Tutorial DCSS version 0.17.0-28-g6e173f8 (webtiles) character file. azoro the Skirmisher (High Elf Fighter) Turns: 30, Time: 00:00:44 Health: 16/16 AC: 2 Str: 15 XL: 1 Next: 16% Magic: 4/4 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . c - +0 whip rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons b - a +0 quarterstaff c - a +0 whip (weapon) Armour a - a +0 robe (worn) Skills: + Level 3.1 Fighting + Level 2.6 Armour + Level 1.5 Unarmed Combat You cannot memorise any spells. You don't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History b - a +0 quarterstaff (weapon) You open the door. There is an open door here. The training dummy barely misses you. You hit the training dummy. The training dummy is moderately damaged. The training dummy barely misses you. You sock the training dummy! You destroy the training dummy! You see here a whip. You see here a whip. c - a whip There isn't anything here! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) c - a +0 whip (weapon) You open the door. A rat comes into view. ##### ##...## ########.....# ..r...'@.....# ########.....# ##...## ##.## #.# #.# #'# #.# #.# You can see a rat. Vanquished Creatures A training dummy (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | azoro the High Elf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 Action || total -------------------------++------- Melee: Quarterstaff || 2