-8, 43, D:4) a +0 mace (7, 47, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (-19, 6, D:5) a +0 giant spiked club (-25, 8, D:5) a +0 leather armour a +0 club (-24, 8, D:5) a +0 short sword (0, 8, D:5) a cursed -2 hunting sling (-24, 9, D:5) a +0 hand axe (-12, 9, D:5) a +0 great mace (-9, 10, D:5) a +0 leather armour (14, 11, D:5) a +0 falchion (-12, 13, D:5) a potion of poison (-11, 14, D:5) a +0 hunting sling (-9, 15, D:5) a scroll of random uselessness (-4, 19, D:5) a +0 robe a +0 dagger (6, 20, D:5) a +0 hand axe (19, 21, D:5) a +0 ring mail (-1, 22, D:5) a +0 leather armour (4, 22, D:5) 22 stones (14, 24, D:5) a +0 whip (-6, 27, D:5) a +0 hand axe (14, 27, D:5) 17 stones (-18, 28, D:5) a +0 club (-13, 28, D:5) a +0 leather armour (0, 32, D:5) a +0 leather armour a +0 flail (-10, 37, D:5) 11 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (36, 0, D:6) 15 arrows (54, 0, D:6) a +0 club a hobgoblin corpse (skeletalised by now) (0, 1, D:6) 4 arrows (0, 2, D:6) an arrow (0, 3, D:6) an arrow (0, 4, D:6) an arrow (0, 5, D:6) 3 arrows (59, 6, D:6) a +0 short sword a +0 leather armour a +0 long sword a +0 plate armour (59, 8, D:6) a +0 dagger a +0 leather armour (46, 12, D:6) 15 arrows (53, 12, D:6) a +0 hand axe 14 stones a +0 scale mail (-6, 15, D:6) a +0 dagger a +0 scale mail (-5, 15, D:6) a +0 mace a cursed +0 ring mail (-6, 17, D:6) a +0 dagger a +0 robe (-4, 22, D:6) a cursed +0 leather armour (36, 22, D:6) a +0 ring mail (-6, 24, D:6) 18 arrows (16, 25, D:6) a +0 club (57, 25, D:6) a +0 quarterstaff (6, 27, D:6) a +0 shortbow 9 arrows of frost (34, 28, D:6) a +0 club (52, 31, D:6) a +0 war axe a +0 leather armour (10, 32, D:6) 2 arrows of frost (13, 32, D:6) a +0 scale mail (0, 43, D:6) a +0 glaive a +0 plate armour (18, 44, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a poisoned needle (-5, 3, D:7) a +0 chain mail an orc corpse (-4, 10, D:7) a +0 mace (still there?) a cursed -3 flail (still there?) (-8, 15, D:7) a +0 dagger (unseen) (-4, 15, D:7) a poisoned needle (-9, 16, D:7) a +0 flail (unseen) (-6, 16, D:7) a scroll of identify (-2, 18, D:7) a scroll of recharging