Dungeon Crawl Stone Soup version 0.35-a0-268-g36cf4e329c (webtiles) character file. Game seed: 14197844057037500278 48 aspa the Magician (level 3, 0/23 HPs) Began as an Octopode Hedge Wizard on Apr 12, 2026. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:36 (892 turns). aspa the Magician (Octopode Hedge Wizard) Turns: 892, Time: 00:02:37 Health: 0/23 AC: 1 Str: 9 XL: 3 Next: 72% Magic: 4/8 EV: 12 Int: 18 God: Gold: 98 SH: 0 Dex: 11 Spells: 1/9 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls c - 2 scrolls of noise {unknown} e - a scroll of silence {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of resistance {unknown} j - a potion of might {unknown} Skills: * Level 1.1 Fighting + Level 0.1 Short Blades + Level 2.2 Dodging - Level 2.6 Stealth + Level 3.6 Spellcasting * Level 2.5 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 b - Call Imp Summ 12% N/A 16% 2 c - Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 d - Blink Tloc 12% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 12% N/A 10% 1 Poisonous Vapours Alch/Air 12% 1d1 16% 1 Searing Ray Conj 24% 2d5 9% 2 Grave Claw Necr 12% 2d7 16% 2 Teleport Other Tloc 6% N/A 30% 3 Swiftness Air 3% N/A 41% 3 Rending Blade Conj/Frge 7% 2d6 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You climb upwards. There is a stone staircase leading down here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. You encounter a gnoll and 2 jackals. The gnoll is wielding a +1 heavy spear. There is an open door here. The helpless jackal fails to defend itself. You puncture the jackal! You kill the jackal! The gnoll hits you with a +1 heavy spear! Ouch! That really hurt! You are too injured to fight recklessly! The jackal misses you. The gnoll closely misses you. There is an open door here. You hit the bush but do no damage. The jackal closely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal completely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The jackal barely misses you. There is an open door here. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. The jackal misses you. The jackal barely misses you. Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. The gnoll hits you from afar with a +1 heavy spear! * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ......########..##..........# ......##.........+..........# ......##.####.####..........#### #####.##.# #.# #.............# #..#.####.# #..........##.# ##.....##.# #..#####...##.# ###.#.##.# #..# #...##.# #######.#.##.####.P#+#+#...##.# ...............@hj.'...#...##.# ........#....####.P#...#...##.# .........>......#..#...######.# ........###.###.#..##########.# ........# #...................# ######### #####.############### #.# #.# #######.####### You could see a gnoll and a jackal. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 5 hobgoblins (D:1) A jackal (D:2) 2 quokkas (D:1) 3 ball pythons A bat (D:1) 2 endoplasms (D:1) 2 frilled lizards (D:1) 5 goblins (D:1) 4 kobolds (D:1) 2 rats (D:1) 30 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) 2 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aspa the Octopode Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 36 | D:1 | Reached XP level 2. HP: 8/17 MP: 0/6 39 | D:1 | Learned a level 2 spell: Call Imp 436 | D:1 | Reached XP level 3. HP: 20/22 MP: 8/8 640 | D:2 | Found a faded altar of an unknown god. 717 | D:2 | Reached skill level 1 in Fighting 732 | D:2 | Learned a level 3 spell: Mephitic Cloud 735 | D:2 | Learned a level 2 spell: Blink 892 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_rooms, minmay_pentomino_q4 D:2: layout_basic, chequers_ecumenical_altar_island, cheibrodos_gnoll_hut, uniq_natasha D:3: minmay_recursive_quarters, layout_loops_ring, mainiacjoe_overflow_alcove_1 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.1 Short Blades | | 0.1 Dodging | | 2.2 Stealth | | 2.6 Spellcasting | | 3.6 Conjurations | | 2.5 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Attack: Normal || 48 Melee: Dagger || 48 Constrict || 17 Tentacles || 9 Cast: Magic Dart || 15 Call Imp || 2 Stab: Sleeping || 3 Armour: None || 22 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 897 | 864 | 33 | 0 | 585 | 3 | 299.0 | Dungeon | 897 | 864 | 33 | 0 | 585 | 3 | 299.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 623 daAuts D:2: 268 daAuts D:3: 5 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+