atgrul Level 1 of the Dungeon (0, 0, D:1) 31 stones (8, 8, D:1) a +0 dagger (10, -26, D:1) a +0 dagger (10, -25, D:1) a cursed -1 club (10, 10, D:1) 6 javelins (21, 5, D:1) a +0 short sword (22, -28, D:1) a +0 short sword (32, 17, D:1) a +0 dagger (42, -9, D:1) a stone (43, -9, D:1) a +0 short sword a stone (44, 22, D:1) a +0 ring mail (46, -15, D:1) a +0 chain mail (49, -17, D:1) a +0 robe (51, -11, D:1) 19 arrows (52, -16, D:1) 22 stones (57, 2, D:1) 14 bolts Level 2 of the Dungeon (1, -4, D:2) 10 stones (5, -3, D:2) 9 stones (7, -19, D:2) a +0 club (28, -28, D:2) a +0 mace (31, -23, D:2) a stone (32, -23, D:2) a stone (33, -23, D:2) a stone (34, -23, D:2) a stone (36, -22, D:2) a stone (36, -20, D:2) a stone (36, -18, D:2) a stone (36, -17, D:2) a stone (36, -16, D:2) a stone (36, -14, D:2) a +0 club a +0 hunting sling 24 stones (36, -10, D:2) a +0 club (36, -9, D:2) a +0 hand axe a +0 ring mail (37, -36, D:2) a +0 mace (38, 3, D:2) 4 javelins (39, 13, D:2) a +0 dagger (45, -29, D:2) a +0 robe (46, -4, D:2) a +0 falchion (56, -4, D:2) 26 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, 14, D:3) an uncursed amulet of inaccuracy (7, 11, D:3) 24 sling bullets (8, 10, D:3) a +0 leather armour (8, 12, D:3) a +4 dagger of draining a +0 robe (9, 3, D:3) a +0 long sword (14, 14, D:3) an uncursed ring of teleportation (43, -14, D:3) a +0 scale mail a +0 short sword a +0 club a +0 club (45, -6, D:3) a +0 short sword (52, -7, D:3) a +0 ring mail (54, -11, D:3) a +3 dagger (54, -10, D:3) a +0 war axe a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (1, 0, D:4) a +0 flail (3, -2, D:4) a +0 scale mail (6, -43, D:4) 22 stones (11, -24, D:4) a +2 short sword of draining (12, -25, D:4) a +0 dagger a cursed +0 robe (12, -22, D:4) a +0 chain mail (21, -19, D:4) 17 stones (37, -15, D:4) a +0 hunting sling (37, -11, D:4) a +0 ring mail (42, -6, D:4) a +0 ring mail (43, -26, D:4) a +0 mace (45, -35, D:4) a +0 leather armour (49, -38, D:4) a +0 hand axe (62, -3, D:4) a +0 long sword (62, 1, D:4) 13 arrows Level 5 of the Dungeon (0, 0, D:5) 7 arrows (1, 5, D:5) 3 large rocks (7, 15, D:5) a +1 long sword of holy wrath (29, 3, D:5) a +0 leather armour (30, 3, D:5) a +2 morningstar of protection a +0 leather armour a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 27 bolts (5, -20, D:6) a +0 ring mail (5, -1, D:6) a +0 giant club (6, 5, D:6) a +0 whip (8, -14, D:6) a +0 plate armour (8, 18, D:6) 22 arrows (10, 10, D:6) a +0 ring mail (13, 6, D:6) a +0 club (14, -7, D:6) a +0 short sword (15, 17, D:6) a +0 spear (16, 17, D:6) a +0 flail a +0 spear (17, 17, D:6) a +0 whip a cursed +0 spear (18, 17, D:6) a +0 spear (18, 18, D:6) a +0 club (20, -1, D:6) the +8 whip of Hatred {antimagic, rC+ Int+2 SInv} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+2). It protects you from cold. It lets you see invisible. (20, 7, D:6) a +0 spear (20, 8, D:6) a +0 flail (20, 14, D:6) a +0 whip (20, 16, D:6) a +0 spear (20, 17, D:6) a +0 halberd a +0 spear a +0 ring mail (21, 7, D:6) a +0 spear (21, 8, D:6) a +0 flail (21, 12, D:6) a +0 club a +0 spear (21, 13, D:6) a +0 spear (22, -30, D:6) 22 arrows (22, 17, D:6) a +0 club (26, 3, D:6) a +0 whip (31, -11, D:6) a +0 trident (32, 16, D:6) a +0 whip (33, 15, D:6) a +0 flail (33, 16, D:6) a +4 vampiric spear a +0 scale mail (34, -12, D:6) a cursed -2 giant spiked club (37, -13, D:6) a +0 giant club (50, -15, D:6) a +0 mace (52, -14, D:6) a +0 ring mail (53, -14, D:6) a +0 hand axe 28 stones (56, -14, D:6) a +0 whip of flaming a +0 robe (63, -29, D:6) a +0 animal skin a +0 animal skin a +0 animal skin a +0 animal skin Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (9, -4, D:7) a +0 ring mail (10, -14, D:7) a +0 long sword (11, -7, D:7) a hippogriff corpse (12, -37, D:7) 17 arrows (18, -44, D:7) a cursed +0 giant club a +2 hand axe of flaming a +0 mace a +0 war axe a +0 plate armour (18, -43, D:7) a +0 hand axe (20, -45, D:7) a +0 whip a +0 ring mail (24, -29, D:7) a cursed +0 dagger a +0 robe (25, -28, D:7) a +0 trident a +0 leather armour (26, 0, D:7) a hound corpse (skeletalised by now) (31, 5, D:7) a +0 plate armour (34, -24, D:7) 9 sling bullets (42, -23, D:7) 13 sling bullets (44, -35, D:7) 5 stones (48, -34, D:7) 18 arrows (53, -48, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 club (2, 1, D:8) the +2 ring mail of the Pits of Slime {rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments.